Player Matchup

Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Eyebrigga
Xing Tian
Level 128
God Stats
0W - 1L
1,278 SR
Queue Stats
73W - 61L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
Gooberus
Xbalanque
Level 147
God Stats
0W - 2L
1,636 SR
Queue Stats
77W - 66L
1,558 Elo+
Party 2
Achilles
Achilles
Ninjasoviet
Achilles
Level 151
God Stats
51W - 69L
1,490 SR
Queue Stats
428W - 385L
1,577 Elo+
Solo
Pele
Pele
Zalkarn
Pele
Level 154
God Stats
11W - 5L
1,754 SR
Queue Stats
107W - 88L
1,580 Elo+
Solo
Team Averages
Level 141
1,532 SR
1,555 Elo+

VS

Team Averages
Level 141
1,624 SR
1,599 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BetaBurns
Surtr
Level 189
God Stats
21W - 22L
1,528 SR
Queue Stats
398W - 366L
1,576 Elo+
Party 1
Charybdis
Charybdis
DarknessWithinMe
Charybdis
Level 57
God Stats
1W - 0L
1,785 SR
Queue Stats
6W - 0L
1,922 Elo+
Party 3
Raijin
Raijin
Polytheist420
Raijin
Level 157
God Stats
5W - 3L
1,682 SR
Queue Stats
170W - 160L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
ThrowingtheGame
Aphrodite
Level 156
God Stats
1W - 0L
1,625 SR
Queue Stats
24W - 37L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 4 / 2
6,116
556
3,626
5,796
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
Eyebrigga
Xing Tian
11
0 / 2 / 1
6,096
554
2,765
9,683
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Gooberus
Xbalanque
11
1 / 4 / 2
5,787
526
4,018
7,667
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ninjasoviet
Achilles
10
2 / 1 / 2
5,464
497
3,891
7,153
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Zalkarn
Pele
12
4 / 3 / 2
6,377
580
3,514
9,449
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 5 / 5
6,226
566
3,336
9,166
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
BetaBurns
Surtr
13
1 / 1 / 2
7,788
708
6,318
8,045
5,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
12
5 / 0 / 3
7,539
685
8,037
4,656
1,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 0
7,900
718
6,816
5,116
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ThrowingtheGame
Aphrodite
11
1 / 1 / 7
5,998
545
3,005
4,916
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
14
14
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
2
0.25
W
Fenrir
 
Fenrir
2
5
5
0.9
W
Surtr
BetaBurns
Surtr
1
1
2
2
W
Charybdis
5
0
3
6.5
L
Xing Tian
Eyebrigga
Xing Tian
0
2
1
0.25
L
Xbalanque
Gooberus
Xbalanque
1
4
2
0.5
L
Achilles
Ninjasoviet
Achilles
2
1
2
3
W
5
0
0
5
W
Aphrodite
ThrowingtheGame
Aphrodite
1
1
7
4.5
L
Pele
Zalkarn
Pele
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,814
Damage
27,512
39,748
Taken
31,899
18,045
Mitigated
17,237
6,725
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,626
134
0
770
5,796
875
0
3,137
2,659
43,190
0
W
Fenrir
 
Fenrir
3,336
580
0
808
9,166
4,583
0
599
8,276
0
36,733
W
Surtr
BetaBurns
Surtr
6,318
2,029
0
3,826
8,045
5,993
6
2,423
5,280
2,554
62,613
W
Charybdis
8,037
5,086
0
1,281
4,656
1,508
677
0
4,599
0
50,977
L
Xing Tian
Eyebrigga
Xing Tian
2,765
151
0
1,995
9,683
7,431
0
637
9,046
39,160
0
L
Xbalanque
Gooberus
Xbalanque
4,018
2,185
0
1,548
7,667
1,948
0
1,109
6,558
0
35,652
L
Achilles
Ninjasoviet
Achilles
3,891
1,144
0
1,672
7,153
4,968
0
3,073
4,080
0
13,797
W
6,816
100
0
625
5,116
1,828
0
2,280
2,548
66,761
1,152
W
Aphrodite
ThrowingtheGame
Aphrodite
3,005
53
2,331
2,743
4,916
3,325
0
393
4,391
11,667
1,129
L
Pele
Zalkarn
Pele
3,514
339
0
740
9,449
2,823
0
2,439
7,010
0
46,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
35,451
360
Minions Killed
447
0
Camps Cleared
0
1,175,346
Distance Traveled
1,260,586
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,116
556
99
9
0
206,540
5
W
Fenrir
6,226
566
56
5
0
267,915
2
W
Surtr
7,788
708
122
11
0
234,388
0
W
Charybdis
7,539
685
95
9
0
278,842
0
L
Xing Tian
6,096
554
86
8
0
216,400
0
L
Xbalanque
5,787
526
75
7
0
208,338
0
L
Achilles
5,464
497
19
2
0
267,953
2
W
Raijin
7,900
718
152
14
0
234,840
2
W
Aphrodite
5,998
545
22
2
0
244,601
0
L
Pele
6,377
580
81
7
0
276,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role