Player Matchup

Guan Yu
Guan Yu
BordrLineSWORDZ
Guan Yu
Level 154
God Stats
2W - 2L
1,486 SR
Queue Stats
279W - 285L
1,546 Elo+
Party 2
Tyr
Tyr
CHAOS CARLO
Tyr
Level 172
God Stats
2W - 1L
1,629 SR
Queue Stats
131W - 131L
1,535 Elo+
Party 2
Artemis
Artemis
DivinexGoddess
Artemis
Level 171
God Stats
5W - 2L
1,712 SR
Queue Stats
256W - 268L
1,536 Elo+
Party 2
Ares
Ares
K3nt1uus
Ares
Level 163
God Stats
2W - 2L
1,499 SR
Queue Stats
207W - 153L
1,558 Elo+
Party 1
Tiamat
Tiamat
TimBurry
Tiamat
Level 213
God Stats
3W - 5L
1,380 SR
Queue Stats
568W - 501L
1,560 Elo+
Party 1
Team Averages
Level 175
1,541 SR
1,547 Elo+

VS

Team Averages
Level 153
1,638 SR
1,501 Elo+
Anhur
Anhur
 
Anhur
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BlaccSenju
Thor
Level 167
God Stats
6W - 6L
1,574 SR
Queue Stats
942W - 1,007L
1,515 Elo+
Solo
Terra
Terra
BlueEyeBlind
Terra
Level 155
God Stats
3W - 4L
1,603 SR
Queue Stats
808W - 855L
1,561 Elo+
Solo
Neith
Neith
SadLocs
Neith
Level 146
God Stats
0W - 2L
1,629 SR
Queue Stats
22W - 25L
1,483 Elo+
Solo
Vulcan
Vulcan
StoreyedCrib 24
Vulcan
Level 127
God Stats
3W - 1L
1,886 SR
Queue Stats
160W - 186L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,550
1,110
1,435
6,745
2,258
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 5
5,686
1,137
4,510
5,775
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 4
6,038
1,208
6,043
3,068
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
1 / 1 / 5
5,841
1,168
4,602
7,155
4,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
TimBurry
Tiamat
10
2 / 0 / 2
5,892
1,178
1,884
1,105
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
4,883
977
1,599
5,046
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,022
1,004
3,788
3,366
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,283
1,057
2,087
7,199
3,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
SadLocs
Neith
6
0 / 1 / 0
4,367
873
559
1,959
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 2
5,200
1,040
7,752
2,387
909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
6
Kills
2
2
Deaths
6
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
1
1
0
1
L
1
2
0
0.5
W
0
1
4
2
W
1
0
5
3.5
W
2
0
4
4
W
Ares
1
1
5
3.5
L
Neith
SadLocs
Neith
0
1
0
0
L
0
0
2
1
W
Tiamat
TimBurry
Tiamat
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,474
Damage
15,785
23,848
Taken
19,957
11,775
Mitigated
8,887
14,286
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,599
1,125
112
805
5,046
1,790
0
2,256
2,723
0
7,132
L
3,788
0
237
94
3,366
1,700
0
305
2,984
0
8,207
L
2,087
200
4,231
3,510
7,199
3,886
0
2,368
4,725
3,231
0
W
1,435
85
4,859
3,455
6,745
2,258
168
2,813
3,932
0
3,514
W
4,510
212
337
1,519
5,775
3,715
258
3,092
2,683
0
11,228
W
6,043
975
394
640
3,068
945
956
1,166
1,902
0
12,682
W
Ares
4,602
115
1,256
1,500
7,155
4,129
73
2,164
4,991
7,240
749
L
Neith
SadLocs
Neith
559
166
0
310
1,959
602
0
792
1,133
0
1,719
L
7,752
75
0
133
2,387
909
0
550
1,837
14,148
0
W
Tiamat
TimBurry
Tiamat
1,884
289
227
99
1,105
728
136
604
501
10,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
24,755
63
Minions Killed
57
0
Camps Cleared
0
515,358
Distance Traveled
440,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,883
977
15
3
0
91,896
0
L
Thor
5,022
1,004
13
3
0
94,986
0
L
Terra
5,283
1,057
5
1
0
93,177
0
W
Guan Yu
5,550
1,110
3
1
0
120,096
0
W
Tyr
5,686
1,137
7
1
0
110,311
0
W
Artemis
6,038
1,208
22
4
0
86,059
0
W
Ares
5,841
1,168
4
1
0
95,622
0
L
Neith
4,367
873
4
1
0
50,300
0
L
Vulcan
5,200
1,040
20
4
0
110,333
0
W
Tiamat
5,892
1,178
27
5
0
103,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role