Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Forgerr
Odin
Gold IV
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,700 MMR
Solo
Martichoras
Martichoras
Platinum IV
FrumpyManager
Martichoras
Platinum IV
Level 145
God Stats
0W - 1L
1,246 SR
Queue Stats
299W - 299L
1,692 MMR
Solo
Agni
Agni
Platinum II
Jhon157
Agni
Platinum II
Level 172
God Stats
58W - 37L
1,679 SR
Queue Stats
254W - 254L
1,926 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
techos90
Kumbhakarna
Gold II
Level 159
God Stats
25W - 32L
1,541 SR
Queue Stats
471W - 489L
1,654 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,493 SR
1,694 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,529 SR
1,717 MMR
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
DieHаrdLife
Neith
Platinum II
Level 146
God Stats
1W - 1L
1,664 SR
Queue Stats
215W - 196L
1,795 MMR
Party 1
Mulan
Mulan
Platinum I
ImTheRealOG
Mulan
Platinum I
Level 88
God Stats
185W - 140L
1,568 SR
Queue Stats
284W - 266L
1,874 MMR
Solo
Ra
Ra
Platinum III
VJii
Ra
Platinum III
Level 145
God Stats
1W - 1L
1,332 SR
Queue Stats
50W - 44L
1,854 MMR
Party 1
Hun Batz
Hun Batz
Gold II
domppi99
Hun Batz
Gold II
Level 149
God Stats
42W - 39L
1,583 SR
Queue Stats
856W - 848L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 4 / 1
7,369
526
5,424
12,994
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
Forgerr
Odin
7
0 / 5 / 2
5,565
398
2,856
8,634
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Martichoras
FrumpyManager
Martichoras
11
0 / 3 / 0
6,095
435
3,236
9,078
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Jhon157
Agni
12
0 / 5 / 1
6,575
470
8,774
8,857
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
techos90
Kumbhakarna
10
1 / 0 / 0
5,920
423
4,159
13,183
9,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AwilixSusanoFreyaYmirKuzenbo

VS

Bans
CthulhuArtioMedusaAresAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 4
7,534
538
3,188
10,332
5,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 1
9,133
652
10,193
7,842
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 5
9,289
664
13,447
14,151
12,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ra
VJii
Ra
16
5 / 2 / 2
9,083
649
7,441
6,922
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
domppi99
Hun Batz
15
2 / 2 / 3
8,071
577
3,499
9,369
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
1
1.13
W
Geb
 
Geb
1
0
4
3
W
4
0
1
4.5
L
Odin
Forgerr
Odin
0
5
2
0.2
L
Martichoras
FrumpyManager
Martichoras
0
3
0
0
W
5
2
5
3.75
L
Agni
Jhon157
Agni
0
5
1
0.1
W
Ra
VJii
Ra
5
2
2
3
W
Hun Batz
domppi99
Hun Batz
2
2
3
1.75
L
Kumbhakarna
techos90
Kumbhakarna
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
37,768
52,746
Taken
48,616
22,347
Mitigated
26,207
9,031
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,424
1,517
0
2,430
12,994
5,254
0
2,698
10,131
0
47,911
W
Geb
 
Geb
3,188
491
2,360
3,505
10,332
5,852
31
4,061
6,041
11,133
1,181
W
10,193
3,865
0
3,136
7,842
2,835
1,409
1,243
6,599
0
91,153
L
Odin
Forgerr
Odin
2,856
887
0
1,170
8,634
2,616
0
889
7,745
0
20,283
L
Martichoras
FrumpyManager
Martichoras
3,236
591
0
2,031
9,078
2,763
0
1,499
7,535
0
49,105
W
13,447
2,051
0
2,810
14,151
12,350
256
2,590
11,413
11,482
53,315
L
Agni
Jhon157
Agni
8,774
400
0
780
8,857
2,267
0
4,020
4,638
54,285
0
W
Ra
VJii
Ra
7,441
637
912
1,785
6,922
2,204
1,142
3,054
3,606
77,435
0
W
Hun Batz
domppi99
Hun Batz
3,499
682
0
4,652
9,369
2,966
0
1,219
8,024
0
64,488
L
Kumbhakarna
techos90
Kumbhakarna
4,159
718
0
2,620
13,183
9,447
0
2,593
10,315
19,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
43,110
326
Minions Killed
556
0
Camps Cleared
0
1,279,937
Distance Traveled
1,483,384
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,369
526
80
6
0
296,296
0
W
Geb
7,534
538
17
1
0
300,112
2
W
Neith
9,133
652
158
11
0
266,369
0
L
Odin
5,565
398
31
2
0
165,482
0
L
Martichoras
6,095
435
78
6
0
242,713
3
W
Mulan
9,289
664
104
7
0
255,921
2
L
Agni
6,575
470
97
7
0
281,942
7
W
Ra
9,083
649
151
11
0
304,876
0
W
Hun Batz
8,071
577
126
9
0
356,106
0
L
Kumbhakarna
5,920
423
40
3
0
293,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role