Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
FTWMessI
Arachne
Gold III
Level 156
God Stats
20W - 12L
1,475 SR
Queue Stats
537W - 555L
1,509 MMR
Solo
He Bo
He Bo
Gold V
hanscastanje
He Bo
Gold V
Level 148
God Stats
1W - 1L
1,252 SR
Queue Stats
34W - 37L
1,471 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,445 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,488 SR
1,493 MMR
Artio
Artio
Bronze III
AdiosAuba
Artio
Bronze III
Level 65
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Fontss48
Jormungandr
Gold IV
Level 152
God Stats
15W - 8L
1,685 SR
Queue Stats
151W - 149L
1,504 MMR
Solo
Cliodhna
Cliodhna
Gold III
IceWolfi0501
Cliodhna
Gold III
Level 111
God Stats
0W - 4L
1,221 SR
Queue Stats
174W - 172L
1,492 MMR
Solo
Ah Puch
Ah Puch
Gold V
Luckyax93
Ah Puch
Gold V
Level 120
God Stats
0W - 1L
1,652 SR
Queue Stats
15W - 16L
1,535 MMR
Party 1
Izanami
Izanami
Gold V
NagaKs
Izanami
Gold V
Level 147
God Stats
0W - 5L
1,286 SR
Queue Stats
36W - 40L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
11 / 2 / 5
10,535
702
14,563
8,409
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
13
1 / 1 / 22
9,126
608
7,954
15,334
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
 
Discordia
14
5 / 2 / 17
9,108
607
17,078
10,497
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
FTWMessI
Arachne
14
12 / 5 / 7
9,640
643
10,269
14,322
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 5
8,484
566
7,314
8,426
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
JanusAo KuangSerqetHeimdallr

VS

Bans
AwilixKing ArthurBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AdiosAuba
Artio
11
1 / 9 / 2
7,497
500
5,606
20,360
15,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Fontss48
Jormungandr
15
6 / 3 / 3
9,624
642
8,976
16,762
13,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cliodhna
IceWolfi0501
Cliodhna
14
3 / 7 / 3
7,955
530
7,836
15,117
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ah Puch
Luckyax93
Ah Puch
13
5 / 8 / 3
8,615
574
12,656
11,658
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
NagaKs
Izanami
10
0 / 4 / 0
6,551
437
3,264
9,209
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
31
Kills
15
15
Deaths
31
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
5
6.75
W
Kumbhakarna
 
Kumbhakarna
1
1
22
12
W
Discordia
 
Discordia
5
2
17
6.75
L
Artio
AdiosAuba
Artio
1
9
2
0.22
W
Arachne
FTWMessI
Arachne
12
5
7
3.1
L
Jormungandr
Fontss48
Jormungandr
6
3
3
2.5
L
Cliodhna
IceWolfi0501
Cliodhna
3
7
3
0.64
L
Ah Puch
Luckyax93
Ah Puch
5
8
3
0.81
L
Izanami
NagaKs
Izanami
0
4
0
0
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,178
Damage
38,338
56,988
Taken
73,106
29,783
Mitigated
40,443
14,000
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,563
5,861
0
1,816
8,409
2,859
758
3,097
5,312
0
94,085
W
Kumbhakarna
 
Kumbhakarna
7,954
751
0
2,618
15,334
14,940
85
6,173
9,161
26,559
0
W
Discordia
 
Discordia
17,078
1,197
0
3,478
10,497
3,703
251
6,794
3,703
55,796
0
L
Artio
AdiosAuba
Artio
5,606
664
839
4,046
20,360
15,849
0
8,852
11,183
20,012
0
W
Arachne
FTWMessI
Arachne
10,269
6,503
0
5,384
14,322
5,972
0
5,896
8,426
0
52,593
L
Jormungandr
Fontss48
Jormungandr
8,976
2,342
0
4,483
16,762
13,764
475
8,681
7,627
58,751
2,258
L
Cliodhna
IceWolfi0501
Cliodhna
7,836
590
0
5,045
15,117
4,645
0
5,382
9,571
0
60,452
L
Ah Puch
Luckyax93
Ah Puch
12,656
199
0
920
11,658
3,767
0
5,457
5,587
50,340
1,045
L
Izanami
NagaKs
Izanami
3,264
2,244
0
2,514
9,209
2,418
0
2,335
6,792
0
45,161
W
7,314
204
0
704
8,426
2,309
1,773
5,028
3,398
52,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
40,242
411
Minions Killed
423
0
Camps Cleared
0
1,580,759
Distance Traveled
1,377,946
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,535
702
127
8
0
288,676
6
W
Kumbhakarna
9,126
608
32
2
0
309,185
1
W
Discordia
9,108
607
92
6
0
333,863
0
L
Artio
7,497
500
34
2
0
282,447
0
W
Arachne
9,640
643
61
4
0
361,240
0
L
Jormungandr
9,624
642
109
7
0
278,516
5
L
Cliodhna
7,955
530
92
6
0
350,114
2
L
Ah Puch
8,615
574
103
7
0
280,621
0
L
Izanami
6,551
437
85
6
0
186,248
0
W
He Bo
8,484
566
99
7
0
287,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role