Player Matchup

Anubis
Anubis
ReylinghStar
Anubis
Level 61
God Stats
4W - 3L
1,700 SR
Queue Stats
121W - 133L
1,424 Elo+
Solo
Ravana
Ravana
UrbaneParrot698
Ravana
Level 47
God Stats
1W - 3L
1,383 SR
Queue Stats
39W - 48L
1,376 Elo+
Solo
Mulan
Mulan
skyldownlol
Mulan
Level 85
God Stats
0W - 2L
1,234 SR
Queue Stats
66W - 62L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
velociraptor656
Ah Muzen Cab
Level 151
God Stats
0W - 3L
1,483 SR
Queue Stats
232W - 218L
1,462 Elo+
Solo
Cthulhu
Cthulhu
yucampinmystyle
Cthulhu
Level 87
God Stats
20W - 19L
1,522 SR
Queue Stats
279W - 283L
1,431 Elo+
Solo
Team Averages
Level 86
1,464 SR
1,432 Elo+

VS

Team Averages
Level 62
1,536 SR
1,428 Elo+
Poseidon
Poseidon
Bongory
Poseidon
Level 105
God Stats
16W - 14L
1,642 SR
Queue Stats
665W - 614L
1,492 Elo+
Solo
King Arthur
King Arthur
Masterkill507
King Arthur
Level 45
God Stats
1W - 1L
1,249 SR
Queue Stats
18W - 30L
1,335 Elo+
Solo
Hun Batz
Hun Batz
NichtZanken
Hun Batz
Level 46
God Stats
5W - 2L
1,613 SR
Queue Stats
150W - 166L
1,464 Elo+
Solo
Artio
Artio
Sen-Hyung
Artio
Level 63
God Stats
2W - 0L
1,678 SR
Queue Stats
154W - 145L
1,439 Elo+
Solo
Skadi
Skadi
TheAlbinoDino17
Skadi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 6 / 0
8,210
586
9,679
11,831
4,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
6,624
473
5,654
11,166
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 1
8,653
618
9,412
10,274
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
velociraptor656
Ah Muzen Cab
12
0 / 2 / 1
6,659
476
4,716
8,390
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

3
0 / 2 / 0
4,707
336
781
1,742
480
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bongory
Poseidon
17
5 / 2 / 3
9,431
674
9,706
7,712
2,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
Masterkill507
King Arthur
10
0 / 3 / 5
6,021
430
1,685
7,222
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
NichtZanken
Hun Batz
14
6 / 1 / 1
8,124
580
5,313
10,422
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Sen-Hyung
Artio
11
1 / 2 / 9
7,487
535
3,666
15,762
7,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 1 / 4
7,502
536
9,293
6,720
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
9
Kills
17
17
Deaths
9
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bongory
Poseidon
5
2
3
3.25
W
King Arthur
Masterkill507
King Arthur
0
3
5
0.83
W
Hun Batz
NichtZanken
Hun Batz
6
1
1
6.5
L
Anubis
4
6
0
0.67
W
Artio
Sen-Hyung
Artio
1
2
9
2.75
W
5
1
4
7
L
1
5
1
0.3
L
4
2
1
2.25
L
Ah Muzen Cab
velociraptor656
Ah Muzen Cab
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
29,663
43,403
Taken
47,838
18,636
Mitigated
19,735
8,792
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bongory
Poseidon
9,706
1,927
0
2,523
7,712
2,225
402
2,735
4,977
89,652
1,183
W
King Arthur
Masterkill507
King Arthur
1,685
280
0
0
7,222
3,758
156
1,141
6,081
0
17,029
W
Hun Batz
NichtZanken
Hun Batz
5,313
1,585
0
1,748
10,422
3,978
0
1,027
9,395
0
61,469
L
Anubis
9,679
1,102
0
4,373
11,831
4,347
434
6,364
5,467
59,546
0
W
Artio
Sen-Hyung
Artio
3,666
309
2,735
6,636
15,762
7,906
0
4,812
10,950
19,201
0
W
9,293
2,911
0
272
6,720
1,868
599
864
5,856
0
51,280
L
5,654
595
0
1,871
11,166
4,750
0
1,603
9,563
0
29,041
L
9,412
1,030
0
1,910
10,274
6,619
0
2,737
7,537
0
58,315
L
Ah Muzen Cab
velociraptor656
Ah Muzen Cab
4,716
1,298
0
638
8,390
2,440
0
2,280
6,110
0
48,473
L
781
272
0
0
1,742
480
0
342
1,400
4,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
38,565
333
Minions Killed
385
0
Camps Cleared
0
1,103,366
Distance Traveled
1,455,233
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,431
674
134
10
0
293,585
2
W
King Arthur
6,021
430
26
2
0
264,303
0
W
Hun Batz
8,124
580
94
7
0
331,552
0
L
Anubis
8,210
586
100
7
0
226,849
0
W
Artio
7,487
535
36
3
0
302,683
0
W
Skadi
7,502
536
95
7
0
263,110
3
L
Ravana
6,624
473
50
4
0
288,892
0
L
Mulan
8,653
618
98
7
0
265,904
4
L
Ah Muzen Cab
6,659
476
80
6
0
266,525
0
L
Cthulhu
4,707
336
5
0
0
55,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role