Player Matchup

Hun Batz
Hun Batz
Silver IV
BradleySnooperTV
Hun Batz
Silver IV
Level 91
God Stats
2W - 1L
1,413 SR
Queue Stats
4W - 9L
1,432 MMR
Party 1
Vulcan
Vulcan
Gold II
NastyDaHooligan
Vulcan
Gold II
Level 183
God Stats
5W - 13L
1,440 SR
Queue Stats
495W - 532L
1,609 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
ZBow-
Jormungandr
Bronze IV
Level 127
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 8L
1,268 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,520 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,650 SR
1,417 MMR
Skadi
Skadi
Silver III
JunierRVC0701
Skadi
Silver III
Level 90
God Stats
4W - 1L
1,576 SR
Queue Stats
9W - 12L
1,472 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
StraightInsMaul
Xing Tian
Silver IV
Level 109
God Stats
2W - 1L
1,760 SR
Queue Stats
10W - 20L
1,307 MMR
Solo
Ra
Ra
Silver III
courtney2049
Ra
Silver III
Level 105
God Stats
5W - 1L
1,615 SR
Queue Stats
9W - 13L
1,472 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,386
699
5,092
12,230
5,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 0
8,532
711
8,889
4,861
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
ZBow-
Jormungandr
12
0 / 7 / 0
7,559
630
5,535
12,076
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesCthulhuSerqetThothKuzenbo

VS

Bans
HerculesBacchusZeusOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
10,464
872
10,278
9,885
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
StraightInsMaul
Xing Tian
16
5 / 1 / 9
10,471
873
5,365
12,909
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 0 / 8
11,311
943
9,782
6,867
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
16
16
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
4
0
10
9
L
1
1
0
1
W
Xing Tian
StraightInsMaul
Xing Tian
5
1
9
9.5
L
Jormungandr
ZBow-
Jormungandr
0
7
0
0
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
25,425
29,167
Taken
29,661
15,817
Mitigated
19,625
2,457
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
485
82
1,648
12,230
5,131
0
5,295
6,562
0
29,837
W
10,278
3,175
0
2,580
9,885
3,572
2,510
4,807
4,653
0
53,429
L
8,889
51
0
0
4,861
1,471
0
2,235
2,524
29,923
1,196
W
Xing Tian
StraightInsMaul
Xing Tian
5,365
274
0
2,758
12,909
13,109
224
5,169
7,184
17,418
982
L
Jormungandr
ZBow-
Jormungandr
5,535
261
0
727
12,076
9,215
0
6,402
5,019
12,507
421
W
9,782
745
1,668
3,875
6,867
2,944
952
2,978
3,583
55,206
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
32,246
115
Minions Killed
205
0
Camps Cleared
0
530,398
Distance Traveled
691,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,386
699
38
3
0
190,233
0
W
Skadi
10,464
872
74
6
0
217,326
0
L
Vulcan
8,532
711
63
5
0
204,937
0
W
Xing Tian
10,471
873
28
2
0
234,058
0
L
Jormungandr
7,559
630
14
1
0
135,228
0
W
Ra
11,311
943
103
9
0
239,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role