Player Matchup

Morgan Le Fay
Morgan Le Fay
DaddyLongleggz0
Morgan Le Fay
Level 104
God Stats
4W - 13L
1,500 SR
Queue Stats
112W - 121L
1,342 Elo+
Solo
Neith
Neith
NotSpeqtre
Neith
Level 48
God Stats
0W - 3L
1,303 SR
Queue Stats
12W - 22L
1,228 Elo+
Solo
Cerberus
Cerberus
SIXFIG3R6
Cerberus
Level 138
God Stats
13W - 9L
1,561 SR
Queue Stats
207W - 213L
1,322 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,298 Elo+

VS

Team Averages
Level 77
1,479 SR
1,483 Elo+
Fafnir
Fafnir
 
Fafnir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HellBoy514
Danzaburou
Level 49
God Stats
47W - 44L
1,436 SR
Queue Stats
303W - 345L
1,275 Elo+
Solo
Janus
Janus
HostileMailbox
Janus
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaddyLongleggz0
Morgan Le Fay
15
0 / 3 / 1
9,291
715
7,143
9,961
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
16
1 / 2 / 0
9,669
744
5,120
8,195
2,805
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SIXFIG3R6
Cerberus
14
0 / 2 / 0
8,817
678
6,708
11,803
6,497
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 0 / 3
10,281
791
3,935
11,548
14,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
HellBoy514
Danzaburou
17
3 / 1 / 2
11,245
865
10,513
12,386
4,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 3
11,019
848
9,582
3,969
1,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
7
7
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
3
2.5
L
Morgan Le Fay
DaddyLongleggz0
Morgan Le Fay
0
3
1
0.17
W
Danzaburou
HellBoy514
Danzaburou
3
1
2
4
W
3
0
3
4.5
L
Neith
1
2
0
0.5
L
Cerberus
SIXFIG3R6
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
24,030
29,959
Taken
27,903
13,196
Mitigated
19,887
5,235
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,935
1,467
0
1,485
11,548
14,330
467
3,932
7,276
18,703
1,950
L
Morgan Le Fay
DaddyLongleggz0
Morgan Le Fay
7,143
336
0
1,316
9,961
3,894
0
3,195
6,749
29,505
1,388
W
Danzaburou
HellBoy514
Danzaburou
10,513
5,187
0
4,695
12,386
4,362
2,310
5,686
6,285
0
47,308
W
9,582
1,411
0
1,100
3,969
1,195
1,002
3,005
874
39,596
188
L
Neith
5,120
1,361
36
2,308
8,195
2,805
0
3,443
4,677
0
28,070
L
Cerberus
SIXFIG3R6
Cerberus
6,708
282
0
1,575
11,803
6,497
0
6,518
5,234
22,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
32,545
150
Minions Killed
169
0
Camps Cleared
0
622,678
Distance Traveled
694,596
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,281
791
27
2
0
220,609
0
L
Morgan Le Fay
9,291
715
55
4
0
209,962
0
W
Danzaburou
11,245
865
81
6
0
237,109
0
W
Janus
11,019
848
61
5
0
236,878
2
L
Neith
9,669
744
60
5
0
185,233
0
L
Cerberus
8,817
678
35
3
0
227,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role