Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
TheMeds
Gilgamesh
Gold I
Level 126
God Stats
31W - 21L
1,703 SR
Queue Stats
216W - 219L
1,579 MMR
Solo
Bastet
Bastet
Gold IV
cary1
Bastet
Gold IV
Level 123
God Stats
107W - 107L
1,585 SR
Queue Stats
285W - 308L
1,573 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
kmenard0419
Kumbhakarna
Gold III
Level 155
God Stats
14W - 14L
1,733 SR
Queue Stats
287W - 284L
1,477 MMR
Solo
Aphrodite
Aphrodite
Platinum V
qp parrot
Aphrodite
Platinum V
Level 129
God Stats
7W - 7L
1,511 SR
Queue Stats
182W - 186L
1,532 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,607 SR
1,532 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,550 SR
1,552 MMR
Scylla
Scylla
Platinum V
ChipWitDip
Scylla
Platinum V
Level 147
God Stats
6W - 6L
1,490 SR
Queue Stats
75W - 72L
1,651 MMR
Party 1
Apollo
Apollo
Gold I
DRAGONBALLFANx22
Apollo
Gold I
Level 105
God Stats
11W - 9L
1,659 SR
Queue Stats
48W - 28L
1,581 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
ForgottenKing25
Kuzenbo
Gold III
Level 159
God Stats
22W - 31L
1,494 SR
Queue Stats
745W - 754L
1,470 MMR
Solo
Fenrir
Fenrir
Gold II
KbN Shadoww
Fenrir
Gold II
Level 189
God Stats
15W - 19L
1,617 SR
Queue Stats
493W - 494L
1,502 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
ducc_on_quack
Ratatoskr
Gold I
Level 126
God Stats
7W - 2L
1,489 SR
Queue Stats
81W - 80L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 1
5,332
533
4,438
7,080
2,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TheMeds
Gilgamesh
11
1 / 2 / 0
6,350
635
6,297
10,087
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
cary1
Bastet
8
0 / 3 / 0
4,546
455
3,460
8,341
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
kmenard0419
Kumbhakarna
9
1 / 1 / 0
5,518
552
4,081
8,619
5,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
qp parrot
Aphrodite
11
0 / 1 / 0
5,568
557
918
4,336
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresCthulhuAo Kuang

VS

Bans
AwilixThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChipWitDip
Scylla
12
2 / 0 / 0
6,514
651
2,916
2,456
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 1
5,972
597
7,305
6,857
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 0
6,152
615
4,017
8,506
9,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
1 / 1 / 4
5,469
547
3,389
7,989
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
ducc_on_quack
Ratatoskr
11
2 / 1 / 3
5,494
549
3,519
6,894
1,985
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
1
0.38
W
Scylla
ChipWitDip
Scylla
2
0
0
2
W
4
1
1
4.5
W
2
0
0
2
W
Fenrir
1
1
4
3
L
Gilgamesh
TheMeds
Gilgamesh
1
2
0
0.5
L
Bastet
cary1
Bastet
0
3
0
0
W
Ratatoskr
ducc_on_quack
Ratatoskr
2
1
3
3.5
L
Kumbhakarna
kmenard0419
Kumbhakarna
1
1
0
1
L
Aphrodite
qp parrot
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
21,146
38,463
Taken
32,702
16,229
Mitigated
17,800
13,544
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,438
2,046
0
2,290
7,080
2,388
0
0
7,080
0
35,300
W
Scylla
ChipWitDip
Scylla
2,916
387
0
735
2,456
633
0
179
2,277
49,743
815
W
7,305
4,762
0
2,075
6,857
2,010
216
1,324
5,533
0
39,357
W
4,017
1,131
0
1,490
8,506
9,301
0
0
7,919
28,480
1,606
W
Fenrir
3,389
881
0
1,626
7,989
3,871
0
2,375
5,614
0
22,225
L
Gilgamesh
TheMeds
Gilgamesh
6,297
1,942
0
2,632
10,087
4,878
11
3,349
6,362
0
47,076
L
Bastet
cary1
Bastet
3,460
280
0
4,257
8,341
2,120
0
942
7,309
0
30,082
W
Ratatoskr
ducc_on_quack
Ratatoskr
3,519
755
0
3,017
6,894
1,985
0
893
5,961
0
30,336
L
Kumbhakarna
kmenard0419
Kumbhakarna
4,081
609
0
1,689
8,619
5,811
0
0
8,619
16,470
1,713
L
Aphrodite
qp parrot
Aphrodite
918
41
0
2,676
4,336
1,032
0
1,822
2,388
38,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
29,601
309
Minions Killed
334
0
Camps Cleared
0
1,009,310
Distance Traveled
1,079,708
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,332
533
63
6
0
199,524
1
W
Scylla
6,514
651
105
11
0
214,789
2
W
Apollo
5,972
597
60
6
0
219,314
0
W
Kuzenbo
6,152
615
73
7
0
185,794
1
W
Fenrir
5,469
547
41
4
0
206,947
0
L
Gilgamesh
6,350
635
94
9
0
208,741
2
L
Bastet
4,546
455
48
5
0
198,080
1
W
Ratatoskr
5,494
549
55
6
0
252,864
0
L
Kumbhakarna
5,518
552
27
3
0
215,661
0
L
Aphrodite
5,568
557
77
8
0
187,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role