Player Matchup

Nemesis
Nemesis
Alzero12
Nemesis
Level 145
God Stats
6W - 6L
1,604 SR
Queue Stats
475W - 455L
1,460 Elo+
Solo
Agni
Agni
KiowasFly2
Agni
Level 103
God Stats
12W - 8L
1,573 SR
Queue Stats
201W - 203L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Luzifer03
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 170L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Todesstern12
Ah Muzen Cab
Level 139
God Stats
3W - 0L
1,889 SR
Queue Stats
167W - 153L
1,441 Elo+
Party 1
Osiris
Osiris
dagaark
Osiris
Level 109
God Stats
2W - 1L
1,572 SR
Queue Stats
75W - 73L
1,487 Elo+
Solo
Team Averages
Level 124
1,628 SR
1,466 Elo+

VS

Team Averages
Level 123
1,493 SR
1,494 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LeonardoPVP
Hun Batz
Level 148
God Stats
1W - 1L
1,687 SR
Queue Stats
41W - 38L
1,516 Elo+
Party 2
Chiron
Chiron
Nemo_StROGO
Chiron
Level 69
God Stats
41W - 37L
1,554 SR
Queue Stats
297W - 334L
1,422 Elo+
Solo
Sylvanus
Sylvanus
PoKerFa3
Sylvanus
Level 148
God Stats
1W - 4L
1,117 SR
Queue Stats
110W - 92L
1,551 Elo+
Solo
Yu Huang
Yu Huang
Šajeta
Yu Huang
Level 106
God Stats
9W - 9L
1,605 SR
Queue Stats
68W - 76L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alzero12
Nemesis
16
7 / 4 / 3
9,013
563
11,584
15,306
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

14
1 / 5 / 2
7,646
478
7,764
9,093
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Luzifer03
Xing Tian
13
2 / 0 / 2
7,537
471
3,300
14,110
9,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Todesstern12
Ah Muzen Cab
15
0 / 3 / 6
8,102
506
5,877
9,985
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
dagaark
Osiris
14
6 / 1 / 6
9,345
584
12,814
15,290
14,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 2 / 3
8,549
534
7,550
8,124
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
LeonardoPVP
Hun Batz
14
3 / 2 / 5
7,936
496
10,092
13,354
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
0 / 7 / 1
6,937
434
5,443
12,709
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
PoKerFa3
Sylvanus
11
1 / 5 / 4
6,664
417
8,427
14,910
12,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Šajeta
Yu Huang
16
7 / 0 / 2
9,668
604
10,527
6,005
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
16
Kills
13
13
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
3
1.75
W
Nemesis
Alzero12
Nemesis
7
4
3
2.13
W
1
5
2
0.4
L
Hun Batz
LeonardoPVP
Hun Batz
3
2
5
2.75
W
Xing Tian
Luzifer03
Xing Tian
2
0
2
3
L
Chiron
0
7
1
0.07
L
Sylvanus
PoKerFa3
Sylvanus
1
5
4
0.6
W
Ah Muzen Cab
Todesstern12
Ah Muzen Cab
0
3
6
1
W
Osiris
dagaark
Osiris
6
1
6
9
L
Yu Huang
Šajeta
Yu Huang
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,339
Damage
42,039
63,784
Taken
55,102
34,927
Mitigated
25,704
20,928
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,550
2,417
0
2,476
8,124
3,238
1,036
1,727
6,285
0
73,940
W
Nemesis
Alzero12
Nemesis
11,584
5,335
0
6,023
15,306
5,327
0
2,695
12,611
0
70,663
W
7,764
0
0
1,857
9,093
2,497
0
4,199
4,894
51,311
496
L
Hun Batz
LeonardoPVP
Hun Batz
10,092
2,582
0
5,899
13,354
4,729
0
1,684
11,392
0
71,445
W
Xing Tian
Luzifer03
Xing Tian
3,300
287
2,491
3,360
14,110
9,613
0
4,182
9,928
27,907
2,135
L
Chiron
5,443
1,538
91
1,908
12,709
3,663
338
215
12,453
0
36,360
L
Sylvanus
PoKerFa3
Sylvanus
8,427
2,707
787
4,457
14,910
12,332
0
3,398
11,366
28,794
11,724
W
Ah Muzen Cab
Todesstern12
Ah Muzen Cab
5,877
1,830
0
1,592
9,985
3,247
0
3,183
6,802
0
68,634
W
Osiris
dagaark
Osiris
12,814
4,438
0
5,605
15,290
14,243
201
4,459
10,831
0
59,150
L
Yu Huang
Šajeta
Yu Huang
10,527
674
0
1,593
6,005
1,742
207
3,357
2,074
65,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
39,754
467
Minions Killed
496
0
Camps Cleared
0
1,579,035
Distance Traveled
1,518,489
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,549
534
146
9
0
278,368
6
W
Nemesis
9,013
563
106
7
0
339,982
0
W
Agni
7,646
478
97
6
0
315,208
3
L
Hun Batz
7,936
496
114
7
0
389,122
1
W
Xing Tian
7,537
471
72
5
0
299,150
0
L
Chiron
6,937
434
63
4
0
280,763
0
L
Sylvanus
6,664
417
55
3
0
273,158
1
W
Ah Muzen Cab
8,102
506
117
7
0
323,409
0
W
Osiris
9,345
584
75
5
0
301,286
2
L
Yu Huang
9,668
604
118
7
0
297,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role