Player Matchup

Da Ji
Da Ji
ChiefMikah
Da Ji
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 184L
1,505 Elo+
Party 1
Artemis
Artemis
I Sided I
Artemis
Level 119
God Stats
5W - 7L
1,326 SR
Queue Stats
101W - 93L
1,447 Elo+
Party 1
Janus
Janus
ItsYoBoiCaillou
Janus
Level 95
God Stats
8W - 3L
1,511 SR
Queue Stats
139W - 129L
1,505 Elo+
Solo
Geb
Geb
SnowMourne
Geb
Level 82
God Stats
3W - 3L
1,293 SR
Queue Stats
17W - 18L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
iSlipNot
Cu Chulainn
Level 127
God Stats
9W - 4L
1,723 SR
Queue Stats
251W - 232L
1,492 Elo+
Party 1
Team Averages
Level 112
1,471 SR
1,474 Elo+

VS

Team Averages
Level 81
1,552 SR
1,516 Elo+
Ymir
Ymir
BluJay4774
Ymir
Level 12
God Stats
4W - 7L
1,375 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 2
Poseidon
Poseidon
Grey120
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,716 Elo+
Party 2
Ullr
Ullr
MyNameBoneless
Ullr
Level 153
God Stats
4W - 9L
1,450 SR
Queue Stats
313W - 266L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
SirrSanity
Gilgamesh
Level 141
God Stats
8W - 2L
1,892 SR
Queue Stats
455W - 418L
1,493 Elo+
Solo
Hun Batz
Hun Batz
cjthebig
Hun Batz
Level 98
God Stats
1W - 2L
1,541 SR
Queue Stats
39W - 45L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
3 / 1 / 3
5,793
579
4,238
6,660
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
I Sided I
Artemis
11
3 / 0 / 3
6,082
608
6,694
4,916
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 2
7,273
727
4,203
4,008
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 3
5,954
595
2,034
3,848
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
iSlipNot
Cu Chulainn
11
2 / 0 / 0
6,440
644
6,657
9,290
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,517
452
1,437
8,726
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Grey120
Poseidon
8
0 / 5 / 0
4,248
425
1,180
5,400
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
4,983
498
2,934
4,853
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SirrSanity
Gilgamesh
9
0 / 1 / 1
5,373
537
5,548
10,188
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
cjthebig
Hun Batz
10
1 / 3 / 0
5,206
521
2,960
7,808
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Da Ji
3
1
3
4.5
L
Poseidon
Grey120
Poseidon
0
5
0
0
W
Artemis
I Sided I
Artemis
3
0
3
4.5
W
4
1
2
5
L
0
1
0
0
L
Gilgamesh
SirrSanity
Gilgamesh
0
1
1
0.5
W
3
0
3
4.5
L
Hun Batz
cjthebig
Hun Batz
1
3
0
0.33
W
Cu Chulainn
iSlipNot
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
14,059
28,722
Taken
36,975
12,995
Mitigated
18,098
8,466
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,437
216
0
538
8,726
4,813
0
1,456
7,270
9,108
0
W
Da Ji
4,238
927
0
360
6,660
2,388
0
299
6,330
0
34,980
L
Poseidon
Grey120
Poseidon
1,180
225
0
0
5,400
1,129
0
3,165
2,235
17,274
0
W
Artemis
I Sided I
Artemis
6,694
3,180
0
3,598
4,916
1,606
0
1,258
3,658
0
49,805
W
4,203
249
0
748
4,008
1,215
0
961
3,047
48,556
1,609
L
2,934
632
0
877
4,853
1,260
0
463
4,390
0
35,698
L
Gilgamesh
SirrSanity
Gilgamesh
5,548
1,732
0
1,602
10,188
8,814
0
0
10,188
0
32,546
W
2,034
354
0
1,364
3,848
2,503
0
99
3,749
7,781
0
L
Hun Batz
cjthebig
Hun Batz
2,960
667
0
2,445
7,808
2,082
0
955
6,853
0
26,930
W
Cu Chulainn
iSlipNot
Cu Chulainn
6,657
517
0
2,396
9,290
5,283
0
0
8,800
0
44,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
24,327
339
Minions Killed
225
0
Camps Cleared
0
1,034,168
Distance Traveled
978,402
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,517
452
17
2
0
183,817
0
W
Da Ji
5,793
579
60
6
0
231,981
0
L
Poseidon
4,248
425
28
3
0
192,026
0
W
Artemis
6,082
608
85
9
0
170,672
1
W
Janus
7,273
727
103
10
0
207,729
0
L
Ullr
4,983
498
64
6
0
180,757
0
L
Gilgamesh
5,373
537
65
7
0
206,390
0
W
Geb
5,954
595
7
1
0
210,015
6
L
Hun Batz
5,206
521
51
5
0
215,412
0
W
Cu Chulainn
6,440
644
84
8
0
213,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role