Player Matchup

Chaac
Chaac
Gold II
ABC188
Chaac
Gold II
Level 105
God Stats
31W - 31L
1,516 SR
Queue Stats
496W - 513L
1,603 MMR
Solo
Mulan
Mulan
Platinum IV
BlueRazer
Mulan
Platinum IV
Level 46
God Stats
1W - 2L
1,575 SR
Queue Stats
33W - 17L
2,075 MMR
Solo
Cernunnos
Cernunnos
Gold I
MNV_NX
Cernunnos
Gold I
Level 144
God Stats
0W - 1L
1,099 SR
Queue Stats
237W - 231L
1,611 MMR
Solo
Vulcan
Vulcan
Diamond III
Resurkz
Vulcan
Diamond III
Level 86
God Stats
2W - 1L
1,888 SR
Queue Stats
293W - 270L
2,075 MMR
Solo
Bakasura
Bakasura
Diamond V
thunder5
Bakasura
Diamond V
Level 147
God Stats
2W - 2L
1,800 SR
Queue Stats
208W - 192L
2,125 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,576 SR
1,898 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,502 SR
1,756 MMR
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
PommesPanzer-227
Thoth
Platinum I
Level 126
God Stats
2W - 3L
1,360 SR
Queue Stats
200W - 189L
1,970 MMR
Solo
Guan Yu
Guan Yu
Gold I
changxianzhe
Guan Yu
Gold I
Level 200
God Stats
26W - 37L
1,449 SR
Queue Stats
579W - 586L
1,589 MMR
Solo
Aphrodite
Aphrodite
Platinum II
cyjlorenzo
Aphrodite
Platinum II
Level 129
God Stats
13W - 4L
1,721 SR
Queue Stats
325W - 316L
1,977 MMR
Solo
Chiron
Chiron
Platinum V
reбer
Chiron
Platinum V
Level 275
God Stats
17W - 20L
1,482 SR
Queue Stats
629W - 633L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ABC188
Chaac
10
0 / 2 / 1
6,143
410
2,367
5,791
3,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mulan
BlueRazer
Mulan
13
0 / 5 / 3
8,138
543
11,234
15,704
8,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
MNV_NX
Cernunnos
15
0 / 2 / 2
7,826
522
6,764
9,521
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Resurkz
Vulcan
15
2 / 3 / 2
8,691
579
7,836
6,780
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
thunder5
Bakasura
15
7 / 4 / 1
8,487
566
9,172
15,167
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiAgniKumbhakarnaThor

VS

Bans
OdinBacchusArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
10 / 1 / 3
9,624
642
9,449
15,028
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 2
8,751
583
4,526
6,804
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
changxianzhe
Guan Yu
14
4 / 3 / 1
8,749
583
10,862
16,745
18,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
cyjlorenzo
Aphrodite
13
0 / 2 / 7
7,614
508
2,774
10,440
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
reбer
Chiron
15
0 / 2 / 0
7,587
506
2,910
8,557
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
16
16
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
1
3
11.5
L
Chaac
ABC188
Chaac
0
2
1
0.25
L
Mulan
BlueRazer
Mulan
0
5
3
0.3
L
Cernunnos
MNV_NX
Cernunnos
0
2
2
0.5
W
2
1
2
3
L
Vulcan
Resurkz
Vulcan
2
3
2
1
W
Guan Yu
changxianzhe
Guan Yu
4
3
1
1.5
W
Aphrodite
cyjlorenzo
Aphrodite
0
2
7
1.75
W
Chiron
reбer
Chiron
0
2
0
0
L
Bakasura
thunder5
Bakasura
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
30,521
52,963
Taken
57,574
23,551
Mitigated
34,537
16,370
Healing
22,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,449
1,489
0
8,617
15,028
5,053
0
2,633
11,174
0
76,864
L
Chaac
ABC188
Chaac
2,367
0
0
1,428
5,791
3,877
0
1,091
4,660
7,952
18,708
L
Mulan
BlueRazer
Mulan
11,234
1,638
0
3,666
15,704
8,842
0
1,496
14,208
928
59,258
L
Cernunnos
MNV_NX
Cernunnos
6,764
2,586
0
4,053
9,521
3,247
701
1,383
8,090
0
68,764
W
4,526
238
63
1,450
6,804
1,474
491
2,754
3,676
61,470
1,001
L
Vulcan
Resurkz
Vulcan
7,836
303
0
1,346
6,780
2,040
0
2,363
4,117
68,872
1,846
W
Guan Yu
changxianzhe
Guan Yu
10,862
1,803
40
3,949
16,745
18,516
0
718
15,776
3,950
59,733
W
Aphrodite
cyjlorenzo
Aphrodite
2,774
440
1,783
4,493
10,440
6,729
56
1,900
6,992
19,497
0
W
Chiron
reбer
Chiron
2,910
336
227
2,337
8,557
2,765
0
174
8,103
0
67,065
L
Bakasura
thunder5
Bakasura
9,172
4,685
0
5,877
15,167
5,545
0
1,725
13,362
0
52,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
42,325
509
Minions Killed
517
0
Camps Cleared
0
1,503,821
Distance Traveled
1,543,474
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,624
642
117
8
0
395,146
2
L
Chaac
6,143
410
39
3
0
293,831
0
L
Mulan
8,138
543
111
7
0
253,816
0
L
Cernunnos
7,826
522
119
8
0
285,415
2
W
Thoth
8,751
583
146
10
0
306,659
0
L
Vulcan
8,691
579
132
9
0
331,946
0
W
Guan Yu
8,749
583
100
7
0
281,255
3
W
Aphrodite
7,614
508
27
2
0
315,180
4
W
Chiron
7,587
506
127
8
0
245,234
1
L
Bakasura
8,487
566
108
7
0
338,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role