Player Matchup

Jing Wei
Jing Wei
LuscentStar
Jing Wei
Level 84
God Stats
3W - 2L
1,419 SR
Queue Stats
148W - 126L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Z3LM0
Ah Puch
Level 123
God Stats
170W - 120L
1,525 SR
Queue Stats
528W - 513L
1,406 Elo+
Solo
Nike
Nike
paco_soler
Nike
Level 126
God Stats
4W - 10L
1,385 SR
Queue Stats
195W - 202L
1,447 Elo+
Party 1
Loki
Loki
picaporte007
Loki
Level 146
God Stats
15W - 16L
1,523 SR
Queue Stats
132W - 133L
1,507 Elo+
Party 1
Geb
Geb
sovetskiy_krolik
Geb
Level 107
God Stats
4W - 6L
1,232 SR
Queue Stats
175W - 166L
1,378 Elo+
Party 1
Team Averages
Level 117
1,417 SR
1,442 Elo+

VS

Team Averages
Level 105
1,548 SR
1,459 Elo+
Maui
Maui
 
Maui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FrEaK101JE
Cliodhna
Level 82
God Stats
0W - 1L
1,719 SR
Queue Stats
12W - 24L
1,389 Elo+
Solo
Anubis
Anubis
Idoje
Anubis
Level 54
God Stats
12W - 16L
1,385 SR
Queue Stats
205W - 188L
1,545 Elo+
Solo
Artemis
Artemis
iZweit-NL
Artemis
Level 69
God Stats
3W - 7L
1,473 SR
Queue Stats
11W - 14L
1,417 Elo+
Solo
Tyr
Tyr
stepan_zenit
Tyr
Level 147
God Stats
7W - 5L
1,665 SR
Queue Stats
305W - 313L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LuscentStar
Jing Wei
13
2 / 0 / 2
7,217
555
5,219
3,522
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Z3LM0
Ah Puch
14
5 / 1 / 1
8,103
623
5,404
5,116
1,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 0
7,329
564
4,238
7,868
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 6
7,060
543
5,848
7,551
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 9
7,029
541
5,746
11,869
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 1 / 0
6,618
509
5,122
8,411
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
FrEaK101JE
Cliodhna
11
0 / 5 / 1
6,011
462
3,616
11,987
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Idoje
Anubis
12
1 / 3 / 0
7,036
541
2,454
6,613
2,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
iZweit-NL
Artemis
10
0 / 3 / 0
5,688
438
1,324
7,592
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 0 / 0
6,743
519
2,765
8,978
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
0
0
L
Cliodhna
FrEaK101JE
Cliodhna
0
5
1
0.1
L
Anubis
Idoje
Anubis
1
3
0
0.33
W
Jing Wei
LuscentStar
Jing Wei
2
0
2
3
W
Ah Puch
Z3LM0
Ah Puch
5
1
1
5.5
L
Artemis
iZweit-NL
Artemis
0
3
0
0
W
1
0
0
1
W
4
0
6
7
W
0
0
9
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
15,281
35,926
Taken
43,581
16,329
Mitigated
19,753
16,659
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,122
1,974
0
1,790
8,411
3,719
0
557
7,389
37,029
3,446
L
Cliodhna
FrEaK101JE
Cliodhna
3,616
90
0
3,470
11,987
3,706
0
3,229
8,758
0
42,707
L
Anubis
Idoje
Anubis
2,454
0
0
1,596
6,613
2,887
0
4,490
2,123
37,685
1,219
W
Jing Wei
LuscentStar
Jing Wei
5,219
2,691
0
1,947
3,522
1,140
0
0
3,522
0
57,425
W
Ah Puch
Z3LM0
Ah Puch
5,404
331
0
2,752
5,116
1,383
675
1,588
3,528
51,740
1,078
L
Artemis
iZweit-NL
Artemis
1,324
211
11
1,715
7,592
2,302
0
1,004
6,588
0
32,440
W
4,238
555
0
3,512
7,868
3,885
0
4,768
3,100
0
45,083
W
5,848
1,254
0
3,595
7,551
2,006
0
361
7,190
0
44,203
W
5,746
699
0
4,853
11,869
7,915
29
505
11,364
28,693
1,521
L
2,765
266
167
4,963
8,978
7,139
0
1,525
7,453
0
34,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
32,096
369
Minions Killed
384
0
Camps Cleared
0
1,389,755
Distance Traveled
1,306,317
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,618
509
71
5
0
238,311
3
L
Cliodhna
6,011
462
78
6
0
285,125
0
L
Anubis
7,036
541
114
9
0
246,268
2
W
Jing Wei
7,217
555
106
8
0
263,036
0
W
Ah Puch
8,103
623
84
6
0
246,426
0
L
Artemis
5,688
438
68
5
0
236,714
1
W
Nike
7,329
564
85
7
0
264,861
0
W
Loki
7,060
543
70
5
0
317,547
0
W
Geb
7,029
541
24
2
0
297,885
2
L
Tyr
6,743
519
53
4
0
299,899
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role