Player Matchup

Ra
Ra
Gold I
Jozzers
Ra
Gold I
Level 122
God Stats
14W - 8L
1,768 SR
Queue Stats
41W - 37L
1,739 MMR
Party 1
Fenrir
Fenrir
Gold II
RekoTHeTHai
Fenrir
Gold II
Level 119
God Stats
21W - 10L
1,678 SR
Queue Stats
58W - 52L
1,653 MMR
Party 1
Maui
Maui
Platinum I
tremko123
Maui
Platinum I
Level 89
God Stats
29W - 20L
1,685 SR
Queue Stats
46W - 35L
2,108 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,710 SR
1,833 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,621 SR
1,504 MMR
Cerberus
Cerberus
Gold V
FreeGuy97
Cerberus
Gold V
Level 156
God Stats
9W - 8L
1,589 SR
Queue Stats
37W - 36L
1,539 MMR
Party 2
Shiva
Shiva
Gold III
Kevin_xtv7
Shiva
Gold III
Level 79
God Stats
30W - 33L
1,568 SR
Queue Stats
160W - 204L
1,531 MMR
Party 2
Raijin
Raijin
Gold V
MadaraU4iha
Raijin
Gold V
Level 107
God Stats
0W - 2L
1,706 SR
Queue Stats
78W - 85L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
10,791
1,079
11,721
6,941
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
4 / 1 / 8
9,634
963
11,067
10,365
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
14
1 / 1 / 13
8,897
890
6,783
10,386
10,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CthulhuAresThothNe ZhaFafnir

VS

Bans
KumbhakarnaHeraHou YiDiscordiaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FreeGuy97
Cerberus
13
0 / 4 / 3
7,741
774
9,039
16,039
12,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shiva
13
2 / 5 / 0
8,451
845
7,886
12,055
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
14
1 / 5 / 2
8,241
824
3,734
7,157
1,977
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FreeGuy97
Cerberus
0
4
3
0.38
W
9
1
4
11
L
Shiva
2
5
0
0.4
L
Raijin
1
5
2
0.4
W
Fenrir
4
1
8
8
W
Maui
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
20,659
27,692
Taken
35,251
18,595
Mitigated
22,999
10,166
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FreeGuy97
Cerberus
9,039
605
0
4,350
16,039
12,757
384
6,023
8,577
22,431
1,859
W
11,721
963
1,815
3,562
6,941
2,531
333
4,267
2,612
44,591
628
L
Shiva
7,886
612
219
2,169
12,055
8,265
270
5,231
6,192
0
28,329
L
Raijin
3,734
336
0
60
7,157
1,977
390
4,811
1,715
21,054
0
W
Fenrir
11,067
2,951
0
3,253
10,365
5,241
560
4,695
5,400
144
37,683
W
Maui
6,783
1,156
0
1,536
10,386
10,823
355
3,776
6,258
12,961
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
24,433
145
Minions Killed
141
0
Camps Cleared
0
705,937
Distance Traveled
599,478
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,741
774
43
4
0
213,505
0
W
Ra
10,791
1,079
87
9
0
243,029
3
L
Shiva
8,451
845
52
5
0
197,261
0
L
Raijin
8,241
824
46
5
0
188,712
0
W
Fenrir
9,634
963
47
5
0
236,662
4
W
Maui
8,897
890
11
1
0
226,246
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role