Player Matchup

He Bo
He Bo
Peretz1
He Bo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,783 Elo+
Party 1
Ymir
Ymir
SHUKLIK
Ymir
Level 2
God Stats
2W - 2L
1,895 SR
Queue Stats
2W - 3L
1,783 Elo+
Party 1
Sun Wukong
Sun Wukong
ariel299
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 1
Team Averages
Level 49
1,632 SR
1,783 Elo+

VS

Team Averages
Level 110
1,435 SR
1,480 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LeonardoPVP
Xbalanque
Level 148
God Stats
2W - 0L
1,214 SR
Queue Stats
9W - 8L
1,498 Elo+
Party 2
Yu Huang
Yu Huang
Šajeta
Yu Huang
Level 106
God Stats
13W - 12L
1,591 SR
Queue Stats
168W - 175L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Peretz1
He Bo
16
0 / 2 / 0
8,793
733
4,659
8,915
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
SHUKLIK
Ymir
14
1 / 6 / 0
8,317
693
3,214
15,966
16,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ariel299
Sun Wukong
13
0 / 2 / 1
8,491
708
5,874
12,587
12,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
4 / 1 / 5
10,763
897
9,585
11,861
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
LeonardoPVP
Xbalanque
17
3 / 0 / 7
10,667
889
15,840
7,909
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Šajeta
Yu Huang
16
3 / 0 / 6
10,457
871
8,491
3,711
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
5
6.5
W
Xbalanque
LeonardoPVP
Xbalanque
3
0
7
6.5
L
He Bo
Peretz1
He Bo
0
2
0
0
L
Ymir
SHUKLIK
Ymir
1
6
0
0.17
L
Sun Wukong
ariel299
Sun Wukong
0
2
1
0.25
W
Yu Huang
Šajeta
Yu Huang
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,747
Damage
33,916
37,468
Taken
23,481
32,268
Mitigated
15,908
2,779
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,585
4,605
0
6,063
11,861
11,495
419
4,725
7,136
0
35,948
W
Xbalanque
LeonardoPVP
Xbalanque
15,840
8,076
0
3,166
7,909
3,011
3,011
2,240
5,669
0
65,599
L
He Bo
Peretz1
He Bo
4,659
38
0
1,094
8,915
3,368
0
1,092
7,503
39,938
138
L
Ymir
SHUKLIK
Ymir
3,214
586
0
250
15,966
16,660
0
4,446
11,042
7,387
0
L
Sun Wukong
ariel299
Sun Wukong
5,874
549
0
1,435
12,587
12,240
0
2,908
9,175
0
30,062
W
Yu Huang
Šajeta
Yu Huang
8,491
164
0
1,177
3,711
1,402
58
988
2,723
36,018
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
31,887
127
Minions Killed
199
0
Camps Cleared
0
729,807
Distance Traveled
708,188
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,763
897
43
4
0
235,177
1
W
Xbalanque
10,667
889
80
7
0
234,983
0
L
He Bo
8,793
733
82
7
0
265,584
0
L
Ymir
8,317
693
8
1
0
202,776
0
L
Sun Wukong
8,491
708
37
3
0
261,447
0
W
Yu Huang
10,457
871
76
6
0
238,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role