Player Matchup

Athena
Athena
POKERSFACE
Athena
Level 158
God Stats
0W - 6L
1,021 SR
Queue Stats
153W - 160L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SarkiCZ
Morgan Le Fay
Level 104
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 29L
1,548 Elo+
Solo
Serqet
Serqet
Scarfac_Ghost_EX
Serqet
Level 101
God Stats
0W - 1L
1,347 SR
Queue Stats
42W - 48L
1,498 Elo+
Solo
Yu Huang
Yu Huang
WiniL
Yu Huang
Level 122
God Stats
2W - 3L
1,551 SR
Queue Stats
173W - 196L
1,483 Elo+
Solo
Hel
Hel
dageur666
Hel
Level 146
God Stats
0W - 3L
1,171 SR
Queue Stats
126W - 144L
1,480 Elo+
Party 2
Team Averages
Level 126
1,279 SR
1,502 Elo+

VS

Team Averages
Level 142
1,531 SR
1,511 Elo+
Maui
Maui
 
Maui
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Knenksen
Hel
Level 129
God Stats
7W - 6L
1,442 SR
Queue Stats
196W - 202L
1,535 Elo+
Party 1
Arachne
Arachne
Marviinratus
Arachne
Level 153
God Stats
8W - 3L
1,634 SR
Queue Stats
197W - 262L
1,462 Elo+
Solo
Xing Tian
Xing Tian
Sippi-Seppi
Xing Tian
Level 119
God Stats
4W - 2L
1,608 SR
Queue Stats
129W - 123L
1,546 Elo+
Party 1
Chaac
Chaac
TEDDY_LE-TEDDY
Chaac
Level 125
God Stats
7W - 10L
1,470 SR
Queue Stats
355W - 350L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
POKERSFACE
Athena
13
1 / 6 / 2
7,529
627
8,333
14,464
9,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
SarkiCZ
Morgan Le Fay
16
1 / 4 / 3
8,426
702
17,270
13,469
5,761
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
6,414
535
954
3,908
1,609
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
WiniL
Yu Huang
16
3 / 4 / 2
8,948
746
16,524
11,580
4,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 4
8,169
681
6,850
8,078
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
1 / 0 / 19
10,483
874
6,659
17,537
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 1 / 10
9,751
813
13,498
8,064
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Marviinratus
Arachne
17
10 / 3 / 11
10,927
911
12,766
13,581
6,881
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Sippi-Seppi
Xing Tian
16
3 / 1 / 8
10,063
839
4,124
21,589
19,401
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 14
9,850
821
10,529
15,137
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
6
Kills
21
21
Deaths
7
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
19
10.5
W
4
1
10
9
W
Arachne
Marviinratus
Arachne
10
3
11
5.17
L
Athena
POKERSFACE
Athena
1
6
2
0.33
L
Morgan Le Fay
SarkiCZ
Morgan Le Fay
1
4
3
0.63
L
0
3
0
0
W
Xing Tian
Sippi-Seppi
Xing Tian
3
1
8
7
W
3
2
14
5
L
Yu Huang
WiniL
Yu Huang
3
4
2
1
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,931
Damage
47,576
51,499
Taken
75,908
25,568
Mitigated
62,718
16,306
Healing
47,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,659
971
348
2,044
17,537
17,058
1,947
10,136
7,246
14,201
0
W
13,498
483
23,665
5,447
8,064
3,403
1,496
6,858
1,046
44,019
0
W
Arachne
Marviinratus
Arachne
12,766
9,675
1,181
3,494
13,581
6,881
2,102
8,208
4,081
0
26,826
L
Athena
POKERSFACE
Athena
8,333
880
0
1,612
14,464
9,554
0
7,474
6,756
20,306
0
L
Morgan Le Fay
SarkiCZ
Morgan Le Fay
17,270
2,407
185
1,356
13,469
5,761
0
6,661
6,447
32,557
406
L
954
0
0
224
3,908
1,609
0
1,703
2,205
0
1,262
W
Xing Tian
Sippi-Seppi
Xing Tian
4,124
107
3,085
3,545
21,589
19,401
1,207
14,333
7,106
13,403
0
W
10,529
349
474
4,407
15,137
15,975
539
9,220
5,917
0
20,466
L
Yu Huang
WiniL
Yu Huang
16,524
1,171
184
670
11,580
4,913
0
5,037
6,449
37,455
0
L
6,850
433
9,725
2,350
8,078
3,731
0
3,406
4,539
19,014
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
51,074
132
Minions Killed
141
0
Camps Cleared
0
902,008
Distance Traveled
1,242,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,483
874
19
2
0
254,172
0
W
Hel
9,751
813
55
5
0
268,873
0
W
Arachne
10,927
911
40
3
0
278,064
1
L
Athena
7,529
627
20
2
0
171,457
0
L
Morgan Le Fay
8,426
702
44
4
0
228,195
0
L
Serqet
6,414
535
1
0
0
76,002
0
W
Xing Tian
10,063
839
18
2
0
230,521
0
W
Chaac
9,850
821
9
1
0
210,424
0
L
Yu Huang
8,948
746
38
3
0
222,378
0
L
Hel
8,169
681
29
2
0
203,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role