Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ItsNaani
Discordia
Level 164
God Stats
50W - 63L
1,504 SR
Queue Stats
118W - 141L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
Trinity411
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,663 Elo+
Party 3
Janus
Janus
Znx-Shy
Janus
Level 57
God Stats
2W - 2L
1,370 SR
Queue Stats
177W - 167L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
fatherdougg
Ne Zha
Level 103
God Stats
7W - 2L
1,746 SR
Queue Stats
371W - 213L
1,662 Elo+
Party 3
Team Averages
Level 98
1,524 SR
1,548 Elo+

VS

Team Averages
Level 116
1,554 SR
1,505 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KeyworkSentry
Cerberus
Level 149
God Stats
4W - 2L
1,719 SR
Queue Stats
253W - 276L
1,466 Elo+
Party 2
Artemis
Artemis
NoKamala4684
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,567 Elo+
Solo
Chaac
Chaac
Possum__Princess
Chaac
Level 154
God Stats
40W - 38L
1,552 SR
Queue Stats
246W - 267L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 2
5,534
1,107
1,034
4,267
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
ItsNaani
Discordia
11
0 / 0 / 2
5,684
1,137
3,697
2,372
766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Trinity411
Jing Wei
9
0 / 0 / 1
5,100
1,020
1,107
3,784
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Znx-Shy
Janus
10
0 / 0 / 1
5,215
1,043
1,209
2,608
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
11
2 / 0 / 0
5,815
1,163
3,919
4,427
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 0
5,416
1,083
2,512
3,549
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
 
Fenrir
6
0 / 0 / 0
3,132
626
0
0
0
Cerberus
KeyworkSentry
Cerberus
9
1 / 0 / 0
5,234
1,047
2,539
5,316
3,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
NoKamala4684
Artemis
7
0 / 0 / 0
4,632
926
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 2
5,333
1,067
5,646
5,468
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
2
Kills
2
2
Deaths
2
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
2
0.5
L
Agni
 
Agni
1
1
0
1
L
Fenrir
 
Fenrir
0
0
0
0
W
Discordia
ItsNaani
Discordia
0
0
2
1
L
Cerberus
KeyworkSentry
Cerberus
1
0
0
1
L
Artemis
NoKamala4684
Artemis
0
0
0
0
L
0
1
2
1
W
Jing Wei
Trinity411
Jing Wei
0
0
1
0.5
W
Janus
Znx-Shy
Janus
0
0
1
0.5
W
Ne Zha
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,966
Damage
10,697
17,458
Taken
14,333
7,073
Mitigated
8,004
2,099
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,034
27
0
541
4,267
3,238
132
1,232
3,035
4,405
1,400
L
Agni
 
Agni
2,512
104
0
750
3,549
1,010
0
1,243
2,266
13,777
0
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
ItsNaani
Discordia
3,697
98
0
170
2,372
766
287
1,030
1,342
17,556
0
L
Cerberus
KeyworkSentry
Cerberus
2,539
40
0
918
5,316
3,885
0
2,338
2,895
6,739
0
L
Artemis
NoKamala4684
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
5,646
174
0
2,246
5,468
3,109
0
1,619
3,773
0
14,946
W
Jing Wei
Trinity411
Jing Wei
1,107
758
0
242
3,784
1,040
105
715
3,069
0
5,297
W
Janus
Znx-Shy
Janus
1,209
0
0
246
2,608
753
93
509
2,099
8,224
0
W
Ne Zha
3,919
696
0
900
4,427
1,276
610
1,565
2,862
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,348
Gold Earned
23,747
113
Minions Killed
67
0
Camps Cleared
0
622,324
Distance Traveled
384,985
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,534
1,107
2
0
0
123,362
0
L
Agni
5,416
1,083
28
6
0
119,029
0
L
Fenrir
3,132
626
0
0
0
0
0
W
Discordia
5,684
1,137
43
9
0
111,569
0
L
Cerberus
5,234
1,047
13
3
0
128,631
0
L
Artemis
4,632
926
0
0
0
6,187
0
L
Chaac
5,333
1,067
26
5
0
131,138
4
W
Jing Wei
5,100
1,020
17
3
0
129,423
0
W
Janus
5,215
1,043
28
6
0
126,085
0
W
Ne Zha
5,815
1,163
23
5
0
131,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role