Player Matchup

Pele
Pele
AngHell666
Pele
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 304L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Faustdick
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gaspardzeddfh
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Thanatos
Thanatos
solosupport117
Thanatos
Level 146
God Stats
3W - 5L
1,463 SR
Queue Stats
183W - 174L
1,478 Elo+
Solo
Lancelot
Lancelot
ty_1990_ty
Lancelot
Level 144
God Stats
0W - 1L
1,608 SR
Queue Stats
14W - 14L
1,711 Elo+
Solo
Team Averages
Level 100
1,514 SR
1,474 Elo+

VS

Team Averages
Level 136
1,494 SR
1,500 Elo+
Freya
Freya
FANMAN680
Freya
Level 127
God Stats
2W - 6L
1,176 SR
Queue Stats
173W - 177L
1,497 Elo+
Solo
Thanatos
Thanatos
Fishbait1
Thanatos
Level 187
God Stats
3W - 1L
1,809 SR
Queue Stats
514W - 503L
1,534 Elo+
Solo
Osiris
Osiris
HonorableSen405
Osiris
Level 184
God Stats
4W - 4L
1,509 SR
Queue Stats
250W - 263L
1,482 Elo+
Solo
Hercules
Hercules
Sentry_Kilgannon
Hercules
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 121L
1,518 Elo+
Party 1
Merlin
Merlin
xDUMBTHUMBx
Merlin
Level 118
God Stats
2W - 1L
1,475 SR
Queue Stats
507W - 490L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,540
467
0
847
0
Hun Batz
Faustdick
Hun Batz
14
1 / 10 / 2
8,502
607
7,828
14,137
8,728
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Gaspardzeddfh
Heimdallr
14
0 / 14 / 4
8,865
633
6,227
17,343
6,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
17
4 / 7 / 4
9,594
685
9,374
13,144
9,321
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
ty_1990_ty
Lancelot
19
5 / 6 / 2
10,536
753
13,767
20,608
28,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FANMAN680
Freya
18
15 / 3 / 13
12,403
886
16,242
9,317
4,494
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Fishbait1
Thanatos
17
7 / 3 / 17
11,083
792
14,444
13,981
11,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
6 / 1 / 24
11,421
816
10,457
10,900
11,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 3 / 21
11,710
836
10,238
16,579
16,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
17
3 / 3 / 20
10,763
769
6,858
7,457
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
133
10
Kills
38
38
Deaths
13
12
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Freya
FANMAN680
Freya
15
3
13
7.17
L
Hun Batz
Faustdick
Hun Batz
1
10
2
0.2
W
Thanatos
Fishbait1
Thanatos
7
3
17
5.17
L
Heimdallr
Gaspardzeddfh
Heimdallr
0
14
4
0.14
W
6
1
24
18
W
7
3
21
5.83
L
Thanatos
4
7
4
0.86
L
Lancelot
ty_1990_ty
Lancelot
5
6
2
1
W
Merlin
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,196
Damage
58,239
66,079
Taken
58,234
52,502
Mitigated
48,352
11,144
Healing
22,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
847
0
0
0
847
0
0
W
Freya
FANMAN680
Freya
16,242
4,750
683
2,697
9,317
4,494
1,624
924
8,393
29,528
0
L
Hun Batz
Faustdick
Hun Batz
7,828
1,177
289
797
14,137
8,728
0
6,054
7,910
0
15,480
W
Thanatos
Fishbait1
Thanatos
14,444
2,908
865
6,967
13,981
11,636
436
1,103
12,624
0
26,993
L
Heimdallr
Gaspardzeddfh
Heimdallr
6,227
1,693
0
298
17,343
6,403
0
5,325
11,837
0
16,195
W
10,457
2,192
0
1,788
10,900
11,715
1,231
860
10,040
0
22,353
W
10,238
5,376
975
4,841
16,579
16,713
1,227
872
15,707
1,207
21,091
L
Thanatos
9,374
337
709
5,299
13,144
9,321
0
3,617
9,267
458
16,194
L
Lancelot
ty_1990_ty
Lancelot
13,767
1,320
420
3,332
20,608
28,050
0
8,024
11,953
6,686
27,183
W
Merlin
6,858
791
2,504
1,313
7,457
3,794
1,951
494
6,963
21,030
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
57,380
81
Minions Killed
143
0
Camps Cleared
0
851,603
Distance Traveled
1,471,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,540
467
0
0
0
0
0
W
Freya
12,403
886
26
2
0
265,463
0
L
Hun Batz
8,502
607
24
2
0
184,666
0
W
Thanatos
11,083
792
26
2
0
335,070
0
L
Heimdallr
8,865
633
18
1
0
196,271
0
W
Osiris
11,421
816
28
2
0
296,804
0
W
Hercules
11,710
836
35
3
0
328,617
0
L
Thanatos
9,594
685
7
1
0
244,582
0
L
Lancelot
10,536
753
32
2
0
226,084
0
W
Merlin
10,763
769
28
2
0
245,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role