Player Matchup

Apollo
Apollo
 
Apollo
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlightHD
Zeus
Level 135
God Stats
0W - 2L
1,833 SR
Queue Stats
115W - 104L
1,561 Elo+
Solo
Geb
Geb
F3RY1C
Geb
Level 120
God Stats
2W - 8L
1,139 SR
Queue Stats
145W - 151L
1,488 Elo+
Solo
Ymir
Ymir
GriefinEnjoyer
Ymir
Level 158
God Stats
32W - 27L
1,585 SR
Queue Stats
213W - 195L
1,581 Elo+
Solo
Team Averages
Level 150
1,511 SR
1,526 Elo+

VS

Team Averages
Level 133
1,546 SR
1,531 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Bracus777
Hel
Level 105
God Stats
3W - 1L
1,455 SR
Queue Stats
148W - 137L
1,527 Elo+
Solo
Ullr
Ullr
OceanTear
Ullr
Level 148
God Stats
528W - 465L
1,666 SR
Queue Stats
565W - 524L
1,560 Elo+
Solo
Charybdis
Charybdis
b1rchyyy
Charybdis
Level 68
God Stats
16W - 10L
1,547 SR
Queue Stats
258W - 256L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
东京八十万萝莉总教头
Sun Wukong
Level 187
God Stats
66W - 44L
1,563 SR
Queue Stats
721W - 712L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
3 / 2 / 1
4,912
614
6,377
7,217
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
7
1 / 2 / 2
4,766
596
3,740
8,816
3,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zeus
10
1 / 4 / 1
5,309
664
3,203
5,406
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
F3RY1C
Geb
7
2 / 5 / 0
4,367
546
2,276
6,232
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 3 / 1
4,640
580
3,875
8,335
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 0 / 2
6,095
762
3,025
2,830
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 2 / 1
5,639
705
4,563
6,539
3,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ullr
10
2 / 2 / 2
5,801
725
2,414
7,026
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
b1rchyyy
Charybdis
10
1 / 2 / 4
5,304
663
7,601
8,074
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 2
5,721
715
6,300
6,907
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
15
16
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
1
1.75
L
Gilgamesh
 
Gilgamesh
1
2
2
1
W
Anubis
 
Anubis
6
0
2
7
L
Zeus
1
4
1
0.38
W
4
2
1
2.25
L
Geb
F3RY1C
Geb
2
5
0
0.4
L
0
3
1
0.17
W
Ullr
2
2
2
1.5
W
Charybdis
b1rchyyy
Charybdis
1
2
4
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
23,903
36,006
Taken
31,376
12,237
Mitigated
11,269
9,410
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,377
4,026
0
3,182
7,217
2,222
0
1,946
5,271
0
28,252
L
Gilgamesh
 
Gilgamesh
3,740
861
187
2,491
8,816
3,980
0
2,302
6,514
0
18,214
W
Anubis
 
Anubis
3,025
55
0
2,450
2,830
1,034
0
282
2,522
41,317
0
L
Zeus
3,203
562
0
809
5,406
1,087
0
1,875
3,531
33,870
1,508
W
4,563
1,119
1,264
2,392
6,539
3,235
176
360
6,179
15,584
307
L
Geb
F3RY1C
Geb
2,276
289
0
125
6,232
1,944
0
836
5,396
15,521
0
L
3,875
863
0
2,616
8,335
3,004
0
579
7,756
22,859
105
W
Ullr
2,414
895
0
2,768
7,026
2,109
732
3,914
2,838
0
38,441
W
Charybdis
b1rchyyy
Charybdis
7,601
4,923
0
2,730
8,074
2,045
767
506
7,568
0
40,839
W
6,300
1,884
0
2,533
6,907
2,846
0
3,459
2,964
0
36,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
28,560
232
Minions Killed
302
0
Camps Cleared
0
822,162
Distance Traveled
841,167
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,912
614
44
6
0
169,021
0
L
Gilgamesh
4,766
596
28
4
0
152,700
0
W
Anubis
6,095
762
74
9
0
201,935
0
L
Zeus
5,309
664
77
10
0
155,939
2
W
Hel
5,639
705
19
2
0
154,072
0
L
Geb
4,367
546
20
3
0
170,705
0
L
Ymir
4,640
580
63
8
0
173,797
0
W
Ullr
5,801
725
72
9
0
155,306
0
W
Charybdis
5,304
663
76
10
0
150,957
0
W
Sun Wukong
5,721
715
61
8
0
178,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role