Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Aktiviz
Ix Chel
Level 140
God Stats
1W - 2L
1,162 SR
Queue Stats
190W - 180L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Amish satan7473
Danzaburou
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,180 Elo+
Solo
Thor
Thor
CaramelSwish
Thor
Level 169
God Stats
23W - 28L
1,609 SR
Queue Stats
98W - 90L
1,592 Elo+
Solo
Ratatoskr
Ratatoskr
CharTheRedComet
Ratatoskr
Level 157
God Stats
2W - 5L
1,466 SR
Queue Stats
163W - 151L
1,556 Elo+
Solo
Team Averages
Level 128
1,448 SR
1,471 Elo+

VS

Team Averages
Level 135
1,564 SR
1,510 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
HkMarkMx
Hun Batz
Level 85
God Stats
14W - 15L
1,520 SR
Queue Stats
111W - 104L
1,470 Elo+
Solo
Surtr
Surtr
InfaredZero
Surtr
Level 161
God Stats
23W - 22L
1,576 SR
Queue Stats
168W - 124L
1,658 Elo+
Party 2
Raijin
Raijin
WhoseverPower2
Raijin
Level 132
God Stats
0W - 2L
1,611 SR
Queue Stats
24W - 32L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
beanjean14
Sylvanus
Level 146
God Stats
2W - 3L
1,612 SR
Queue Stats
62W - 84L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 5
5,314
1,063
4,087
4,287
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
Aktiviz
Ix Chel
10
1 / 0 / 8
5,464
1,093
5,017
2,734
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Amish satan7473
Danzaburou
10
0 / 0 / 3
5,001
1,000
1,946
1,861
568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
6 / 0 / 5
6,374
1,275
6,758
2,999
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
CharTheRedComet
Ratatoskr
10
5 / 1 / 5
6,052
1,210
4,454
5,151
2,193
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 0
5,154
1,031
2,477
5,034
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
HkMarkMx
Hun Batz
8
0 / 1 / 0
4,619
924
432
1,700
578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
5,221
1,044
3,167
5,781
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 5 / 1
5,050
1,010
2,567
5,936
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
beanjean14
Sylvanus
9
0 / 4 / 0
5,016
1,003
2,576
7,688
4,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
L
Medusa
 
Medusa
1
3
0
0.33
W
Ix Chel
Aktiviz
Ix Chel
1
0
8
5
W
Danzaburou
Amish satan7473
Danzaburou
0
0
3
1.5
W
6
0
5
8.5
W
Ratatoskr
CharTheRedComet
Ratatoskr
5
1
5
7.5
L
Hun Batz
HkMarkMx
Hun Batz
0
1
0
0
L
0
0
0
0
L
0
5
1
0.1
L
Sylvanus
beanjean14
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
11,219
17,032
Taken
26,139
8,993
Mitigated
10,172
4,564
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,087
1,117
0
604
4,287
4,528
58
1,098
3,161
8,775
2,681
L
Medusa
 
Medusa
2,477
547
0
517
5,034
1,420
0
1,760
2,951
0
9,447
W
Ix Chel
Aktiviz
Ix Chel
5,017
620
525
567
2,734
689
33
1,054
1,620
13,592
0
W
Danzaburou
Amish satan7473
Danzaburou
1,946
370
0
410
1,861
568
0
34
1,827
0
10,988
W
6,758
1,512
0
450
2,999
1,015
0
1,007
1,902
0
20,045
W
Ratatoskr
CharTheRedComet
Ratatoskr
4,454
1,063
0
2,008
5,151
2,193
0
1,485
3,370
0
11,094
L
Hun Batz
HkMarkMx
Hun Batz
432
0
0
250
1,700
578
0
401
1,177
0
3,677
L
3,167
1,139
0
990
5,781
2,563
0
1,844
3,681
664
15,608
L
2,567
483
0
670
5,936
1,596
0
2,087
3,489
9,499
368
L
Sylvanus
beanjean14
Sylvanus
2,576
656
1,127
1,518
7,688
4,015
0
1,632
5,732
6,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
25,060
130
Minions Killed
103
0
Camps Cleared
0
603,130
Distance Traveled
459,801
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,314
1,063
21
4
0
117,693
0
L
Medusa
5,154
1,031
22
4
0
115,552
0
W
Ix Chel
5,464
1,093
29
6
0
122,262
0
W
Danzaburou
5,001
1,000
24
5
0
109,614
0
W
Thor
6,374
1,275
39
8
0
117,079
0
W
Ratatoskr
6,052
1,210
17
3
0
136,482
0
L
Hun Batz
4,619
924
8
2
0
43,813
0
L
Surtr
5,221
1,044
39
8
0
118,600
0
L
Raijin
5,050
1,010
25
5
0
92,896
0
L
Sylvanus
5,016
1,003
9
2
0
88,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role