Player Matchup

Tiamat
Tiamat
Aminao2000
Tiamat
Level 109
God Stats
2W - 3L
1,237 SR
Queue Stats
51W - 49L
1,468 Elo+
Solo
Thanatos
Thanatos
Blizard214
Thanatos
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 144L
1,539 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DAVID_SRL
Morgan Le Fay
Level 169
God Stats
8W - 7L
1,618 SR
Queue Stats
475W - 446L
1,490 Elo+
Party 1
Achilles
Achilles
SincereGergi
Achilles
Level 107
God Stats
3W - 3L
1,427 SR
Queue Stats
103W - 89L
1,509 Elo+
Party 3
Charybdis
Charybdis
izam_cloud
Charybdis
Level 158
God Stats
80W - 65L
1,558 SR
Queue Stats
371W - 353L
1,457 Elo+
Party 1
Team Averages
Level 135
1,468 SR
1,493 Elo+

VS

Team Averages
Level 93
1,483 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Jasenji99
Gilgamesh
Level 39
God Stats
3W - 6L
1,390 SR
Queue Stats
67W - 64L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
Metroplexus
Kukulkan
Level 170
God Stats
18W - 20L
1,542 SR
Queue Stats
370W - 378L
1,479 Elo+
Solo
Fenrir
Fenrir
Raulitto0o_
Fenrir
Level 106
God Stats
3W - 3L
1,513 SR
Queue Stats
137W - 121L
1,511 Elo+
Party 2
Artemis
Artemis
Reedbullx4
Artemis
Level 145
God Stats
1W - 1L
1,470 SR
Queue Stats
90W - 89L
1,499 Elo+
Party 2
Geb
Geb
petitteet
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aminao2000
Tiamat
15
0 / 1 / 2
8,611
615
6,447
7,675
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Blizard214
Thanatos
14
10 / 1 / 3
8,675
620
9,924
10,442
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
DAVID_SRL
Morgan Le Fay
15
2 / 0 / 3
8,673
620
5,483
7,462
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SincereGergi
Achilles
13
4 / 0 / 6
8,304
593
6,267
10,397
10,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
izam_cloud
Charybdis
15
3 / 1 / 3
8,550
611
8,456
12,213
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jasenji99
Gilgamesh
13
1 / 2 / 1
7,801
557
5,212
13,028
8,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
Metroplexus
Kukulkan
13
0 / 2 / 0
7,315
523
4,689
6,458
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
1 / 6 / 1
6,441
460
5,055
12,685
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Reedbullx4
Artemis
11
0 / 5 / 1
6,159
440
7,804
10,272
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 4 / 0
6,109
436
3,684
9,867
6,231
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
3
3
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aminao2000
Tiamat
0
1
2
1
W
Thanatos
Blizard214
Thanatos
10
1
3
11.5
W
Morgan Le Fay
DAVID_SRL
Morgan Le Fay
2
0
3
3.5
L
Gilgamesh
Jasenji99
Gilgamesh
1
2
1
0.75
L
Kukulkan
Metroplexus
Kukulkan
0
2
0
0
L
Fenrir
1
6
1
0.25
L
Artemis
Reedbullx4
Artemis
0
5
1
0.1
W
Achilles
SincereGergi
Achilles
4
0
6
7
W
Charybdis
izam_cloud
Charybdis
3
1
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
26,444
48,189
Taken
52,310
28,919
Mitigated
23,329
26,494
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aminao2000
Tiamat
6,447
598
0
2,832
7,675
7,300
396
0
7,675
53,137
2,071
W
Thanatos
Blizard214
Thanatos
9,924
2,860
0
12,010
10,442
3,691
998
1,319
9,123
0
53,936
W
Morgan Le Fay
DAVID_SRL
Morgan Le Fay
5,483
514
0
3,642
7,462
2,804
237
2,351
5,111
67,064
0
L
Gilgamesh
Jasenji99
Gilgamesh
5,212
1,589
0
2,808
13,028
8,176
0
5,289
6,894
0
53,265
L
Kukulkan
Metroplexus
Kukulkan
4,689
81
0
1,030
6,458
1,789
0
1,907
4,551
56,237
439
L
Fenrir
5,055
1,190
0
3,619
12,685
4,065
0
2,532
10,079
0
41,051
L
Artemis
Reedbullx4
Artemis
7,804
2,095
0
873
10,272
3,068
0
682
9,590
0
47,559
W
Achilles
SincereGergi
Achilles
6,267
796
0
2,074
10,397
10,485
24
2,952
7,445
0
24,048
W
Charybdis
izam_cloud
Charybdis
8,456
4,691
0
5,936
12,213
4,639
3,881
1,697
10,516
0
66,627
L
3,684
65
0
2,680
9,867
6,231
0
461
9,406
13,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,813
Gold Earned
33,825
495
Minions Killed
395
0
Camps Cleared
0
1,433,466
Distance Traveled
1,392,666
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,611
615
132
9
0
241,202
0
W
Thanatos
8,675
620
74
5
0
329,302
0
W
Morgan Le Fay
8,673
620
124
9
0
298,561
6
L
Gilgamesh
7,801
557
104
7
0
271,686
2
L
Kukulkan
7,315
523
126
9
0
290,150
7
L
Fenrir
6,441
460
75
5
0
305,709
0
L
Artemis
6,159
440
73
5
0
256,134
0
W
Achilles
8,304
593
38
3
0
306,182
0
W
Charybdis
8,550
611
127
9
0
258,219
0
L
Geb
6,109
436
17
1
0
268,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role