Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Mattybell951665
Horus
Level 67
God Stats
8W - 9L
1,468 SR
Queue Stats
355W - 339L
1,459 Elo+
Solo
Artemis
Artemis
WINKYMEATANG
Artemis
Level 103
God Stats
4W - 3L
1,875 SR
Queue Stats
153W - 149L
1,454 Elo+
Solo
Hel
Hel
plov67798
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,446 Elo+
Solo
Anubis
Anubis
tinte_isma
Anubis
Level 40
God Stats
2W - 6L
1,477 SR
Queue Stats
68W - 79L
1,333 Elo+
Solo
Team Averages
Level 84
1,564 SR
1,438 Elo+

VS

Team Averages
Level 91
1,614 SR
1,515 Elo+
Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FlyingFishCleo
Osiris
Level 49
God Stats
5W - 1L
1,729 SR
Queue Stats
293W - 292L
1,457 Elo+
Solo
Janus
Janus
JesterLove
Janus
Level 97
God Stats
3W - 0L
1,794 SR
Queue Stats
36W - 23L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Kennys321
Danzaburou
Level 95
God Stats
45W - 36L
1,557 SR
Queue Stats
401W - 395L
1,577 Elo+
Solo
Xing Tian
Xing Tian
Slenderman1098
Xing Tian
Level 75
God Stats
5W - 3L
1,488 SR
Queue Stats
34W - 34L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 2 / 0
4,270
854
2,662
3,381
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
3,525
705
868
3,738
1,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
WINKYMEATANG
Artemis
6
1 / 1 / 0
3,307
661
2,763
1,539
374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 3 / 0
3,193
639
1,383
2,695
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
tinte_isma
Anubis
3
0 / 1 / 0
2,789
558
733
1,960
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 0 / 2
3,337
667
849
2,282
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
2 / 2 / 0
3,524
705
1,836
4,025
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
8
3 / 0 / 0
4,237
847
1,829
1,840
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kennys321
Danzaburou
5
2 / 1 / 1
3,713
743
2,414
2,549
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Slenderman1098
Xing Tian
6
1 / 0 / 2
3,408
682
1,013
3,944
1,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
0
1
W
Hades
 
Hades
0
0
2
1
W
2
2
0
1
W
Janus
3
0
0
3
W
Danzaburou
Kennys321
Danzaburou
2
1
1
2.5
L
0
1
1
0.5
W
Xing Tian
Slenderman1098
Xing Tian
1
0
2
2
L
Artemis
WINKYMEATANG
Artemis
1
1
0
1
L
0
3
0
0
L
Anubis
tinte_isma
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,409
Damage
7,941
13,313
Taken
14,640
4,177
Mitigated
5,216
3,892
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,662
820
0
946
3,381
1,061
0
0
3,147
18,176
1,920
W
Hades
 
Hades
849
74
165
1,562
2,282
529
0
715
1,567
12,325
0
W
1,836
693
0
1,798
4,025
1,932
0
2,313
1,390
0
11,655
W
Janus
1,829
536
0
860
1,840
441
0
1,228
612
19,258
0
W
Danzaburou
Kennys321
Danzaburou
2,414
858
0
1,106
2,549
528
0
120
2,429
0
16,528
L
868
298
200
1,289
3,738
1,508
0
904
2,834
0
10,050
W
Xing Tian
Slenderman1098
Xing Tian
1,013
35
0
1,007
3,944
1,786
0
53
3,891
7,990
0
L
Artemis
WINKYMEATANG
Artemis
2,763
755
0
160
1,539
374
0
408
1,131
0
13,032
L
1,383
196
0
434
2,695
639
0
1,468
1,085
10,618
0
L
Anubis
tinte_isma
Anubis
733
0
0
863
1,960
595
0
729
1,191
5,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,084
Gold Earned
18,219
101
Minions Killed
128
0
Camps Cleared
0
479,670
Distance Traveled
530,323
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,270
854
30
6
0
93,799
3
W
Hades
3,337
667
22
4
0
120,472
0
W
Osiris
3,524
705
19
4
0
99,679
0
W
Janus
4,237
847
46
9
0
117,021
0
W
Danzaburou
3,713
743
29
6
0
94,867
0
L
Horus
3,525
705
18
4
0
114,845
1
W
Xing Tian
3,408
682
12
2
0
98,284
0
L
Artemis
3,307
661
18
4
0
97,947
0
L
Hel
3,193
639
20
4
0
113,026
0
L
Anubis
2,789
558
15
3
0
60,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role