Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
First-Avenger12
Charybdis
Level 123
God Stats
10W - 11L
1,534 SR
Queue Stats
325W - 332L
1,442 Elo+
Party 1
Vulcan
Vulcan
Fury HexeN
Vulcan
Level 116
God Stats
5W - 2L
1,718 SR
Queue Stats
39W - 44L
1,482 Elo+
Solo
Ne Zha
Ne Zha
TENN_Co
Ne Zha
Level 200
God Stats
132W - 93L
1,646 SR
Queue Stats
826W - 863L
1,529 Elo+
Solo
Zeus
Zeus
jsteven83
Zeus
Level 108
God Stats
80W - 71L
1,484 SR
Queue Stats
299W - 313L
1,447 Elo+
Party 1
Team Averages
Level 140
1,576 SR
1,480 Elo+

VS

Team Averages
Level 54
1,426 SR
1,334 Elo+
Cu Chulainn
Cu Chulainn
BlueGhast
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,328 Elo+
Party 2
Skadi
Skadi
PinkVoid777
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,328 Elo+
Party 2
Awilix
Awilix
Raphaelis12
Awilix
Level 108
God Stats
4W - 6L
1,346 SR
Queue Stats
26W - 54L
1,338 Elo+
Party 2
Chaac
Chaac
TurkinTime
Chaac
Level 27
God Stats
0W - 2L
1,250 SR
Queue Stats
22W - 46L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
profrizzle
Baron Samedi
Level 26
God Stats
2W - 4L
1,532 SR
Queue Stats
28W - 58L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 0 / 6
6,483
1,297
6,126
3,821
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
First-Avenger12
Charybdis
11
2 / 1 / 5
6,163
1,233
3,760
4,017
1,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Fury HexeN
Vulcan
11
3 / 1 / 2
6,154
1,231
3,263
1,398
551
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
TENN_Co
Ne Zha
11
0 / 0 / 7
6,235
1,247
2,838
1,583
1,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zeus
11
6 / 2 / 3
6,970
1,394
6,495
3,089
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

409

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlueGhast
Cu Chulainn
10
3 / 2 / 0
6,310
1,262
2,625
5,292
4,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 1
5,129
1,026
591
2,188
653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
10
1 / 3 / 1
5,655
1,131
3,996
5,393
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
10
0 / 3 / 2
5,615
1,123
2,693
6,360
3,610
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
profrizzle
Baron Samedi
10
0 / 3 / 1
5,450
1,090
2,175
6,001
1,946
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
6
5
L
Cu Chulainn
BlueGhast
Cu Chulainn
3
2
0
1.5
W
Charybdis
First-Avenger12
Charybdis
2
1
5
4.5
W
Vulcan
Fury HexeN
Vulcan
3
1
2
4
L
0
2
1
0.25
L
Awilix
1
3
1
0.5
W
Ne Zha
TENN_Co
Ne Zha
0
0
7
3.5
L
Chaac
0
3
2
0.33
W
Zeus
6
2
3
3.75
L
Baron Samedi
profrizzle
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
12,080
13,908
Taken
25,234
5,785
Mitigated
11,912
667
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,126
858
0
0
3,821
1,818
0
86
3,735
0
12,324
L
Cu Chulainn
BlueGhast
Cu Chulainn
2,625
475
0
787
5,292
4,123
0
1,683
3,455
0
6,728
W
Charybdis
First-Avenger12
Charybdis
3,760
763
0
0
4,017
1,316
0
1,014
2,973
0
12,872
W
Vulcan
Fury HexeN
Vulcan
3,263
331
0
0
1,398
551
0
97
1,301
9,898
0
L
591
0
0
0
2,188
653
0
672
1,426
0
4,142
L
Awilix
3,996
1,689
0
606
5,393
1,580
0
2,042
3,231
0
10,437
W
Ne Zha
TENN_Co
Ne Zha
2,838
456
0
667
1,583
1,144
0
189
1,394
0
7,578
L
Chaac
2,693
560
0
776
6,360
3,610
0
2,909
3,265
0
10,020
W
Zeus
6,495
760
0
0
3,089
956
0
676
2,373
11,249
0
L
Baron Samedi
profrizzle
Baron Samedi
2,175
33
262
541
6,001
1,946
0
1,810
4,099
12,102
43

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
28,159
65
Minions Killed
69
4
Camps Cleared
3
488,831
Distance Traveled
399,835
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,483
1,297
9
2
3
102,779
0
L
Cu Chulainn
6,310
1,262
13
3
1
94,272
0
W
Charybdis
6,163
1,233
14
3
0
89,402
0
W
Vulcan
6,154
1,231
17
3
0
100,363
0
L
Skadi
5,129
1,026
7
1
1
33,252
0
L
Awilix
5,655
1,131
18
4
0
84,808
0
W
Ne Zha
6,235
1,247
7
1
1
105,406
1
L
Chaac
5,615
1,123
6
1
0
93,612
0
W
Zeus
6,970
1,394
18
4
0
90,881
0
L
Baron Samedi
5,450
1,090
25
5
1
93,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role