Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LucKy353
Scylla
Level 156
God Stats
2W - 1L
1,893 SR
Queue Stats
277W - 289L
1,571 Elo+
Solo
Ares
Ares
TerrablePuns
Ares
Level 140
God Stats
15W - 7L
1,711 SR
Queue Stats
111W - 85L
1,622 Elo+
Party 1
Neith
Neith
TheOmegaCheese
Neith
Level 156
God Stats
6W - 2L
1,528 SR
Queue Stats
80W - 52L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
Zuha79
Kukulkan
Level 70
God Stats
335W - 361L
1,485 SR
Queue Stats
340W - 382L
1,474 Elo+
Solo
Team Averages
Level 139
1,623 SR
1,557 Elo+

VS

Team Averages
Level 120
1,546 SR
1,507 Elo+
Bacchus
Bacchus
FirstSonOfGod
Bacchus
Level 30
God Stats
1W - 1L
1,623 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Mulan
Mulan
Gazelle1234
Mulan
Level 97
God Stats
0W - 1L
1,336 SR
Queue Stats
47W - 34L
1,557 Elo+
Solo
Raijin
Raijin
LonelyCapricorn
Raijin
Level 228
God Stats
2W - 2L
1,454 SR
Queue Stats
260W - 299L
1,457 Elo+
Solo
Eset
Eset
RatchRatch
Eset
Level 102
God Stats
1W - 1L
1,783 SR
Queue Stats
32W - 38L
1,493 Elo+
Solo
Poseidon
Poseidon
kapibar
Poseidon
Level 143
God Stats
4W - 6L
1,533 SR
Queue Stats
284W - 251L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 9
8,323
1,387
6,564
9,314
8,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
LucKy353
Scylla
14
4 / 0 / 14
8,680
1,447
10,466
3,091
1,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 18
8,663
1,444
8,255
5,830
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 2 / 11
9,487
1,581
12,858
5,599
2,675
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zuha79
Kukulkan
13
2 / 3 / 7
8,146
1,358
3,660
4,364
1,587
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

335

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 5 / 5
7,346
1,224
3,100
10,741
12,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 5
7,893
1,316
5,272
11,601
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 7 / 4
7,258
1,210
4,484
8,689
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 4
6,947
1,158
5,329
5,244
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
kapibar
Poseidon
12
3 / 5 / 2
8,024
1,337
6,584
10,008
2,695
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
25
Kills
8
8
Deaths
25
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
9
5.25
L
Bacchus
0
5
5
0.5
L
2
3
5
1.5
L
2
7
4
0.57
W
Scylla
LucKy353
Scylla
4
0
14
11
L
1
5
4
0.6
W
3
1
18
12
W
10
2
11
7.75
W
Kukulkan
Zuha79
Kukulkan
2
3
7
1.83
L
Poseidon
kapibar
Poseidon
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,803
Damage
24,769
28,198
Taken
46,283
19,355
Mitigated
30,742
3,110
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,564
2,734
0
1,707
9,314
8,195
0
6,218
2,899
270
10,746
L
Bacchus
3,100
264
0
578
10,741
12,151
0
5,702
5,039
9,885
0
L
5,272
548
0
722
11,601
10,863
0
3,787
7,814
0
12,288
L
4,484
299
0
0
8,689
2,918
0
3,960
4,729
14,834
375
W
Scylla
LucKy353
Scylla
10,466
1,032
0
413
3,091
1,028
0
2,206
809
21,561
0
L
5,329
900
393
274
5,244
2,115
0
3,312
1,932
10,195
258
W
8,255
113
0
465
5,830
5,870
0
4,149
1,681
9,342
220
W
12,858
7,213
0
415
5,599
2,675
0
3,187
2,267
0
20,660
W
Kukulkan
Zuha79
Kukulkan
3,660
153
0
110
4,364
1,587
0
3,476
819
32,194
0
L
Poseidon
kapibar
Poseidon
6,584
1,291
0
0
10,008
2,695
0
5,570
4,438
27,881
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,299
Gold Earned
37,468
120
Minions Killed
117
6
Camps Cleared
5
668,691
Distance Traveled
602,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,323
1,387
9
2
1
138,920
0
L
Bacchus
7,346
1,224
17
3
1
128,991
0
L
Mulan
7,893
1,316
11
2
1
129,521
0
L
Raijin
7,258
1,210
27
5
1
118,494
0
W
Scylla
8,680
1,447
19
3
4
152,651
0
L
Eset
6,947
1,158
17
3
1
89,736
0
W
Ares
8,663
1,444
3
1
1
145,256
0
W
Neith
9,487
1,581
12
2
0
123,586
0
W
Kukulkan
8,146
1,358
77
13
0
108,278
0
L
Poseidon
8,024
1,337
45
8
1
136,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role