Player Matchup

Bake Kujira
Bake Kujira
Dalkom
Bake Kujira
Level 199
God Stats
6W - 3L
1,523 SR
Queue Stats
258W - 147L
1,581 Elo+
Solo
Cthulhu
Cthulhu
DiddysVictim
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,821 Elo+
Party 2
Pele
Pele
ImawsomeKILLA
Pele
Level 149
God Stats
1W - 0L
1,369 SR
Queue Stats
82W - 58L
1,570 Elo+
Party 2
Anubis
Anubis
Jswiss1904
Anubis
Level 159
God Stats
31W - 19L
1,638 SR
Queue Stats
173W - 145L
1,516 Elo+
Party 1
Ravana
Ravana
ToedArtifact319
Ravana
Level 57
God Stats
5W - 10L
1,326 SR
Queue Stats
77W - 56L
1,548 Elo+
Party 1
Team Averages
Level 113
1,471 SR
1,607 Elo+

VS

Team Averages
Level 113
1,572 SR
1,526 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Grimsama
Izanami
Level 79
God Stats
4W - 1L
1,960 SR
Queue Stats
104W - 101L
1,505 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OneThiccBoi
Morgan Le Fay
Level 66
God Stats
7W - 13L
1,452 SR
Queue Stats
107W - 119L
1,487 Elo+
Party 3
Odin
Odin
Pincheizzy
Odin
Level 119
God Stats
0W - 2L
1,205 SR
Queue Stats
213W - 184L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
RiseFalco
Ao Kuang
Level 198
God Stats
0W - 1L
1,745 SR
Queue Stats
265W - 259L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Dalkom
Bake Kujira
12
4 / 0 / 7
7,625
693
4,236
8,893
7,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
DiddysVictim
Cthulhu
12
1 / 1 / 1
7,275
661
4,692
5,943
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 2 / 6
6,860
624
6,688
7,744
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Jswiss1904
Anubis
11
3 / 2 / 2
6,843
622
3,818
6,415
2,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 2
6,592
599
4,760
3,980
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 3 / 1
5,276
480
2,644
6,777
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Grimsama
Izanami
10
1 / 7 / 3
5,881
535
4,256
9,312
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
OneThiccBoi
Morgan Le Fay
9
1 / 4 / 0
5,242
477
4,571
6,269
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,415
492
2,358
7,647
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
RiseFalco
Ao Kuang
2
0 / 2 / 0
3,873
352
974
2,093
479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
5
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
W
Bake Kujira
Dalkom
Bake Kujira
4
0
7
7.5
W
Cthulhu
DiddysVictim
Cthulhu
1
1
1
1.5
L
Izanami
Grimsama
Izanami
1
7
3
0.36
W
5
2
6
4
W
Anubis
Jswiss1904
Anubis
3
2
2
2
L
Morgan Le Fay
OneThiccBoi
Morgan Le Fay
1
4
0
0.25
L
1
1
0
1
L
Ao Kuang
RiseFalco
Ao Kuang
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
14,803
32,975
Taken
32,098
18,584
Mitigated
13,851
10,508
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,644
1,017
0
844
6,777
4,791
0
2,557
4,004
10,465
0
W
Bake Kujira
Dalkom
Bake Kujira
4,236
1,812
0
3,830
8,893
7,087
387
2,064
6,829
38,929
3,459
W
Cthulhu
DiddysVictim
Cthulhu
4,692
452
0
1,250
5,943
3,575
0
808
4,734
42,606
3,089
L
Izanami
Grimsama
Izanami
4,256
2,500
0
1,230
9,312
2,428
0
2,713
6,288
0
36,225
W
6,688
2,203
0
2,178
7,744
3,648
243
1,718
6,026
0
37,382
W
Anubis
Jswiss1904
Anubis
3,818
99
10
2,261
6,415
2,752
327
1,980
4,435
42,404
0
L
Morgan Le Fay
OneThiccBoi
Morgan Le Fay
4,571
448
0
1,000
6,269
1,471
0
2,145
4,082
24,155
0
L
2,358
289
0
1,530
7,647
4,682
0
3,718
3,383
0
33,098
L
Ao Kuang
RiseFalco
Ao Kuang
974
314
0
512
2,093
479
0
494
1,599
4,536
369
W
4,760
585
0
979
3,980
1,522
684
2,167
1,773
0
34,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
25,687
363
Minions Killed
216
0
Camps Cleared
0
1,115,429
Distance Traveled
857,275
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,276
480
13
1
0
168,821
0
W
Bake Kujira
7,625
693
51
5
0
228,836
0
W
Cthulhu
7,275
661
98
9
0
200,753
2
L
Izanami
5,881
535
70
6
0
195,622
3
W
Pele
6,860
624
71
6
0
214,367
0
W
Anubis
6,843
622
69
6
0
204,331
0
L
Morgan Le Fay
5,242
477
55
5
0
220,266
0
L
Odin
5,415
492
71
6
0
209,355
0
L
Ao Kuang
3,873
352
7
1
0
63,211
0
W
Ravana
6,592
599
74
7
0
267,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role