Player Matchup

The Morrigan
The Morrigan
DrLoveSmith
The Morrigan
Level 47
God Stats
7W - 5L
1,888 SR
Queue Stats
127W - 105L
1,519 Elo+
Solo
Izanami
Izanami
DragonFire44
Izanami
Level 102
God Stats
9W - 5L
1,687 SR
Queue Stats
222W - 189L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
Lukee
Ratatoskr
Level 162
God Stats
49W - 16L
1,843 SR
Queue Stats
164W - 100L
1,593 Elo+
Solo
Ra
Ra
PoppyShoeLow
Ra
Level 142
God Stats
2W - 2L
1,213 SR
Queue Stats
218W - 217L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Pultraz
Aphrodite
Level 148
God Stats
1W - 4L
1,186 SR
Queue Stats
186W - 174L
1,568 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,529 Elo+

VS

Team Averages
Level 127
1,558 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
Dalkom
Morgan Le Fay
Level 199
God Stats
0W - 2L
1,284 SR
Queue Stats
297W - 170L
1,598 Elo+
Solo
Bacchus
Bacchus
KingCamper9913
Bacchus
Level 71
God Stats
11W - 6L
1,786 SR
Queue Stats
35W - 28L
1,569 Elo+
Party 1
Lancelot
Lancelot
RiiDiicK-ii
Lancelot
Level 158
God Stats
0W - 1L
1,565 SR
Queue Stats
40W - 36L
1,512 Elo+
Solo
Danzaburou
Danzaburou
jehkar
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,757 Elo+
Solo
Freya
Freya
jpchamp187
Freya
Level 139
God Stats
100W - 75L
1,656 SR
Queue Stats
182W - 171L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DrLoveSmith
The Morrigan
9
1 / 2 / 0
5,083
508
1,796
6,254
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
DragonFire44
Izanami
10
1 / 1 / 0
5,412
541
4,079
4,800
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Lukee
Ratatoskr
14
7 / 0 / 0
7,999
800
8,364
9,507
4,933
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 3 / 1
5,358
536
2,704
5,064
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Pultraz
Aphrodite
10
0 / 0 / 1
5,650
565
3,239
6,091
3,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dalkom
Morgan Le Fay
13
6 / 1 / 0
7,118
712
6,878
5,135
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 1
4,686
469
1,885
5,968
3,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
RiiDiicK-ii
Lancelot
7
0 / 5 / 0
4,517
452
2,991
9,026
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
jehkar
Danzaburou
9
0 / 2 / 4
4,964
496
4,119
7,323
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
8
0 / 1 / 0
4,344
434
2,979
4,888
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
9
Kills
6
6
Deaths
9
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dalkom
Morgan Le Fay
6
1
0
6
W
The Morrigan
DrLoveSmith
The Morrigan
1
2
0
0.5
W
Izanami
DragonFire44
Izanami
1
1
0
1
L
0
0
1
0.5
W
Ratatoskr
Lukee
Ratatoskr
7
0
0
7
W
0
3
1
0.17
W
Aphrodite
Pultraz
Aphrodite
0
0
1
0.5
L
Lancelot
RiiDiicK-ii
Lancelot
0
5
0
0
L
Danzaburou
jehkar
Danzaburou
0
2
4
1
L
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
18,852
31,716
Taken
32,340
13,412
Mitigated
12,147
15,243
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dalkom
Morgan Le Fay
6,878
317
0
1,057
5,135
1,441
0
2,257
2,672
46,231
1,042
W
The Morrigan
DrLoveSmith
The Morrigan
1,796
458
0
2,788
6,254
1,551
0
2,611
3,369
26,546
1,508
W
Izanami
DragonFire44
Izanami
4,079
3,040
0
615
4,800
1,806
0
3,023
1,537
0
51,937
L
1,885
199
0
2,491
5,968
3,465
0
2,292
3,561
8,720
0
W
Ratatoskr
Lukee
Ratatoskr
8,364
2,510
0
4,283
9,507
4,933
0
171
9,336
1,027
63,294
W
2,704
193
429
1,047
5,064
1,364
0
2,545
2,085
31,674
0
W
Aphrodite
Pultraz
Aphrodite
3,239
496
2,230
3,851
6,091
3,758
0
2,193
3,612
16,286
1,351
L
Lancelot
RiiDiicK-ii
Lancelot
2,991
780
0
795
9,026
3,574
0
224
8,802
946
20,387
L
Danzaburou
jehkar
Danzaburou
4,119
1,793
0
3,070
7,323
2,415
0
1,701
5,506
0
31,684
L
Freya
2,979
586
0
1,087
4,888
1,252
0
874
4,014
23,158
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
25,629
361
Minions Killed
257
0
Camps Cleared
0
1,099,451
Distance Traveled
1,033,292
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,118
712
98
10
0
227,196
0
W
The Morrigan
5,083
508
54
5
0
217,516
0
W
Izanami
5,412
541
84
8
0
201,505
5
L
Bacchus
4,686
469
20
2
0
197,452
0
W
Ratatoskr
7,999
800
114
11
0
229,366
0
W
Ra
5,358
536
72
7
0
239,357
2
W
Aphrodite
5,650
565
37
4
0
211,707
0
L
Lancelot
4,517
452
40
4
0
186,944
0
L
Danzaburou
4,964
496
64
6
0
220,522
0
L
Freya
4,344
434
35
4
0
201,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role