Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GLOKILLUA
Mulan
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 85L
1,434 Elo+
Solo
Chang'e
Chang'e
Imthebest000
Chang'e
Level 79
God Stats
1W - 0L
1,233 SR
Queue Stats
33W - 45L
1,318 Elo+
Party 1
Nemesis
Nemesis
Rexter004
Nemesis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,360 Elo+
Solo
Nike
Nike
ajeiy
Nike
Level 49
God Stats
2W - 1L
1,613 SR
Queue Stats
28W - 44L
1,393 Elo+
Party 1
Team Averages
Level 60
1,469 SR
1,401 Elo+

VS

Team Averages
Level 92
1,384 SR
1,457 Elo+
Heimdallr
Heimdallr
AidenSeic
Heimdallr
Level 66
God Stats
0W - 4L
1,094 SR
Queue Stats
86W - 79L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
DARTH JORGE 024
Cliodhna
Level 50
God Stats
10W - 13L
1,522 SR
Queue Stats
15W - 29L
1,386 Elo+
Party 3
Danzaburou
Danzaburou
Megapon
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,462 Elo+
Party 2
Cerberus
Cerberus
ciroreyes19
Cerberus
Level 147
God Stats
2W - 3L
1,379 SR
Queue Stats
59W - 60L
1,520 Elo+
Party 3
Achilles
Achilles
venrey94
Achilles
Level 153
God Stats
5W - 4L
1,426 SR
Queue Stats
33W - 43L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 6
7,950
612
8,847
5,787
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
GLOKILLUA
Mulan
11
2 / 0 / 6
6,711
516
6,339
7,416
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Imthebest000
Chang'e
11
2 / 4 / 2
7,020
540
5,512
8,803
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nemesis
Rexter004
Nemesis
15
2 / 0 / 2
7,748
596
2,642
7,840
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
ajeiy
Nike
11
2 / 3 / 0
6,971
536
5,035
9,145
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AidenSeic
Heimdallr
10
0 / 6 / 0
5,694
438
4,497
9,288
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
13
1 / 2 / 1
6,779
521
3,109
8,202
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Megapon
Danzaburou
10
0 / 4 / 0
5,736
441
3,705
7,684
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ciroreyes19
Cerberus
12
3 / 1 / 0
7,385
568
5,347
11,674
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
venrey94
Achilles
12
4 / 1 / 1
7,257
558
6,151
8,706
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
8
8
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
6
9
L
Heimdallr
AidenSeic
Heimdallr
0
6
0
0
L
Cliodhna
1
2
1
0.75
W
Mulan
GLOKILLUA
Mulan
2
0
6
5
W
Chang'e
Imthebest000
Chang'e
2
4
2
0.75
L
Danzaburou
Megapon
Danzaburou
0
4
0
0
W
Nemesis
Rexter004
Nemesis
2
0
2
3
W
Nike
ajeiy
Nike
2
3
0
0.67
L
Cerberus
ciroreyes19
Cerberus
3
1
0
3
L
Achilles
venrey94
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
22,809
38,991
Taken
45,554
16,543
Mitigated
19,099
13,181
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,847
4,868
0
3,200
5,787
1,844
1,662
0
5,787
0
49,584
L
Heimdallr
AidenSeic
Heimdallr
4,497
1,251
0
1,738
9,288
2,886
0
254
8,856
0
31,749
L
Cliodhna
3,109
175
0
897
8,202
2,992
0
1,027
7,135
0
60,581
W
Mulan
GLOKILLUA
Mulan
6,339
634
0
1,962
7,416
4,582
468
0
7,373
0
26,100
W
Chang'e
Imthebest000
Chang'e
5,512
632
472
3,800
8,803
2,304
668
474
7,781
34,857
0
L
Danzaburou
Megapon
Danzaburou
3,705
1,171
0
1,582
7,684
2,611
0
0
7,506
0
28,593
W
Nemesis
Rexter004
Nemesis
2,642
492
0
1,426
7,840
3,736
0
0
7,770
0
79,730
W
Nike
ajeiy
Nike
5,035
601
0
2,321
9,145
4,077
0
4,232
4,441
0
37,511
L
Cerberus
ciroreyes19
Cerberus
5,347
267
0
5,509
11,674
5,160
0
1,025
10,056
39,362
1,698
L
Achilles
venrey94
Achilles
6,151
1,196
0
1,871
8,706
5,450
0
3,206
5,424
0
38,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
32,851
392
Minions Killed
357
0
Camps Cleared
0
1,430,057
Distance Traveled
1,331,179
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,950
612
79
6
0
255,531
0
L
Heimdallr
5,694
438
58
4
0
237,172
0
L
Cliodhna
6,779
521
98
8
0
307,946
3
W
Mulan
6,711
516
47
4
0
360,620
0
W
Chang'e
7,020
540
62
5
0
240,580
0
L
Danzaburou
5,736
441
50
4
0
248,807
0
W
Nemesis
7,748
596
138
11
0
336,613
0
W
Nike
6,971
536
66
5
0
236,713
0
L
Cerberus
7,385
568
98
8
0
267,791
4
L
Achilles
7,257
558
53
4
0
269,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role