Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
XxKoKoO
Serqet
Level 127
God Stats
6W - 7L
1,296 SR
Queue Stats
109W - 120L
1,457 Elo+
Solo
Amaterasu
Amaterasu
Yuseii93
Amaterasu
Level 112
God Stats
23W - 15L
1,680 SR
Queue Stats
32W - 27L
1,553 Elo+
Solo
Team Averages
Level 102
1,492 SR
1,503 Elo+

VS

Team Averages
Level 131
1,582 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MILS_Ibaixx
Ymir
Level 84
God Stats
2W - 1L
1,724 SR
Queue Stats
32W - 42L
1,320 Elo+
Solo
Serqet
Serqet
zZTalexZz
Serqet
Level 130
God Stats
13W - 12L
1,523 SR
Queue Stats
328W - 326L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 5 / 0
6,674
667
2,598
7,091
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
XxKoKoO
Serqet
12
0 / 2 / 0
6,416
642
692
4,601
1,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
Yuseii93
Amaterasu
10
0 / 3 / 0
6,371
637
3,322
7,352
3,043
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 0 / 4
9,730
973
7,329
1,732
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 7
8,450
845
2,105
5,365
4,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Serqet
zZTalexZz
Serqet
14
2 / 0 / 8
8,644
864
7,121
6,353
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
0
0
W
Ra
 
Ra
6
0
4
8
W
2
0
7
5.5
L
Serqet
XxKoKoO
Serqet
0
2
0
0
L
Amaterasu
Yuseii93
Amaterasu
0
3
0
0
W
Serqet
zZTalexZz
Serqet
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,612
Damage
16,555
19,044
Taken
13,450
5,870
Mitigated
8,841
2,154
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,598
43
0
0
7,091
1,048
0
4,539
1,757
22,982
0
W
Ra
 
Ra
7,329
90
2,904
896
1,732
698
858
523
1,209
50,958
661
W
2,105
102
0
796
5,365
4,716
494
2,171
3,132
11,683
1,492
L
Serqet
XxKoKoO
Serqet
692
86
0
315
4,601
1,779
0
1,791
2,463
0
6,566
L
Amaterasu
Yuseii93
Amaterasu
3,322
660
0
1,839
7,352
3,043
0
2,319
4,440
0
13,187
W
Serqet
zZTalexZz
Serqet
7,121
1,083
0
2,306
6,353
3,427
1,153
153
5,928
117
24,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,461
Gold Earned
26,824
73
Minions Killed
156
0
Camps Cleared
0
402,498
Distance Traveled
599,620
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,674
667
32
3
0
158,619
0
W
Ra
9,730
973
96
10
0
200,940
2
W
Ymir
8,450
845
22
2
0
182,622
0
L
Serqet
6,416
642
17
2
0
113,887
0
L
Amaterasu
6,371
637
24
2
0
129,992
0
W
Serqet
8,644
864
38
4
0
216,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role