Player Matchup

Olorun
Olorun
 
Olorun
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bloodshedy
Morgan Le Fay
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,433 Elo+
Party 1
Vamana
Vamana
LilGob
Vamana
Level 157
God Stats
2W - 2L
1,693 SR
Queue Stats
361W - 343L
1,524 Elo+
Solo
Agni
Agni
Triks
Agni
Level 156
God Stats
0W - 2L
1,230 SR
Queue Stats
382W - 345L
1,526 Elo+
Solo
King Arthur
King Arthur
hadesfero
King Arthur
Level 32
God Stats
13W - 14L
1,511 SR
Queue Stats
16W - 21L
1,433 Elo+
Party 1
Team Averages
Level 81
1,487 SR
1,483 Elo+

VS

Team Averages
Level 129
1,552 SR
1,532 Elo+
Neith
Neith
NotSun
Neith
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 32L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
PandasFriend123
Baron Samedi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,550 Elo+
Solo
Nu Wa
Nu Wa
RaymanM2
Nu Wa
Level 144
God Stats
19W - 13L
1,612 SR
Queue Stats
334W - 315L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
东京八十万萝莉总教头
Sun Wukong
Level 187
God Stats
51W - 33L
1,575 SR
Queue Stats
616W - 609L
1,515 Elo+
Solo
He Bo
He Bo
碰到包皮鸡儿会硬
He Bo
Level 155
God Stats
20W - 15L
1,575 SR
Queue Stats
334W - 324L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 4 / 0
7,535
538
3,857
9,203
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
Bloodshedy
Morgan Le Fay
10
0 / 7 / 0
5,889
421
4,806
10,927
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
LilGob
Vamana
12
1 / 2 / 2
7,055
504
7,050
14,533
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Triks
Agni
13
1 / 4 / 3
7,239
517
6,030
10,669
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
hadesfero
King Arthur
13
4 / 5 / 0
7,941
567
8,300
18,373
13,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NotSun
Neith
15
3 / 1 / 5
8,745
625
8,213
8,840
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
PandasFriend123
Baron Samedi
14
4 / 0 / 6
8,648
618
6,500
8,687
6,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
RaymanM2
Nu Wa
14
5 / 1 / 7
8,306
593
11,405
7,399
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
7,957
568
9,091
13,498
8,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 2 / 3
8,789
628
9,964
8,563
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
22
22
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
0
0.25
L
Morgan Le Fay
Bloodshedy
Morgan Le Fay
0
7
0
0
L
Vamana
LilGob
Vamana
1
2
2
1
W
Neith
NotSun
Neith
3
1
5
5.5
W
Baron Samedi
PandasFriend123
Baron Samedi
4
0
6
7
W
Nu Wa
RaymanM2
Nu Wa
5
1
7
8.5
L
Agni
Triks
Agni
1
4
3
0.63
L
King Arthur
hadesfero
King Arthur
4
5
0
0.8
W
1
4
3
0.63
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,043
Damage
45,173
63,705
Taken
46,987
31,465
Mitigated
23,294
10,565
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,857
1,707
72
1,467
9,203
2,952
883
3,042
6,161
55,309
3,837
L
Morgan Le Fay
Bloodshedy
Morgan Le Fay
4,806
569
0
1,145
10,927
2,799
0
8,479
2,448
29,396
1,027
L
Vamana
LilGob
Vamana
7,050
2,664
0
1,620
14,533
8,958
0
8,220
6,313
0
48,912
W
Neith
NotSun
Neith
8,213
3,141
0
3,086
8,840
3,004
904
3,306
5,261
0
74,273
W
Baron Samedi
PandasFriend123
Baron Samedi
6,500
644
634
4,054
8,687
6,603
277
2,933
5,399
31,293
0
W
Nu Wa
RaymanM2
Nu Wa
11,405
2,776
43
2,286
7,399
2,273
1,044
3,203
4,014
50,991
449
L
Agni
Triks
Agni
6,030
635
0
3,628
10,669
3,207
0
4,057
6,612
48,687
1,719
L
King Arthur
hadesfero
King Arthur
8,300
908
0
2,633
18,373
13,549
31
4,036
14,337
0
51,809
W
9,091
1,676
0
3,300
13,498
8,692
0
2,646
10,635
0
60,313
W
9,964
66
0
3,784
8,563
2,722
0
2,018
6,352
67,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
42,445
406
Minions Killed
463
0
Camps Cleared
0
1,346,140
Distance Traveled
1,431,199
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,535
538
118
8
0
259,783
0
L
Morgan Le Fay
5,889
421
42
3
0
249,792
0
L
Vamana
7,055
504
74
5
0
279,285
0
W
Neith
8,745
625
128
9
0
267,572
2
W
Baron Samedi
8,648
618
45
3
0
270,685
2
W
Nu Wa
8,306
593
89
6
0
292,417
4
L
Agni
7,239
517
88
6
0
291,680
0
L
King Arthur
7,941
567
84
6
0
265,600
1
W
Sun Wukong
7,957
568
100
7
0
277,382
0
W
He Bo
8,789
628
101
7
0
323,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role