Player Matchup

Merlin
Merlin
LucidAxiom
Merlin
Level 89
God Stats
0W - 5L
1,237 SR
Queue Stats
205W - 195L
1,402 Elo+
Party 2
Discordia
Discordia
Stansh02
Discordia
Level 28
God Stats
5W - 6L
1,457 SR
Queue Stats
32W - 33L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
juice_pods
Kukulkan
Level 95
God Stats
34W - 36L
1,492 SR
Queue Stats
200W - 221L
1,434 Elo+
Solo
Team Averages
Level 71
1,395 SR
1,420 Elo+

VS

Team Averages
Level 109
1,600 SR
1,501 Elo+
Baron Samedi
Baron Samedi
EsG Comb4an
Baron Samedi
Level 76
God Stats
2W - 4L
1,532 SR
Queue Stats
39W - 44L
1,475 Elo+
Party 1
Hercules
Hercules
GMG click
Hercules
Level 104
God Stats
1W - 1L
1,721 SR
Queue Stats
39W - 44L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
IamTripZ
Xing Tian
Level 148
God Stats
3W - 0L
1,547 SR
Queue Stats
61W - 29L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LucidAxiom
Merlin
16
1 / 5 / 1
10,164
726
9,082
8,063
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Stansh02
Discordia
18
1 / 2 / 0
10,395
743
5,490
6,641
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
juice_pods
Kukulkan
13
0 / 6 / 1
8,972
641
8,856
9,911
3,144
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EsG Comb4an
Baron Samedi
20
7 / 1 / 4
12,713
908
9,697
10,414
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
GMG click
Hercules
19
6 / 0 / 5
11,445
818
7,856
15,203
18,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Xing Tian
IamTripZ
Xing Tian
14
0 / 1 / 9
9,654
690
4,981
11,819
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
13
13
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EsG Comb4an
Baron Samedi
7
1
4
9
W
Hercules
GMG click
Hercules
6
0
5
8.5
W
Xing Tian
IamTripZ
Xing Tian
0
1
9
4.5
L
Merlin
LucidAxiom
Merlin
1
5
1
0.3
L
Discordia
Stansh02
Discordia
1
2
0
0.5
L
Kukulkan
juice_pods
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
22,534
24,615
Taken
37,436
8,227
Mitigated
33,567
3,114
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EsG Comb4an
Baron Samedi
9,697
750
316
2,447
10,414
5,007
0
8,353
2,061
61,308
782
W
Hercules
GMG click
Hercules
7,856
2,201
0
5,450
15,203
18,342
0
10,214
4,989
0
37,303
W
Xing Tian
IamTripZ
Xing Tian
4,981
130
0
392
11,819
10,218
13
4,434
7,385
16,265
0
L
Merlin
LucidAxiom
Merlin
9,082
647
0
140
8,063
2,033
120
4,430
3,298
31,692
1,223
L
Discordia
Stansh02
Discordia
5,490
188
0
1,482
6,641
3,050
36
3,711
2,625
37,878
0
L
Kukulkan
juice_pods
Kukulkan
8,856
995
310
1,182
9,911
3,144
305
5,453
4,019
23,624
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
33,812
159
Minions Killed
180
0
Camps Cleared
0
722,013
Distance Traveled
734,057
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,713
908
115
8
0
240,486
0
W
Hercules
11,445
818
46
3
0
272,977
0
W
Xing Tian
9,654
690
19
1
0
220,594
0
L
Merlin
10,164
726
51
4
0
225,866
2
L
Discordia
10,395
743
69
5
0
284,353
0
L
Kukulkan
8,972
641
39
3
0
211,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role