Player Matchup

Anubis
Anubis
 
Anubis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DragonSlayer13
Danzaburou
Level 69
God Stats
2W - 2L
1,619 SR
Queue Stats
9W - 9L
1,536 Elo+
Solo
Discordia
Discordia
MHen OTBC
Discordia
Level 83
God Stats
8W - 9L
1,529 SR
Queue Stats
29W - 35L
1,441 Elo+
Solo
Arachne
Arachne
Sylun95
Arachne
Level 129
God Stats
12W - 6L
1,702 SR
Queue Stats
33W - 31L
1,412 Elo+
Solo
Cabrakan
Cabrakan
xxxKNSxxx
Cabrakan
Level 126
God Stats
8W - 14L
1,404 SR
Queue Stats
125W - 134L
1,434 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,465 Elo+

VS

Team Averages
Level 109
1,521 SR
1,495 Elo+
Izanami
Izanami
PasteurisedMilk
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 90L
1,442 Elo+
Party 1
Arachne
Arachne
RunTheScene
Arachne
Level 107
God Stats
21W - 8L
1,751 SR
Queue Stats
238W - 218L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 126
God Stats
213W - 185L
1,509 SR
Queue Stats
374W - 338L
1,471 Elo+
Party 1
Ymir
Ymir
VORONELLO
Ymir
Level 126
God Stats
17W - 16L
1,435 SR
Queue Stats
103W - 111L
1,469 Elo+
Solo
Janus
Janus
nbuivydas
Janus
Level 73
God Stats
2W - 1L
1,412 SR
Queue Stats
19W - 11L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 3 / 0
4,400
489
3,277
4,834
1,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
DragonSlayer13
Danzaburou
9
4 / 1 / 2
5,869
652
6,809
4,027
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MHen OTBC
Discordia
9
0 / 4 / 0
4,438
493
2,302
4,015
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Sylun95
Arachne
9
2 / 0 / 0
5,045
561
4,124
6,795
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cabrakan
xxxKNSxxx
Cabrakan
8
2 / 2 / 5
5,584
620
3,318
8,294
7,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,798
533
4,724
5,957
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RunTheScene
Arachne
10
4 / 1 / 1
5,519
613
3,744
9,076
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
TrivialAsh
Cthulhu
11
2 / 0 / 1
6,180
687
2,975
4,401
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
7
0 / 3 / 1
4,536
504
2,430
10,041
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
nbuivydas
Janus
10
3 / 1 / 1
5,922
658
3,785
3,675
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
10
10
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Danzaburou
DragonSlayer13
Danzaburou
4
1
2
5
L
Discordia
MHen OTBC
Discordia
0
4
0
0
W
1
4
2
0.5
W
Arachne
RunTheScene
Arachne
4
1
1
4.5
L
Arachne
Sylun95
Arachne
2
0
0
2
W
Cthulhu
TrivialAsh
Cthulhu
2
0
1
2.5
W
Ymir
0
3
1
0.17
W
Janus
nbuivydas
Janus
3
1
1
3.5
L
Cabrakan
xxxKNSxxx
Cabrakan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
17,658
27,965
Taken
33,150
13,492
Mitigated
13,689
8,857
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,277
69
0
1,104
4,834
1,846
0
2,587
1,859
16,985
0
L
Danzaburou
DragonSlayer13
Danzaburou
6,809
3,677
0
1,523
4,027
1,510
929
529
3,498
0
29,745
L
Discordia
MHen OTBC
Discordia
2,302
42
0
692
4,015
1,001
0
2,150
1,573
22,898
0
W
4,724
3,413
0
1,478
5,957
1,520
12
1,188
4,769
0
24,549
W
Arachne
RunTheScene
Arachne
3,744
2,016
0
3,469
9,076
3,368
0
2,193
6,883
0
32,165
L
Arachne
Sylun95
Arachne
4,124
3,152
0
3,272
6,795
2,033
0
1,159
5,514
0
31,937
W
Cthulhu
TrivialAsh
Cthulhu
2,975
287
0
1,402
4,401
2,388
0
2,735
1,666
32,649
1,008
W
Ymir
2,430
565
0
2,915
10,041
5,271
0
1,622
8,419
14,642
0
W
Janus
nbuivydas
Janus
3,785
155
0
644
3,675
1,142
433
1,159
2,516
36,958
2,180
L
Cabrakan
xxxKNSxxx
Cabrakan
3,318
695
0
2,266
8,294
7,102
27
1,901
6,393
12,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
26,955
199
Minions Killed
262
0
Camps Cleared
0
772,733
Distance Traveled
868,086
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,400
489
31
3
0
109,174
2
L
Danzaburou
5,869
652
49
5
0
148,230
3
L
Discordia
4,438
493
40
4
0
164,171
5
W
Izanami
4,798
533
44
5
0
166,667
0
W
Arachne
5,519
613
62
7
0
196,150
0
L
Arachne
5,045
561
59
7
0
200,293
0
W
Cthulhu
6,180
687
72
8
0
154,206
0
W
Ymir
4,536
504
12
1
0
170,950
1
W
Janus
5,922
658
72
8
0
180,113
0
L
Cabrakan
5,584
620
20
2
0
150,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role