Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum II
Yizera
Skadi
Platinum II
Level 159
God Stats
21W - 21L
1,551 SR
Queue Stats
402W - 409L
1,868 MMR
Solo
Sol
Sol
Platinum V
itamarhamazrim
Sol
Platinum V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 369L
1,672 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
zoroter
Guan Yu
Platinum IV
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 225L
1,688 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 161
1,510 SR
1,646 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,586 SR
1,612 MMR
Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
I KaTa FPS
Chaac
Gold II
Level 86
God Stats
84W - 77L
1,566 SR
Queue Stats
329W - 327L
1,625 MMR
Solo
Achilles
Achilles
Diamond IV
JDP2004
Achilles
Diamond IV
Level 117
God Stats
15W - 9L
1,746 SR
Queue Stats
65W - 42L
1,616 MMR
Solo
King Arthur
King Arthur
Platinum IV
tuperuano
King Arthur
Platinum IV
Level 135
God Stats
43W - 35L
1,616 SR
Queue Stats
126W - 120L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 1 / 5
6,243
780
5,073
3,807
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
8
0 / 1 / 4
4,754
594
1,693
6,458
2,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Yizera
Skadi
9
4 / 1 / 2
5,411
676
4,132
4,652
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 2 / 1
4,575
572
3,132
5,047
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
zoroter
Guan Yu
10
1 / 1 / 0
5,499
687
4,480
7,637
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Ao KuangKaliSusanoAphrodite

VS

Bans
LokiSerqetKuzenboDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 3 / 0
4,849
606
2,095
4,866
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
 
Anhur
9
2 / 1 / 1
4,836
605
4,180
4,943
1,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
9
1 / 4 / 0
4,400
550
1,792
7,260
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
JDP2004
Achilles
4
0 / 1 / 2
3,981
498
2,596
2,997
1,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
tuperuano
King Arthur
10
2 / 1 / 0
5,100
638
5,793
8,955
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
6
6
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
5
6.5
W
Cthulhu
 
Cthulhu
0
1
4
2
L
Raijin
 
Raijin
1
3
0
0.33
L
Anhur
 
Anhur
2
1
1
2.5
L
Chaac
1
4
0
0.25
L
Achilles
JDP2004
Achilles
0
1
2
1
W
Skadi
Yizera
Skadi
4
1
2
5
W
1
2
1
0.75
L
King Arthur
tuperuano
King Arthur
2
1
0
2
W
Guan Yu
zoroter
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
16,456
27,601
Taken
29,021
11,830
Mitigated
10,431
9,595
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,073
359
129
970
3,807
1,132
0
1,077
2,730
37,451
1,526
W
Cthulhu
 
Cthulhu
1,693
88
1,225
2,737
6,458
2,011
0
0
6,458
14,018
964
L
Raijin
 
Raijin
2,095
148
0
517
4,866
1,032
0
2,117
2,585
31,908
0
L
Anhur
 
Anhur
4,180
2,410
0
1,966
4,943
1,343
0
2,296
2,637
0
31,322
L
Chaac
1,792
661
0
2,314
7,260
2,604
0
2,630
4,415
0
25,130
L
Achilles
JDP2004
Achilles
2,596
1,130
0
1,444
2,997
1,118
0
1,746
1,251
0
7,007
W
Skadi
Yizera
Skadi
4,132
1,749
0
427
4,652
1,388
6
1,018
3,634
0
37,033
W
3,132
1,410
0
1,695
5,047
642
0
0
5,047
23,339
0
L
King Arthur
tuperuano
King Arthur
5,793
786
0
2,103
8,955
4,334
0
657
8,250
0
32,084
W
Guan Yu
zoroter
Guan Yu
4,480
749
0
2,412
7,637
6,657
0
0
7,637
0
37,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
23,166
277
Minions Killed
213
0
Camps Cleared
0
922,333
Distance Traveled
771,610
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,243
780
80
10
0
198,408
0
W
Cthulhu
4,754
594
22
3
0
204,406
0
L
Raijin
4,849
606
56
7
0
167,153
0
L
Anhur
4,836
605
60
8
0
166,442
2
L
Chaac
4,400
550
46
6
0
184,200
0
L
Achilles
3,981
498
4
1
0
83,060
0
W
Skadi
5,411
676
63
8
0
191,358
0
W
Sol
4,575
572
39
5
0
161,494
0
L
King Arthur
5,100
638
47
6
0
170,755
1
W
Guan Yu
5,499
687
73
9
0
166,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role