Player Matchup

Awilix
Awilix
 
Awilix
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Notable99
Horus
Level 108
God Stats
6W - 5L
1,598 SR
Queue Stats
170W - 163L
1,513 Elo+
Solo
Anhur
Anhur
PapiQuay
Anhur
Level 158
God Stats
27W - 32L
1,540 SR
Queue Stats
188W - 212L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
ShammooShaman
Baron Samedi
Level 121
God Stats
17W - 14L
1,650 SR
Queue Stats
389W - 363L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Xpgoodfella
Sylvanus
Level 127
God Stats
18W - 14L
1,564 SR
Queue Stats
220W - 219L
1,446 Elo+
Solo
Team Averages
Level 146
1,570 SR
1,484 Elo+

VS

Team Averages
Level 203
1,474 SR
1,547 Elo+
Mulan
Mulan
Alaintlaa
Mulan
Level 179
God Stats
1W - 5L
1,333 SR
Queue Stats
109W - 91L
1,543 Elo+
Party 1
Izanami
Izanami
Buttologist-
Izanami
Level 170
God Stats
4W - 8L
1,201 SR
Queue Stats
213W - 215L
1,532 Elo+
Solo
Bacchus
Bacchus
Crazyboy Aztek
Bacchus
Level 315
God Stats
44W - 38L
1,632 SR
Queue Stats
504W - 457L
1,607 Elo+
Solo
Nu Wa
Nu Wa
NiKo Parrandero
Nu Wa
Level 158
God Stats
2W - 1L
1,716 SR
Queue Stats
109W - 91L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
Stenchell
Jormungandr
Level 193
God Stats
4W - 7L
1,487 SR
Queue Stats
25W - 29L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
10 / 1 / 6
10,125
633
11,495
10,788
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
Notable99
Horus
12
0 / 2 / 14
7,969
498
5,726
14,746
11,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
PapiQuay
Anhur
16
7 / 0 / 5
9,864
617
13,274
9,919
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ShammooShaman
Baron Samedi
14
2 / 4 / 2
8,002
500
8,366
9,213
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Xpgoodfella
Sylvanus
14
0 / 1 / 4
8,263
516
4,860
12,030
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alaintlaa
Mulan
14
1 / 4 / 1
8,813
551
7,385
13,178
8,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Buttologist-
Izanami
14
2 / 5 / 0
8,014
501
5,328
11,174
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 3
6,867
429
7,479
14,163
12,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 5
8,144
509
8,661
8,644
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Stenchell
Jormungandr
16
4 / 2 / 3
9,018
564
9,878
13,763
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
8
8
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
6
13
L
Mulan
Alaintlaa
Mulan
1
4
1
0.38
L
Izanami
Buttologist-
Izanami
2
5
0
0.4
L
0
5
3
0.3
L
1
3
5
1.17
W
Horus
Notable99
Horus
0
2
14
3.5
W
Anhur
PapiQuay
Anhur
7
0
5
9.5
W
Baron Samedi
ShammooShaman
Baron Samedi
2
4
2
0.75
L
Jormungandr
Stenchell
Jormungandr
4
2
3
2.75
W
Sylvanus
Xpgoodfella
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,721
Damage
38,731
56,696
Taken
60,922
30,797
Mitigated
31,090
22,906
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,495
5,710
0
1,955
10,788
3,959
0
5,275
5,513
0
87,579
L
Mulan
Alaintlaa
Mulan
7,385
1,059
0
3,823
13,178
8,399
0
3,748
9,404
0
62,135
L
Izanami
Buttologist-
Izanami
5,328
3,670
0
2,679
11,174
2,620
208
1,329
9,798
0
65,622
L
7,479
465
0
2,304
14,163
12,349
0
1,412
12,675
25,408
0
L
8,661
3,485
0
841
8,644
2,144
8
4,388
4,142
47,509
0
W
Horus
Notable99
Horus
5,726
2,001
820
3,991
14,746
11,124
0
8,953
5,793
0
22,460
W
Anhur
PapiQuay
Anhur
13,274
9,592
0
6,295
9,919
3,509
859
4,742
5,177
0
81,450
W
Baron Samedi
ShammooShaman
Baron Samedi
8,366
468
204
2,184
9,213
4,140
0
6,298
2,915
62,458
1,346
L
Jormungandr
Stenchell
Jormungandr
9,878
1,748
0
4,702
13,763
5,578
24
1,268
12,465
85,399
1,235
W
Sylvanus
Xpgoodfella
Sylvanus
4,860
1,362
405
7,052
12,030
8,065
581
1,419
10,611
44,101
10,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
40,856
498
Minions Killed
497
0
Camps Cleared
0
1,574,009
Distance Traveled
1,515,548
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,125
633
114
7
0
386,654
0
L
Mulan
8,813
551
113
7
0
289,196
6
L
Izanami
8,014
501
122
8
0
279,573
0
L
Bacchus
6,867
429
32
2
0
297,863
0
L
Nu Wa
8,144
509
78
5
0
293,967
2
W
Horus
7,969
498
20
1
0
323,893
2
W
Anhur
9,864
617
138
9
0
278,338
0
W
Baron Samedi
8,002
500
116
7
0
318,983
5
L
Jormungandr
9,018
564
152
10
0
354,949
2
W
Sylvanus
8,263
516
110
7
0
266,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role