Player Matchup

Mulan
Mulan
CSM_elpeyarson
Mulan
Level 49
God Stats
12W - 8L
1,659 SR
Queue Stats
86W - 122L
1,404 Elo+
Party 2
Tyr
Tyr
Coquero19
Tyr
Level 68
God Stats
4W - 6L
1,366 SR
Queue Stats
188W - 195L
1,451 Elo+
Party 2
Medusa
Medusa
Cxlub
Medusa
Level 69
God Stats
9W - 9L
1,500 SR
Queue Stats
245W - 274L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
GivenOcean27917
Cthulhu
Level 89
God Stats
7W - 6L
1,491 SR
Queue Stats
373W - 380L
1,421 Elo+
Party 1
Scylla
Scylla
Sebaskrrt
Scylla
Level 62
God Stats
5W - 4L
1,633 SR
Queue Stats
142W - 141L
1,493 Elo+
Party 2
Team Averages
Level 67
1,530 SR
1,439 Elo+

VS

Team Averages
Level 116
1,599 SR
1,454 Elo+
Guan Yu
Guan Yu
BloodyThebes
Guan Yu
Level 142
God Stats
41W - 25L
1,645 SR
Queue Stats
335W - 324L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HORRIBELSNIPER
Ah Muzen Cab
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
214W - 198L
1,434 Elo+
Solo
Ymir
Ymir
RedStraight
Ymir
Level 119
God Stats
2W - 0L
1,765 SR
Queue Stats
507W - 512L
1,471 Elo+
Solo
Eset
Eset
ammalone35
Eset
Level 97
God Stats
27W - 20L
1,553 SR
Queue Stats
406W - 369L
1,425 Elo+
Solo
Camazotz
Camazotz
qivta
Camazotz
Level 118
God Stats
1W - 0L
1,530 SR
Queue Stats
163W - 164L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,329
489
5,771
13,417
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
6,850
457
4,193
11,201
7,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Cxlub
Medusa
11
2 / 4 / 7
7,006
467
8,844
12,313
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 2 / 4
8,139
543
12,668
15,469
12,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Sebaskrrt
Scylla
13
0 / 6 / 2
7,005
467
4,523
8,185
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodyThebes
Guan Yu
16
3 / 0 / 5
9,540
636
7,615
8,896
8,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
HORRIBELSNIPER
Ah Muzen Cab
11
1 / 3 / 2
7,189
479
8,113
8,694
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 6 / 7
6,964
464
6,452
17,289
13,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 1 / 2
9,228
615
9,823
7,947
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
qivta
Camazotz
15
8 / 1 / 6
8,753
584
9,006
10,302
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
20
21
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BloodyThebes
Guan Yu
3
0
5
5.5
L
2
7
1
0.36
L
1
2
0
0.5
L
Medusa
Cxlub
Medusa
2
4
7
1.38
L
5
2
4
3.5
W
Ah Muzen Cab
HORRIBELSNIPER
Ah Muzen Cab
1
3
2
0.67
W
0
6
7
0.58
L
Scylla
Sebaskrrt
Scylla
0
6
2
0.17
W
8
1
2
9
W
Camazotz
qivta
Camazotz
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,999
Damage
41,009
60,585
Taken
53,128
30,031
Mitigated
32,852
16,804
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BloodyThebes
Guan Yu
7,615
437
528
4,172
8,896
8,677
312
1,139
7,757
0
66,929
L
5,771
1,231
0
3,636
13,417
4,372
74
2,845
10,392
0
38,658
L
4,193
332
0
3,200
11,201
7,681
0
1,253
9,854
824
38,968
L
Medusa
Cxlub
Medusa
8,844
4,397
0
4,415
12,313
3,988
639
3,135
9,134
0
41,406
L
12,668
1,233
270
4,738
15,469
12,181
0
4,281
11,154
28,085
2,958
W
Ah Muzen Cab
HORRIBELSNIPER
Ah Muzen Cab
8,113
2,043
0
862
8,694
2,802
174
4,009
4,685
0
47,426
W
6,452
1,063
0
2,581
17,289
13,909
120
6,368
10,921
22,968
1,085
L
Scylla
Sebaskrrt
Scylla
4,523
138
0
545
8,185
1,809
22
3,982
3,811
42,331
793
W
9,823
669
0
2,864
7,947
2,632
634
3,476
4,471
51,277
625
W
Camazotz
qivta
Camazotz
9,006
2,401
0
4,443
10,302
4,832
21
1,637
8,665
0
58,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
41,674
334
Minions Killed
409
0
Camps Cleared
0
1,487,160
Distance Traveled
1,546,608
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,540
636
110
7
0
323,687
0
L
Mulan
7,329
489
53
4
0
310,781
0
L
Tyr
6,850
457
66
4
0
304,055
4
L
Medusa
7,006
467
70
5
0
288,646
0
L
Cthulhu
8,139
543
60
4
0
303,686
2
W
Ah Muzen Cab
7,189
479
64
4
0
294,176
0
W
Ymir
6,964
464
33
2
0
287,692
0
L
Scylla
7,005
467
85
6
0
279,992
0
W
Eset
9,228
615
113
8
0
278,041
0
W
Camazotz
8,753
584
89
6
0
363,012
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role