Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Fantomjedi
Anhur
Level 25
God Stats
5W - 3L
1,520 SR
Queue Stats
18W - 9L
1,640 Elo+
Party 2
Surtr
Surtr
Mahaskylo
Surtr
Level 150
God Stats
3W - 0L
1,644 SR
Queue Stats
28W - 21L
1,515 Elo+
Party 3
Thanatos
Thanatos
silent_death2008
Thanatos
Level 105
God Stats
1W - 1L
1,161 SR
Queue Stats
19W - 11L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
thorocin
Sylvanus
Level 153
God Stats
11W - 6L
1,601 SR
Queue Stats
49W - 35L
1,495 Elo+
Party 3
Team Averages
Level 113
1,485 SR
1,554 Elo+

VS

Team Averages
Level 98
1,515 SR
1,495 Elo+
Hades
Hades
 
Hades
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Frøѕty
Xbalanque
Level 124
God Stats
0W - 2L
1,223 SR
Queue Stats
45W - 44L
1,502 Elo+
Party 4
Kumbhakarna
Kumbhakarna
TizianoFerro
Kumbhakarna
Level 101
God Stats
0W - 1L
1,277 SR
Queue Stats
60W - 67L
1,503 Elo+
Party 4
Serqet
Serqet
Would_exeDIZ
Serqet
Level 100
God Stats
2W - 1L
1,838 SR
Queue Stats
213W - 184L
1,499 Elo+
Party 1
Achilles
Achilles
adgamon
Achilles
Level 88
God Stats
1W - 1L
1,736 SR
Queue Stats
379W - 390L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 6
7,345
525
6,999
6,051
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
13
6 / 2 / 5
7,718
551
12,295
13,400
5,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Mahaskylo
Surtr
14
4 / 1 / 1
8,840
631
9,408
9,572
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
8 / 3 / 2
8,435
603
10,824
11,332
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
thorocin
Sylvanus
13
2 / 1 / 9
7,980
570
5,205
12,040
9,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 1 / 3
7,870
562
5,362
9,975
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Frøѕty
Xbalanque
11
1 / 5 / 2
6,544
467
11,215
13,059
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
TizianoFerro
Kumbhakarna
10
1 / 5 / 1
6,270
448
5,257
13,353
8,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Serqet
11
4 / 5 / 0
7,052
504
5,831
12,362
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
adgamon
Achilles
13
1 / 4 / 0
7,076
505
4,862
16,152
14,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
8
8
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
6
3
L
Hades
 
Hades
1
1
3
2.5
W
Anhur
6
2
5
4.25
L
Xbalanque
Frøѕty
Xbalanque
1
5
2
0.4
W
Surtr
Mahaskylo
Surtr
4
1
1
4.5
L
Kumbhakarna
TizianoFerro
Kumbhakarna
1
5
1
0.3
L
Serqet
4
5
0
0.8
L
Achilles
adgamon
Achilles
1
4
0
0.25
W
8
3
2
3
W
Sylvanus
thorocin
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
32,527
52,395
Taken
64,901
26,374
Mitigated
34,197
26,823
Healing
22,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,999
1,662
0
2,000
6,051
1,761
0
3,435
2,616
52,959
0
L
Hades
 
Hades
5,362
57
495
6,234
9,975
4,232
0
4,020
5,288
58,987
3,216
W
Anhur
12,295
8,387
0
3,764
13,400
5,502
0
2,616
10,628
0
56,671
L
Xbalanque
Frøѕty
Xbalanque
11,215
6,993
0
5,360
13,059
2,970
0
1,825
11,130
0
48,627
W
Surtr
Mahaskylo
Surtr
9,408
3,076
0
2,106
9,572
5,239
408
69
8,865
1,644
56,033
L
Kumbhakarna
TizianoFerro
Kumbhakarna
5,257
905
0
2,269
13,353
8,230
0
3,082
10,153
26,323
1,178
L
Serqet
5,831
1,388
0
2,382
12,362
4,059
0
2,051
10,157
0
37,121
L
Achilles
adgamon
Achilles
4,862
896
0
5,713
16,152
14,706
0
1,109
13,964
0
52,410
W
10,824
4,078
0
8,454
11,332
4,575
0
2,596
8,373
0
66,393
W
Sylvanus
thorocin
Sylvanus
5,205
1,499
5,579
4,920
12,040
9,297
120
1,705
9,827
25,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
34,812
426
Minions Killed
396
0
Camps Cleared
0
1,300,838
Distance Traveled
1,368,241
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,345
525
90
6
0
264,262
2
L
Hades
7,870
562
126
9
0
270,719
0
W
Anhur
7,718
551
87
6
0
237,269
0
L
Xbalanque
6,544
467
90
6
0
245,556
0
W
Surtr
8,840
631
106
8
0
263,565
2
L
Kumbhakarna
6,270
448
36
3
0
278,644
0
L
Serqet
7,052
504
68
5
0
311,300
0
L
Achilles
7,076
505
76
5
0
262,022
0
W
Thanatos
8,435
603
101
7
0
289,983
0
W
Sylvanus
7,980
570
42
3
0
245,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role