Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
 
Cu Chulainn
Gold II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
CJ_so_wavy
Bakasura
Gold III
Level 69
God Stats
1W - 1L
1,290 SR
Queue Stats
66W - 75L
1,569 MMR
Solo
Hachiman
Hachiman
Gold I
RTC Abyss
Hachiman
Gold I
Level 157
God Stats
11W - 8L
1,650 SR
Queue Stats
315W - 311L
1,520 MMR
Solo
Bacchus
Bacchus
Platinum V
pdpffxv
Bacchus
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,570 MMR
Solo
Vulcan
Vulcan
Gold II
xEstanley
Vulcan
Gold II
Level 84
God Stats
7W - 13L
1,387 SR
Queue Stats
220W - 223L
1,580 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,465 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,646 SR
1,569 MMR
Ao Kuang
Ao Kuang
Gold I
Elpadrokpz
Ao Kuang
Gold I
Level 154
God Stats
1W - 2L
1,519 SR
Queue Stats
192W - 190L
1,627 MMR
Party 1
Sol
Sol
Gold I
THExLESSON
Sol
Gold I
Level 203
God Stats
4W - 2L
1,686 SR
Queue Stats
127W - 115L
1,630 MMR
Solo
Ullr
Ullr
Bronze III
Wayduh
Ullr
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Vamana
Vamana
Platinum V
XxALaSToRxXD
Vamana
Platinum V
Level 79
God Stats
4W - 1L
1,910 SR
Queue Stats
106W - 100L
1,661 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
koiii7
Cthulhu
Gold IV
Level 129
God Stats
57W - 46L
1,612 SR
Queue Stats
975W - 1,040L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 4 / 0
6,278
571
7,154
12,141
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
CJ_so_wavy
Bakasura
11
3 / 1 / 4
6,095
554
4,706
9,068
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
RTC Abyss
Hachiman
13
7 / 1 / 1
7,266
661
5,968
5,054
1,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
pdpffxv
Bacchus
10
0 / 1 / 10
6,159
560
5,621
7,840
7,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
xEstanley
Vulcan
12
4 / 2 / 4
6,478
589
7,741
4,542
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GaneshaLancelotKumbhakarnaErlang Shen

VS

Bans
AthenaDanzaburouMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Elpadrokpz
Ao Kuang
12
2 / 2 / 1
6,132
557
4,082
7,467
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 3
6,149
559
5,972
7,674
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Wayduh
Ullr
8
1 / 5 / 0
4,916
447
1,725
6,936
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
12
3 / 1 / 1
6,740
613
7,390
11,688
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
koiii7
Cthulhu
9
2 / 5 / 2
6,393
581
4,114
9,673
6,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
9
9
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
4
0
0.25
W
Bakasura
CJ_so_wavy
Bakasura
3
1
4
5
L
Ao Kuang
Elpadrokpz
Ao Kuang
2
2
1
1.25
W
Hachiman
RTC Abyss
Hachiman
7
1
1
7.5
L
1
2
3
1.25
L
Ullr
Wayduh
Ullr
1
5
0
0.2
L
Vamana
3
1
1
3.5
L
Cthulhu
koiii7
Cthulhu
2
5
2
0.6
W
Bacchus
pdpffxv
Bacchus
0
1
10
5
W
Vulcan
xEstanley
Vulcan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,190
Damage
23,283
38,645
Taken
43,438
20,579
Mitigated
22,815
13,183
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,154
1,032
0
3,277
12,141
7,314
0
1,489
9,948
787
45,079
W
Bakasura
CJ_so_wavy
Bakasura
4,706
3,137
0
2,867
9,068
3,231
49
3,199
5,675
0
36,786
L
Ao Kuang
Elpadrokpz
Ao Kuang
4,082
1,467
0
3,959
7,467
2,316
0
2,268
4,778
43,715
1,291
W
Hachiman
RTC Abyss
Hachiman
5,968
3,684
0
3,581
5,054
1,581
360
794
4,260
0
49,276
L
5,972
692
0
3,683
7,674
1,888
312
5,018
2,521
35,375
2,794
L
Ullr
Wayduh
Ullr
1,725
765
0
838
6,936
1,998
0
928
6,008
0
15,426
L
Vamana
7,390
4,084
0
5,145
11,688
10,014
378
416
11,272
0
50,684
L
Cthulhu
koiii7
Cthulhu
4,114
478
11
439
9,673
6,599
0
5,025
4,242
20,375
0
W
Bacchus
pdpffxv
Bacchus
5,621
1,294
212
2,755
7,840
7,081
23
4,444
3,216
18,736
0
W
Vulcan
xEstanley
Vulcan
7,741
338
0
491
4,542
1,372
0
3,027
1,335
39,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,276
Gold Earned
30,330
319
Minions Killed
310
0
Camps Cleared
0
1,110,681
Distance Traveled
1,050,376
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,278
571
71
6
0
205,027
0
W
Bakasura
6,095
554
78
7
0
254,438
0
L
Ao Kuang
6,132
557
84
8
0
261,547
5
W
Hachiman
7,266
661
82
7
0
192,893
1
L
Sol
6,149
559
90
8
0
208,180
2
L
Ullr
4,916
447
29
3
0
163,061
0
L
Vamana
6,740
613
76
7
0
202,012
0
L
Cthulhu
6,393
581
31
3
0
215,576
0
W
Bacchus
6,159
560
23
2
0
224,332
4
W
Vulcan
6,478
589
65
6
0
233,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role