Player Matchup

Hercules
Hercules
Argen2015
Hercules
Level 129
God Stats
0W - 2L
1,486 SR
Queue Stats
55W - 61L
1,490 Elo+
Solo
Camazotz
Camazotz
Itsbacktoqt
Camazotz
Level 74
God Stats
10W - 9L
1,575 SR
Queue Stats
308W - 296L
1,423 Elo+
Solo
Susano
Susano
RCG_Raven
Susano
Level 119
God Stats
1W - 1L
1,732 SR
Queue Stats
24W - 32L
1,457 Elo+
Solo
Hun Batz
Hun Batz
jan019313
Hun Batz
Level 108
God Stats
0W - 2L
1,301 SR
Queue Stats
33W - 28L
1,588 Elo+
Solo
Loki
Loki
shadowsaint485
Loki
Level 126
God Stats
1W - 3L
1,377 SR
Queue Stats
167W - 209L
1,484 Elo+
Solo
Team Averages
Level 111
1,494 SR
1,488 Elo+

VS

Team Averages
Level 143
1,542 SR
1,478 Elo+
Bacchus
Bacchus
Rogue Raider 87
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 288L
1,451 Elo+
Solo
Charybdis
Charybdis
YetiMagic98
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,493 Elo+
Party 1
Zeus
Zeus
jhoncelll
Zeus
Level 213
God Stats
7W - 4L
1,624 SR
Queue Stats
337W - 346L
1,437 Elo+
Solo
Achilles
Achilles
tensotinso
Achilles
Level 148
God Stats
3W - 1L
1,804 SR
Queue Stats
28W - 41L
1,493 Elo+
Party 1
Sol
Sol
xCCOAxMashKunny
Sol
Level 93
God Stats
3W - 3L
1,284 SR
Queue Stats
402W - 401L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Argen2015
Hercules
7
0 / 0 / 1
5,313
664
1,471
1,858
1,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Itsbacktoqt
Camazotz
15
4 / 3 / 2
8,003
1,000
5,487
10,632
7,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
RCG_Raven
Susano
12
2 / 6 / 2
6,920
865
5,055
8,847
3,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
jan019313
Hun Batz
14
5 / 6 / 4
7,619
952
10,543
9,272
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 5 / 2
5,991
749
3,919
7,366
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
7,359
920
4,198
9,918
11,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
YetiMagic98
Charybdis
13
6 / 3 / 7
8,023
1,003
6,733
6,848
2,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
3 / 4 / 7
7,248
906
6,672
5,848
1,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
tensotinso
Achilles
13
5 / 2 / 12
7,975
997
7,747
11,082
14,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
5 / 2 / 14
8,542
1,068
8,651
7,084
2,505
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
11
Kills
20
20
Deaths
12
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
Argen2015
Hercules
0
0
1
0.5
L
Camazotz
Itsbacktoqt
Camazotz
4
3
2
1.67
L
Susano
RCG_Raven
Susano
2
6
2
0.5
W
1
1
13
7.5
W
Charybdis
YetiMagic98
Charybdis
6
3
7
3.17
L
Hun Batz
jan019313
Hun Batz
5
6
4
1.17
W
Zeus
3
4
7
1.63
L
0
5
2
0.2
W
Achilles
tensotinso
Achilles
5
2
12
5.5
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
34,001
37,975
Taken
40,780
18,759
Mitigated
32,906
8,328
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Argen2015
Hercules
1,471
230
0
1,122
1,858
1,157
0
976
882
0
3,146
L
Camazotz
Itsbacktoqt
Camazotz
5,487
694
104
3,282
10,632
7,042
0
4,751
5,881
0
14,062
L
Susano
RCG_Raven
Susano
5,055
87
422
817
8,847
3,974
0
4,903
3,944
0
10,106
W
4,198
170
1,040
5,138
9,918
11,135
69
0
9,918
8,646
0
W
Charybdis
YetiMagic98
Charybdis
6,733
3,438
0
951
6,848
2,461
598
0
6,848
0
19,709
L
Hun Batz
jan019313
Hun Batz
10,543
254
324
1,046
9,272
4,024
0
5,139
4,133
0
17,546
W
Zeus
6,672
144
572
659
5,848
1,835
301
0
5,848
12,930
0
L
3,919
308
529
682
7,366
2,562
0
3,742
3,624
0
11,015
W
Achilles
tensotinso
Achilles
7,747
1,352
302
2,173
11,082
14,970
81
0
11,082
0
11,744
W
8,651
2,318
184
2,665
7,084
2,505
448
0
7,084
18,602
10

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
39,147
52
Minions Killed
86
0
Camps Cleared
0
645,083
Distance Traveled
802,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,313
664
1
0
0
29,376
0
L
Camazotz
8,003
1,000
14
2
0
158,291
0
L
Susano
6,920
865
10
1
0
144,974
0
W
Bacchus
7,359
920
6
1
0
190,790
0
W
Charybdis
8,023
1,003
32
4
0
142,949
0
L
Hun Batz
7,619
952
16
2
0
160,262
0
W
Zeus
7,248
906
9
1
0
136,849
0
L
Loki
5,991
749
11
1
0
152,180
0
W
Achilles
7,975
997
8
1
0
172,204
0
W
Sol
8,542
1,068
31
4
0
159,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role