Player Matchup

Serqet
Serqet
Platinum V
Babayagakw
Serqet
Platinum V
Level 149
God Stats
9W - 4L
1,646 SR
Queue Stats
337W - 347L
1,725 MMR
Solo
Medusa
Medusa
Gold II
Hyrakles
Medusa
Gold II
Level 157
God Stats
1W - 2L
1,580 SR
Queue Stats
44W - 48L
1,714 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
PAKITOPROX
Kuzenbo
Platinum II
Level 159
God Stats
15W - 9L
1,660 SR
Queue Stats
251W - 228L
1,887 MMR
Solo
Mulan
Mulan
Platinum I
verhuisdoos123
Mulan
Platinum I
Level 125
God Stats
10W - 4L
1,643 SR
Queue Stats
202W - 201L
2,014 MMR
Solo
Agni
Agni
Platinum III
茎候佳阴
Agni
Platinum III
Level 232
God Stats
5W - 13L
1,497 SR
Queue Stats
298W - 296L
1,899 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,605 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,553 SR
1,694 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum V
ThatSeaHorseMan
Khepri
Platinum V
Level 67
God Stats
9W - 7L
1,603 SR
Queue Stats
80W - 80L
1,702 MMR
Solo
Hercules
Hercules
Platinum IV
WET-Nefarious
Hercules
Platinum IV
Level 129
God Stats
2W - 0L
1,540 SR
Queue Stats
343W - 337L
1,790 MMR
Party 2
Set
Set
Platinum III
fxnius
Set
Platinum III
Level 123
God Stats
13W - 10L
1,621 SR
Queue Stats
156W - 150L
1,981 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Babayagakw
Serqet
11
1 / 2 / 0
5,635
512
3,388
8,552
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Hyrakles
Medusa
11
3 / 4 / 1
6,515
592
5,305
7,846
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
PAKITOPROX
Kuzenbo
9
0 / 1 / 2
5,491
499
2,867
11,290
9,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
6,529
594
6,576
10,551
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,083
462
2,182
5,789
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaSusanoXbalanque

VS

Bans
CthulhuAo KuangGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 3 / 1
7,483
680
7,792
8,367
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
12
4 / 0 / 0
6,822
620
9,653
4,809
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 3
5,993
545
3,125
5,211
2,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
WET-Nefarious
Hercules
12
1 / 1 / 2
7,034
639
5,792
9,768
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
fxnius
Set
11
1 / 0 / 3
6,015
547
3,568
7,345
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
1
1.5
W
Zeus
 
Zeus
4
0
0
4
L
Serqet
Babayagakw
Serqet
1
2
0
0.5
L
Medusa
Hyrakles
Medusa
3
4
1
0.88
L
Kuzenbo
PAKITOPROX
Kuzenbo
0
1
2
1
W
1
1
3
2.5
W
Hercules
WET-Nefarious
Hercules
1
1
2
2
W
Set
fxnius
Set
1
0
3
2.5
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,318
Damage
29,930
44,028
Taken
35,500
24,010
Mitigated
17,321
15,103
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,792
4,634
0
2,654
8,367
2,708
0
567
7,632
0
60,009
W
Zeus
 
Zeus
9,653
1,457
0
310
4,809
1,502
0
2,267
2,141
48,894
1,564
L
Serqet
Babayagakw
Serqet
3,388
1,192
0
3,790
8,552
2,529
0
1,864
6,616
0
37,837
L
Medusa
Hyrakles
Medusa
5,305
1,709
0
1,066
7,846
1,876
0
298
7,548
0
44,385
L
Kuzenbo
PAKITOPROX
Kuzenbo
2,867
1,301
0
3,838
11,290
9,481
0
4,897
6,191
17,725
0
W
3,125
351
1,684
1,388
5,211
2,831
0
1,281
3,930
18,698
0
W
Hercules
WET-Nefarious
Hercules
5,792
965
0
3,598
9,768
7,097
0
0
9,001
7,656
38,671
W
Set
fxnius
Set
3,568
1,427
0
1,460
7,345
3,183
0
1,331
5,858
0
54,827
L
6,576
499
0
4,924
10,551
8,773
0
2,208
7,573
0
47,424
L
2,182
52
0
1,485
5,789
1,351
0
3,488
1,989
31,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
33,347
333
Minions Killed
395
0
Camps Cleared
0
1,163,043
Distance Traveled
1,119,588
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,483
680
120
11
0
198,337
0
W
Zeus
6,822
620
83
8
0
215,148
0
L
Serqet
5,635
512
71
6
0
266,071
0
L
Medusa
6,515
592
80
7
0
221,375
2
L
Kuzenbo
5,491
499
26
2
0
237,883
0
W
Khepri
5,993
545
26
2
0
239,832
6
W
Hercules
7,034
639
79
7
0
210,895
2
W
Set
6,015
547
87
8
0
255,376
0
L
Mulan
6,529
594
80
7
0
209,697
2
L
Agni
5,083
462
76
7
0
228,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role