Player Matchup

Fafnir
Fafnir
Asoft9844
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 105L
1,452 Elo+
Party 2
Ravana
Ravana
SpikeeSpiegel
Ravana
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 27L
1,310 Elo+
Solo
Neith
Neith
Totorito44
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,388 Elo+
Party 2
Guan Yu
Guan Yu
Zlda
Guan Yu
Level 180
God Stats
1W - 1L
1,242 SR
Queue Stats
172W - 153L
1,504 Elo+
Solo
Janus
Janus
碰到包皮鸡儿会硬
Janus
Level 155
God Stats
29W - 25L
1,566 SR
Queue Stats
334W - 324L
1,528 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,437 Elo+

VS

Team Averages
Level 101
1,538 SR
1,587 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bloodshedy
Aphrodite
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,717 Elo+
Party 1
King Arthur
King Arthur
hadesfero
King Arthur
Level 32
God Stats
13W - 14L
1,691 SR
Queue Stats
16W - 21L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Asoft9844
Fafnir
12
2 / 0 / 10
8,296
593
4,278
8,348
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 2 / 7
8,621
616
7,736
5,947
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
6 / 1 / 3
7,785
556
6,806
5,791
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Zlda
Guan Yu
12
1 / 5 / 4
7,188
513
7,522
16,043
7,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 4
9,649
689
8,537
6,467
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 7 / 0
7,446
532
5,449
12,610
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
 
Agni
12
0 / 4 / 1
6,769
484
5,027
7,750
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
 
Hou Yi
9
1 / 4 / 0
6,463
462
1,095
4,127
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Bloodshedy
Aphrodite
9
0 / 4 / 1
5,743
410
1,029
7,702
2,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
hadesfero
King Arthur
12
3 / 5 / 3
7,423
530
12,197
17,176
10,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
23
Kills
7
8
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
7
0
0.43
L
Agni
 
Agni
0
4
1
0.13
L
Hou Yi
 
Hou Yi
1
4
0
0.25
W
Fafnir
Asoft9844
Fafnir
2
0
10
7
L
Aphrodite
Bloodshedy
Aphrodite
0
4
1
0.13
W
7
2
7
5.25
W
Neith
6
1
3
7.5
W
Guan Yu
Zlda
Guan Yu
1
5
4
0.6
L
King Arthur
hadesfero
King Arthur
3
5
3
0.9
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
24,797
42,596
Taken
49,365
24,426
Mitigated
19,156
16,420
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,449
3,077
58
2,554
12,610
3,404
0
4,173
8,340
0
50,373
L
Agni
 
Agni
5,027
183
0
966
7,750
2,004
0
1,872
5,654
37,212
293
L
Hou Yi
 
Hou Yi
1,095
544
0
640
4,127
1,012
0
721
3,406
0
12,868
W
Fafnir
Asoft9844
Fafnir
4,278
1,131
0
3,191
8,348
9,198
461
663
7,681
21,691
928
L
Aphrodite
Bloodshedy
Aphrodite
1,029
90
630
2,804
7,702
2,326
64
1,472
6,185
15,519
584
W
7,736
2,673
0
1,824
5,947
2,905
312
307
5,578
0
70,490
W
Neith
6,806
2,466
0
1,086
5,791
2,289
575
1,726
3,965
0
52,716
W
Guan Yu
Zlda
Guan Yu
7,522
1,125
582
7,464
16,043
7,693
239
38
16,005
113
44,012
L
King Arthur
hadesfero
King Arthur
12,197
1,991
0
2,521
17,176
10,410
29
3,877
13,104
0
44,964
W
8,537
250
0
2,273
6,467
2,341
290
2,597
3,326
63,037
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
33,844
428
Minions Killed
297
0
Camps Cleared
0
1,426,772
Distance Traveled
1,080,759
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,446
532
94
7
0
248,512
0
L
Agni
6,769
484
84
6
0
256,765
5
L
Hou Yi
6,463
462
28
2
0
126,982
0
W
Fafnir
8,296
593
28
2
0
259,156
2
L
Aphrodite
5,743
410
25
2
0
207,675
0
W
Ravana
8,621
616
115
8
0
309,633
5
W
Neith
7,785
556
82
6
0
254,937
0
W
Guan Yu
7,188
513
72
5
0
286,581
0
L
King Arthur
7,423
530
66
5
0
240,825
0
W
Janus
9,649
689
131
9
0
316,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role