Player Matchup

Achilles
Achilles
DodoBre
Achilles
Level 46
God Stats
4W - 6L
1,440 SR
Queue Stats
80W - 105L
1,393 Elo+
Solo
Yemoja
Yemoja
HORT_On_Fire-_-
Yemoja
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 265L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
IchHab_3Beine187
Kuzenbo
Level 124
God Stats
6W - 5L
1,632 SR
Queue Stats
195W - 193L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
btw_sakus
Nu Wa
Level 108
God Stats
24W - 17L
1,619 SR
Queue Stats
208W - 210L
1,498 Elo+
Party 1
Chronos
Chronos
jordanH00
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 141L
1,501 Elo+
Solo
Team Averages
Level 99
1,538 SR
1,481 Elo+

VS

Team Averages
Level 102
1,422 SR
1,429 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Hydrate0rdie
Lancelot
Level 48
God Stats
2W - 4L
1,241 SR
Queue Stats
94W - 115L
1,425 Elo+
Solo
Achilles
Achilles
fredstermc
Achilles
Level 87
God Stats
7W - 2L
1,443 SR
Queue Stats
77W - 69L
1,518 Elo+
Solo
Chronos
Chronos
lasygf
Chronos
Level 143
God Stats
4W - 4L
1,426 SR
Queue Stats
85W - 77L
1,456 Elo+
Solo
Fenrir
Fenrir
like-Alight
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DodoBre
Achilles
12
0 / 3 / 0
5,736
478
3,077
11,557
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 2
6,368
531
4,017
9,517
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,863
572
4,519
6,056
5,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
btw_sakus
Nu Wa
12
1 / 4 / 2
6,889
574
8,801
6,854
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
jordanH00
Chronos
10
0 / 3 / 1
5,403
450
2,968
6,460
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 3
7,776
648
5,341
6,946
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Hydrate0rdie
Lancelot
11
2 / 1 / 1
6,198
517
3,939
10,141
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
fredstermc
Achilles
15
4 / 0 / 0
8,865
739
7,829
9,224
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chronos
lasygf
Chronos
13
3 / 1 / 0
6,787
566
4,954
6,587
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
1 / 2 / 3
6,880
573
3,044
8,564
5,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
12
12
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
3
3.5
L
Achilles
DodoBre
Achilles
0
3
0
0
L
2
2
2
1.5
W
Lancelot
Hydrate0rdie
Lancelot
2
1
1
2.5
L
2
0
0
2
L
Nu Wa
btw_sakus
Nu Wa
1
4
2
0.5
W
Achilles
fredstermc
Achilles
4
0
0
4
L
Chronos
jordanH00
Chronos
0
3
1
0.17
W
Chronos
lasygf
Chronos
3
1
0
3
W
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
25,107
40,444
Taken
41,462
17,766
Mitigated
18,564
12,679
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,341
562
584
3,672
6,946
1,801
0
5,550
1,123
67,811
0
L
Achilles
DodoBre
Achilles
3,077
186
0
5,585
11,557
4,754
0
0
11,557
0
36,337
L
4,017
1,182
715
4,069
9,517
3,297
0
2,297
7,150
30,079
3,543
W
Lancelot
Hydrate0rdie
Lancelot
3,939
547
0
5,251
10,141
3,365
0
4,474
5,427
0
45,740
L
4,519
1,812
78
1,566
6,056
5,369
0
2,177
3,879
29,212
1,867
L
Nu Wa
btw_sakus
Nu Wa
8,801
2,751
0
416
6,854
2,015
14
2,920
3,880
46,758
1,398
W
Achilles
fredstermc
Achilles
7,829
1,164
0
3,294
9,224
5,544
0
567
8,545
0
64,325
L
Chronos
jordanH00
Chronos
2,968
1,038
0
250
6,460
2,331
0
2,777
3,683
35,193
0
W
Chronos
lasygf
Chronos
4,954
1,503
0
2,175
6,587
2,301
0
4,045
2,432
50,978
0
W
Fenrir
3,044
507
0
2,377
8,564
5,553
0
4,418
4,058
0
16,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
36,506
343
Minions Killed
449
0
Camps Cleared
0
1,262,964
Distance Traveled
1,384,826
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,776
648
140
12
0
276,313
4
L
Achilles
5,736
478
61
5
0
261,641
0
L
Yemoja
6,368
531
63
5
0
276,952
0
W
Lancelot
6,198
517
70
6
0
300,417
0
L
Kuzenbo
6,863
572
48
4
0
264,452
0
L
Nu Wa
6,889
574
98
8
0
218,096
0
W
Achilles
8,865
739
111
9
0
261,866
0
L
Chronos
5,403
450
73
6
0
241,823
0
W
Chronos
6,787
566
99
8
0
264,969
3
W
Fenrir
6,880
573
29
2
0
281,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role