Player Matchup

Discordia
Discordia
Diamond IV
 
Discordia
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Dusty11500
Anhur
Diamond IV
Level 148
God Stats
30W - 25L
1,620 SR
Queue Stats
293W - 266L
2,110 MMR
Solo
Cerberus
Cerberus
Platinum II
ItsMonkeyTime
Cerberus
Platinum II
Level 129
God Stats
3W - 6L
1,532 SR
Queue Stats
42W - 32L
2,155 MMR
Solo
Ravana
Ravana
Diamond II
POSTDRAMA
Ravana
Diamond II
Level 160
God Stats
27W - 20L
1,711 SR
Queue Stats
558W - 538L
2,370 MMR
Solo
Bastet
Bastet
Diamond II
camlo
Bastet
Diamond II
Level 203
God Stats
1W - 2L
1,481 SR
Queue Stats
403W - 392L
2,366 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,569 SR
2,100 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,586 SR
2,358 MMR
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Grandmaster
Sages
Set
Grandmaster
Level 174
God Stats
10W - 6L
1,712 SR
Queue Stats
554W - 406L
3,078 MMR
Party 1
Ullr
Ullr
Platinum I
Whakhays
Ullr
Platinum I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
503W - 497L
2,036 MMR
Solo
Odin
Odin
Grandmaster
m4ld
Odin
Grandmaster
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 24L
3,080 MMR
Party 1
Eset
Eset
Diamond III
steriletouch
Eset
Diamond III
Level 108
God Stats
50W - 33L
1,716 SR
Queue Stats
276W - 252L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 0
6,354
578
4,225
5,359
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
3 / 0 / 0
7,535
685
6,016
2,954
914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ItsMonkeyTime
Cerberus
8
0 / 1 / 3
5,456
496
1,716
9,037
4,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
POSTDRAMA
Ravana
10
0 / 4 / 1
5,658
514
2,733
6,678
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
camlo
Bastet
11
0 / 7 / 0
6,180
562
3,830
11,007
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatAresThothCthulhu

VS

Bans
AphroditeCamazotzSusanoXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 3
5,634
512
2,892
10,249
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Set
Sages
Set
15
8 / 0 / 2
9,616
874
6,382
7,949
5,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ullr
11
1 / 2 / 0
6,220
565
4,203
6,223
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
m4ld
Odin
13
3 / 0 / 5
6,955
632
4,243
6,824
3,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
3 / 1 / 1
7,018
638
3,186
4,688
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Sobek
 
Sobek
0
1
3
1.5
L
Anhur
3
0
0
3
L
Cerberus
ItsMonkeyTime
Cerberus
0
1
3
1.5
L
Ravana
POSTDRAMA
Ravana
0
4
1
0.13
W
Set
Sages
Set
8
0
2
9
W
Ullr
1
2
0
0.5
L
Bastet
camlo
Bastet
0
7
0
0
W
Odin
m4ld
Odin
3
0
5
5.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,520
Damage
20,906
35,035
Taken
35,933
11,624
Mitigated
17,624
10,323
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,225
250
0
604
5,359
1,397
0
839
4,440
48,494
0
W
Sobek
 
Sobek
2,892
381
0
3,934
10,249
6,463
0
1,345
8,904
14,047
0
L
Anhur
6,016
4,279
0
1,758
2,954
914
641
303
2,651
0
65,205
L
Cerberus
ItsMonkeyTime
Cerberus
1,716
230
993
2,276
9,037
4,196
0
2,071
6,926
12,827
0
L
Ravana
POSTDRAMA
Ravana
2,733
697
0
2,299
6,678
2,180
0
2,455
4,093
0
36,653
W
Set
Sages
Set
6,382
2,646
0
3,722
7,949
5,003
0
292
7,657
705
77,296
W
Ullr
4,203
1,673
0
514
6,223
1,444
0
989
5,234
0
46,279
L
Bastet
camlo
Bastet
3,830
1,151
0
2,393
11,007
2,937
0
356
10,651
0
42,671
W
Odin
m4ld
Odin
4,243
1,074
0
608
6,824
3,441
0
1,257
5,567
0
60,201
W
3,186
293
0
1,041
4,688
1,273
0
2,149
2,539
49,545
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
35,443
416
Minions Killed
468
0
Camps Cleared
0
1,153,508
Distance Traveled
1,229,594
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,354
578
98
9
0
221,383
2
W
Sobek
5,634
512
20
2
0
246,855
4
L
Anhur
7,535
685
123
11
0
215,139
3
L
Cerberus
5,456
496
20
2
0
209,566
5
L
Ravana
5,658
514
86
8
0
268,296
1
W
Set
9,616
874
154
14
0
243,879
0
W
Ullr
6,220
565
89
8
0
211,251
0
L
Bastet
6,180
562
89
8
0
239,124
4
W
Odin
6,955
632
103
9
0
287,846
1
W
Eset
7,018
638
102
9
0
239,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role