Player Matchup

Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Yo Why Him
Skadi
Gold IV
Level 89
God Stats
7W - 4L
1,588 SR
Queue Stats
120W - 126L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,518 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,545 SR
1,541 MMR
Surtr
Surtr
Platinum V
 
Surtr
Platinum V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Bolog57as
Ah Puch
Gold IV
Level 128
God Stats
1W - 0L
1,435 SR
Queue Stats
221W - 228L
1,454 MMR
Solo
Sylvanus
Sylvanus
Gold IV
CarryMePapa
Sylvanus
Gold IV
Level 109
God Stats
3W - 0L
1,799 SR
Queue Stats
51W - 56L
1,559 MMR
Solo
Ravana
Ravana
Silver I
JViperVK
Ravana
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,603 MMR
Solo
Chiron
Chiron
Gold III
SoFunnyMaK
Chiron
Gold III
Level 148
God Stats
7W - 7L
1,489 SR
Queue Stats
75W - 59L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
0 / 1 / 0
3,808
635
398
1,443
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tyr
 
Tyr
7
0 / 1 / 0
3,782
630
1,885
6,336
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
 
Arachne
6
0 / 2 / 0
3,386
564
454
3,964
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
 
Kuzenbo
5
0 / 1 / 0
3,329
555
1,569
3,694
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
6
0 / 1 / 0
3,327
555
1,966
3,278
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThanatosAwilixRatatoskrIzanami

VS

Bans
AthenaSerqetNu WaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 0 / 1
4,278
713
3,525
3,540
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
Bolog57as
Ah Puch
8
1 / 0 / 1
4,522
754
2,045
2,192
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
CarryMePapa
Sylvanus
7
1 / 0 / 1
3,607
601
2,064
3,288
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
JViperVK
Ravana
8
2 / 0 / 2
4,188
698
904
2,923
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
SoFunnyMaK
Chiron
7
1 / 0 / 1
3,785
631
3,405
2,500
655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Tyr
 
Tyr
0
1
0
0
L
Arachne
 
Arachne
0
2
0
0
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Surtr
 
Surtr
1
0
1
1.5
W
Ah Puch
Bolog57as
Ah Puch
1
0
1
1.5
W
Sylvanus
CarryMePapa
Sylvanus
1
0
1
1.5
W
Ravana
JViperVK
Ravana
2
0
2
3
W
Chiron
SoFunnyMaK
Chiron
1
0
1
1.5
L
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,272
Damage
11,943
18,715
Taken
14,443
9,036
Mitigated
4,666
5,756
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
398
49
0
200
1,443
380
0
900
458
14,888
731
L
Tyr
 
Tyr
1,885
180
0
2,759
6,336
4,067
0
263
6,073
0
20,432
L
Arachne
 
Arachne
454
315
0
536
3,964
1,230
0
634
3,284
0
13,937
L
Kuzenbo
 
Kuzenbo
1,569
709
0
1,516
3,694
2,664
0
960
2,690
7,664
0
W
Surtr
 
Surtr
3,525
978
0
1,118
3,540
1,267
0
0
3,540
919
25,535
W
Ah Puch
Bolog57as
Ah Puch
2,045
74
0
945
2,192
592
0
794
1,398
21,736
608
W
Sylvanus
CarryMePapa
Sylvanus
2,064
860
540
1,831
3,288
1,374
0
471
2,817
10,520
4,226
W
Ravana
JViperVK
Ravana
904
211
0
2,300
2,923
778
0
20
2,903
0
19,268
W
Chiron
SoFunnyMaK
Chiron
3,405
1,647
107
1,522
2,500
655
0
611
1,889
0
23,892
L
Skadi
1,966
900
0
745
3,278
695
0
1,390
1,841
0
19,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,632
Gold Earned
20,380
176
Minions Killed
218
0
Camps Cleared
0
560,660
Distance Traveled
609,997
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
3,808
635
34
6
0
94,056
0
L
Tyr
3,782
630
46
8
0
105,991
0
L
Arachne
3,386
564
38
6
0
120,487
0
L
Kuzenbo
3,329
555
8
1
0
125,499
2
W
Surtr
4,278
713
43
7
0
119,674
0
W
Ah Puch
4,522
754
58
10
0
121,096
0
W
Sylvanus
3,607
601
28
5
0
118,840
0
W
Ravana
4,188
698
47
8
0
134,668
2
W
Chiron
3,785
631
42
7
0
115,719
0
L
Skadi
3,327
555
50
8
0
114,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role