Player Matchup

Discordia
Discordia
JuanSArvelo
Discordia
Level 128
God Stats
60W - 63L
1,535 SR
Queue Stats
254W - 233L
1,559 Elo+
Solo
Danzaburou
Danzaburou
MasterXIIIYmir
Danzaburou
Level 106
God Stats
15W - 13L
1,605 SR
Queue Stats
74W - 66L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
MermaidMama219
Baron Samedi
Level 223
God Stats
7W - 6L
1,429 SR
Queue Stats
950W - 960L
1,479 Elo+
Solo
Lancelot
Lancelot
Not_A_Yoga_Fan
Lancelot
Level 151
God Stats
18W - 19L
1,506 SR
Queue Stats
294W - 285L
1,524 Elo+
Solo
Vamana
Vamana
sus_Yermingt0n
Vamana
Level 129
God Stats
8W - 7L
1,617 SR
Queue Stats
339W - 339L
1,512 Elo+
Solo
Team Averages
Level 147
1,538 SR
1,522 Elo+

VS

Team Averages
Level 116
1,434 SR
1,524 Elo+
Surtr
Surtr
 
Surtr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Adrical
Pele
Level 109
God Stats
0W - 2L
1,292 SR
Queue Stats
56W - 46L
1,567 Elo+
Party 1
Rama
Rama
CarryDk-
Rama
Level 148
God Stats
1W - 4L
1,354 SR
Queue Stats
332W - 309L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
xId1otk1llerxx
Nu Wa
Level 99
God Stats
54W - 45L
1,524 SR
Queue Stats
183W - 166L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JuanSArvelo
Discordia
8
2 / 1 / 0
4,348
725
3,280
2,795
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MasterXIIIYmir
Danzaburou
7
0 / 0 / 1
4,032
672
884
1,830
554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MermaidMama219
Baron Samedi
7
0 / 0 / 1
4,238
706
1,535
3,697
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
7
1 / 3 / 0
4,151
692
1,556
5,919
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
2 / 1 / 0
4,881
814
2,460
4,533
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
1 / 2 / 0
3,856
643
2,342
4,853
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
 
Serqet
1
0 / 0 / 0
2,658
443
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Adrical
Pele
7
3 / 1 / 0
4,217
703
2,523
4,778
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
9
1 / 0 / 0
3,884
647
1,161
3,403
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 2
3,991
665
1,639
2,909
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
L
Serqet
 
Serqet
0
0
0
0
L
Pele
Adrical
Pele
3
1
0
3
L
Rama
1
0
0
1
W
Discordia
JuanSArvelo
Discordia
2
1
0
2
W
Danzaburou
MasterXIIIYmir
Danzaburou
0
0
1
0.5
W
Baron Samedi
MermaidMama219
Baron Samedi
0
0
1
0.5
W
Lancelot
1
3
0
0.33
W
2
1
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,715
Damage
7,665
18,774
Taken
15,943
7,290
Mitigated
5,775
7,431
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,342
830
0
1,993
4,853
2,636
0
0
4,476
2,756
16,360
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Pele
Adrical
Pele
2,523
847
0
1,636
4,778
1,411
0
1,219
3,351
0
17,073
L
Rama
1,161
923
0
1,699
3,403
942
0
819
2,584
0
21,788
W
Discordia
JuanSArvelo
Discordia
3,280
46
0
820
2,795
627
0
1,330
1,465
22,954
649
W
Danzaburou
MasterXIIIYmir
Danzaburou
884
62
0
618
1,830
554
476
0
1,830
0
24,864
W
Baron Samedi
MermaidMama219
Baron Samedi
1,535
129
151
1,372
3,697
1,701
148
87
3,610
10,688
1,341
W
Lancelot
1,556
436
0
2,184
5,919
1,767
18
108
5,811
0
19,405
W
2,460
970
0
2,286
4,533
2,641
0
519
3,621
0
31,437
L
1,639
921
0
660
2,909
786
0
1,841
800
20,134
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,650
Gold Earned
18,606
218
Minions Killed
156
0
Camps Cleared
0
609,895
Distance Traveled
512,499
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,856
643
42
7
0
114,078
0
L
Serqet
2,658
443
0
0
0
12,443
1
L
Pele
4,217
703
33
6
0
149,147
0
L
Rama
3,884
647
43
7
0
122,915
0
W
Discordia
4,348
725
50
8
0
123,706
0
W
Danzaburou
4,032
672
45
8
0
107,379
0
W
Baron Samedi
4,238
706
16
3
0
112,025
2
W
Lancelot
4,151
692
39
7
0
141,416
0
W
Vamana
4,881
814
68
11
0
125,369
0
L
Nu Wa
3,991
665
38
6
0
113,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role