Player Matchup

The Morrigan
The Morrigan
GiratinaZ46
The Morrigan
Level 52
God Stats
26W - 22L
1,579 SR
Queue Stats
160W - 186L
1,389 Elo+
Solo
Tyr
Tyr
Losprimos26
Tyr
Level 116
God Stats
5W - 1L
1,762 SR
Queue Stats
321W - 332L
1,505 Elo+
Party 2
Artemis
Artemis
MTN XxZeusxX
Artemis
Level 86
God Stats
10W - 3L
1,986 SR
Queue Stats
258W - 255L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
SalemBrown
Nu Wa
Level 103
God Stats
41W - 30L
1,577 SR
Queue Stats
337W - 341L
1,460 Elo+
Solo
Ymir
Ymir
xXNeNuFaR255Xx
Ymir
Level 117
God Stats
7W - 0L
1,670 SR
Queue Stats
392W - 402L
1,476 Elo+
Party 2
Team Averages
Level 95
1,715 SR
1,465 Elo+

VS

Team Averages
Level 84
1,470 SR
1,430 Elo+
Bacchus
Bacchus
Dextery2410
Bacchus
Level 79
God Stats
3W - 6L
1,492 SR
Queue Stats
230W - 236L
1,466 Elo+
Solo
Nemesis
Nemesis
Jarwick
Nemesis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,362 Elo+
Party 1
Merlin
Merlin
SenseiBilly
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 3
Danzaburou
Danzaburou
TomBorgJr
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,513 Elo+
Party 3
Amaterasu
Amaterasu
macab2105
Amaterasu
Level 142
God Stats
0W - 1L
1,361 SR
Queue Stats
19W - 22L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GiratinaZ46
The Morrigan
13
3 / 0 / 1
7,369
567
3,419
8,734
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 0
8,110
624
6,834
11,029
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
MTN XxZeusxX
Artemis
14
2 / 0 / 1
7,600
585
4,498
4,238
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
13
4 / 2 / 3
8,055
620
7,996
5,813
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 4
6,953
535
3,778
6,594
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dextery2410
Bacchus
5
0 / 1 / 0
4,836
372
1,497
5,043
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Jarwick
Nemesis
12
2 / 0 / 0
6,531
502
3,709
9,129
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
11
0 / 6 / 1
5,958
458
2,840
5,775
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TomBorgJr
Danzaburou
11
0 / 3 / 0
5,864
451
2,495
8,360
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
macab2105
Amaterasu
12
1 / 1 / 0
6,688
514
7,273
12,387
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dextery2410
Bacchus
0
1
0
0
W
The Morrigan
GiratinaZ46
The Morrigan
3
0
1
3.5
L
Nemesis
Jarwick
Nemesis
2
0
0
2
W
0
1
0
0
W
Artemis
MTN XxZeusxX
Artemis
2
0
1
2.5
W
Nu Wa
4
2
3
2.75
L
Merlin
0
6
1
0.08
L
Danzaburou
TomBorgJr
Danzaburou
0
3
0
0
L
Amaterasu
macab2105
Amaterasu
1
1
0
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,525
Damage
17,814
36,408
Taken
40,694
18,108
Mitigated
17,197
15,302
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dextery2410
Bacchus
1,497
423
0
2,059
5,043
2,848
0
1,105
3,705
6,065
0
W
The Morrigan
GiratinaZ46
The Morrigan
3,419
927
0
5,336
8,734
2,884
1,032
785
7,949
55,377
0
L
Nemesis
Jarwick
Nemesis
3,709
1,392
0
2,982
9,129
2,574
0
3,833
5,041
0
48,265
W
6,834
1,997
0
5,101
11,029
7,397
0
0
11,029
0
59,766
W
Artemis
MTN XxZeusxX
Artemis
4,498
1,431
0
2,157
4,238
1,378
848
953
3,285
0
45,914
W
Nu Wa
7,996
1,773
0
1,873
5,813
1,691
1,136
929
4,884
49,474
496
L
Merlin
2,840
126
0
0
5,775
1,292
0
3,921
1,573
34,691
0
L
Danzaburou
TomBorgJr
Danzaburou
2,495
571
0
2,955
8,360
2,041
0
2,696
5,466
0
37,535
L
Amaterasu
macab2105
Amaterasu
7,273
4,659
0
4,575
12,387
8,442
0
2,196
10,049
0
50,297
W
3,778
409
0
835
6,594
4,758
630
1,845
4,749
30,449
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,087
Gold Earned
29,877
443
Minions Killed
314
0
Camps Cleared
0
1,257,146
Distance Traveled
1,145,107
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,836
372
7
1
0
112,647
0
W
The Morrigan
7,369
567
94
7
0
249,010
4
L
Nemesis
6,531
502
88
7
0
293,690
4
W
Tyr
8,110
624
121
9
0
253,455
0
W
Artemis
7,600
585
88
7
0
245,812
0
W
Nu Wa
8,055
620
94
7
0
260,953
2
L
Merlin
5,958
458
57
4
0
233,569
0
L
Danzaburou
5,864
451
67
5
0
221,826
2
L
Amaterasu
6,688
514
95
7
0
283,375
3
W
Ymir
6,953
535
46
4
0
247,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role