Player Matchup

Mulan
Mulan
Buttologist-
Mulan
Level 170
God Stats
13W - 3L
1,610 SR
Queue Stats
213W - 215L
1,522 Elo+
Solo
Charybdis
Charybdis
Jiri Karel 05
Charybdis
Level 129
God Stats
16W - 26L
1,416 SR
Queue Stats
162W - 168L
1,463 Elo+
Solo
Da Ji
Da Ji
Shadowjuggler44
Da Ji
Level 89
God Stats
1W - 1L
1,386 SR
Queue Stats
127W - 128L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
ShammooShaman
Baron Samedi
Level 121
God Stats
17W - 14L
1,643 SR
Queue Stats
389W - 363L
1,522 Elo+
Solo
Jormungandr
Jormungandr
ninjasasinn
Jormungandr
Level 158
God Stats
160W - 137L
1,632 SR
Queue Stats
240W - 236L
1,480 Elo+
Solo
Team Averages
Level 133
1,537 SR
1,497 Elo+

VS

Team Averages
Level 115
1,342 SR
1,496 Elo+
Sol
Sol
Alaintlaa
Sol
Level 179
God Stats
3W - 2L
1,560 SR
Queue Stats
109W - 91L
1,556 Elo+
Party 1
Nike
Nike
NiKo Parrandero
Nike
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 91L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
Notable99
Ao Kuang
Level 108
God Stats
0W - 2L
1,376 SR
Queue Stats
170W - 163L
1,525 Elo+
Solo
Horus
Horus
OrionMortuis
Horus
Level 66
God Stats
0W - 2L
1,293 SR
Queue Stats
22W - 28L
1,435 Elo+
Solo
Charybdis
Charybdis
newplayer18236
Charybdis
Level 66
God Stats
0W - 10L
982 SR
Queue Stats
249W - 266L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,874
716
7,214
8,425
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Jiri Karel 05
Charybdis
9
0 / 4 / 1
5,132
467
6,303
7,295
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,360
578
5,148
7,413
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
ShammooShaman
Baron Samedi
12
4 / 1 / 2
7,043
640
5,130
5,371
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
ninjasasinn
Jormungandr
10
0 / 1 / 0
6,181
562
3,389
11,293
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,108
646
11,525
8,913
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 4 / 0
5,612
510
4,122
9,118
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Notable99
Ao Kuang
10
0 / 3 / 2
5,526
502
3,980
9,236
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 3
5,864
533
2,648
10,373
7,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
newplayer18236
Charybdis
6
0 / 3 / 0
4,496
409
1,780
5,248
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
10
Kills
8
8
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
0
1
6.5
W
4
1
0
4
W
Charybdis
Jiri Karel 05
Charybdis
0
4
1
0.13
L
1
4
0
0.25
L
Ao Kuang
Notable99
Ao Kuang
0
3
2
0.33
L
1
1
3
2.5
W
2
1
3
3.5
W
Baron Samedi
ShammooShaman
Baron Samedi
4
1
2
5
L
Charybdis
newplayer18236
Charybdis
0
3
0
0
W
Jormungandr
ninjasasinn
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
24,055
39,797
Taken
42,888
16,489
Mitigated
18,934
11,990
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,525
5,948
0
5,601
8,913
2,402
151
1,641
7,249
55,508
0
W
7,214
802
0
2,869
8,425
4,220
645
3,163
5,262
0
59,848
W
Charybdis
Jiri Karel 05
Charybdis
6,303
2,696
0
2,310
7,295
1,972
88
3,545
3,750
0
29,730
L
4,122
107
0
400
9,118
5,027
0
3,643
5,400
0
36,105
L
Ao Kuang
Notable99
Ao Kuang
3,980
1,064
0
3,761
9,236
2,531
0
1,020
8,200
37,552
0
L
2,648
1,903
1,664
6,000
10,373
7,859
0
2,101
8,272
0
12,106
W
5,148
881
0
1,057
7,413
2,609
0
2,785
4,628
0
37,156
W
Baron Samedi
ShammooShaman
Baron Samedi
5,130
158
169
1,968
5,371
2,488
0
702
4,669
42,503
0
L
Charybdis
newplayer18236
Charybdis
1,780
1,125
0
2,228
5,248
1,115
0
0
5,248
0
16,079
W
Jormungandr
ninjasasinn
Jormungandr
3,389
776
0
3,617
11,293
5,200
513
5,310
5,983
35,674
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
28,606
333
Minions Killed
277
0
Camps Cleared
0
1,087,637
Distance Traveled
1,009,061
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,108
646
86
8
0
201,830
0
W
Mulan
7,874
716
97
9
0
209,180
0
W
Charybdis
5,132
467
53
5
0
191,385
0
L
Nike
5,612
510
64
6
0
237,429
0
L
Ao Kuang
5,526
502
77
7
0
248,205
0
L
Horus
5,864
533
15
1
0
230,244
1
W
Da Ji
6,360
578
69
6
0
261,341
1
W
Baron Samedi
7,043
640
68
6
0
232,399
3
L
Charybdis
4,496
409
35
3
0
91,353
0
W
Jormungandr
6,181
562
46
4
0
193,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role