Player Matchup

Loki
Loki
BillyButcherson
Loki
Level 46
God Stats
1W - 1L
1,884 SR
Queue Stats
11W - 18L
1,367 Elo+
Solo
Hel
Hel
Galgamek
Hel
Level 80
God Stats
0W - 1L
1,337 SR
Queue Stats
9W - 8L
1,598 Elo+
Solo
Chiron
Chiron
Nisirias
Chiron
Level 107
God Stats
2W - 2L
1,819 SR
Queue Stats
261W - 278L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
pik2a
Zhong Kui
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 48L
1,456 Elo+
Party 1
Kali
Kali
pik_tout06
Kali
Level 163
God Stats
3W - 5L
1,356 SR
Queue Stats
354W - 366L
1,465 Elo+
Party 1
Team Averages
Level 84
1,579 SR
1,470 Elo+

VS

Team Averages
Level 112
1,385 SR
1,415 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DREAMxxxCATCHER
Yemoja
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,412 Elo+
Party 2
Medusa
Medusa
J0NS0N
Medusa
Level 154
God Stats
1W - 2L
1,138 SR
Queue Stats
227W - 235L
1,487 Elo+
Solo
Serqet
Serqet
Suijin31
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,324 Elo+
Solo
Zeus
Zeus
blazeup08
Zeus
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 27L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
9,599
640
9,554
16,245
5,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 10
8,947
596
5,838
20,032
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Nisirias
Chiron
20
6 / 5 / 7
11,868
791
22,202
15,700
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
pik2a
Zhong Kui
16
1 / 6 / 12
9,186
612
11,098
15,818
9,364
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 5 / 7
9,210
614
8,869
17,098
5,888
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
3 / 4 / 21
12,060
804
7,273
28,401
33,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 1 / 23
10,798
720
4,489
8,849
6,393
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
J0NS0N
Medusa
20
9 / 3 / 11
13,333
889
17,027
11,217
5,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
Suijin31
Serqet
17
5 / 4 / 16
11,078
739
8,080
12,970
7,558
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
10 / 3 / 14
12,951
863
43,193
11,067
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
112
14
Kills
27
28
Deaths
15
44
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
21
3.38
L
3
7
8
1
W
0
1
23
11.5
L
2
5
10
1.4
W
Medusa
J0NS0N
Medusa
9
3
11
4.83
L
Chiron
Nisirias
Chiron
6
5
7
1.9
W
Serqet
Suijin31
Serqet
5
4
16
3.25
W
Zeus
10
3
14
5.67
L
Zhong Kui
pik2a
Zhong Kui
1
6
12
1.17
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,561
Damage
80,062
84,893
Taken
72,504
32,351
Mitigated
57,214
39,175
Healing
34,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,273
363
1,859
3,378
28,401
33,043
1,057
7,600
20,801
16,990
0
L
9,554
1,814
433
527
16,245
5,016
0
8,592
6,896
0
17,658
W
4,489
1,008
19,191
1,720
8,849
6,393
237
1,423
7,426
12,691
0
L
5,838
212
17,681
11,878
20,032
6,462
0
12,973
6,155
11,409
0
W
Medusa
J0NS0N
Medusa
17,027
5,206
2,444
1,841
11,217
5,652
4,139
2,444
8,773
0
55,752
L
Chiron
Nisirias
Chiron
22,202
4,201
1,646
2,557
15,700
5,621
0
9,753
5,102
0
54,424
W
Serqet
Suijin31
Serqet
8,080
2,327
1,321
501
12,970
7,558
963
3,507
9,463
0
16,215
W
Zeus
43,193
1,415
927
1,240
11,067
4,568
729
1,962
9,105
61,833
1,922
L
Zhong Kui
pik2a
Zhong Kui
11,098
609
0
1,692
15,818
9,364
0
11,064
3,884
16,789
0
L
8,869
1,953
0
2,761
17,098
5,888
0
9,155
7,249
0
19,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,810
Gold Earned
60,220
128
Minions Killed
186
0
Camps Cleared
0
1,352,251
Distance Traveled
1,319,422
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,060
804
8
1
0
254,420
0
L
Loki
9,599
640
17
1
0
272,783
0
W
Yemoja
10,798
720
15
1
0
259,234
0
L
Hel
8,947
596
10
1
0
298,668
0
W
Medusa
13,333
889
85
6
0
273,187
0
L
Chiron
11,868
791
74
5
0
272,103
0
W
Serqet
11,078
739
22
1
0
290,189
0
W
Zeus
12,951
863
56
4
0
242,392
2
L
Zhong Kui
9,186
612
15
1
0
238,135
0
L
Kali
9,210
614
12
1
0
270,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role