Player Matchup

Xbalanque
Xbalanque
Platinum III
JaYco_94
Xbalanque
Platinum III
Level 245
God Stats
5W - 6L
1,586 SR
Queue Stats
507W - 503L
1,697 MMR
Solo
Cerberus
Cerberus
Platinum V
LuciRX_
Cerberus
Platinum V
Level 181
God Stats
2W - 3L
1,628 SR
Queue Stats
500W - 518L
1,634 MMR
Solo
Hel
Hel
Platinum I
XxChipixX4016
Hel
Platinum I
Level 229
God Stats
3W - 7L
1,419 SR
Queue Stats
441W - 415L
1,959 MMR
Solo
Susano
Susano
Gold II
rafaeleduardo25
Susano
Gold II
Level 147
God Stats
1W - 1L
1,634 SR
Queue Stats
82W - 82L
1,696 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
xEstanley
Cu Chulainn
Gold II
Level 84
God Stats
3W - 3L
1,487 SR
Queue Stats
220W - 223L
1,672 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 177
1,551 SR
1,732 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 171
1,610 SR
1,688 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
LuisitoPariente
Neith
Platinum III
Level 189
God Stats
11W - 4L
1,589 SR
Queue Stats
344W - 328L
1,861 MMR
Solo
Ra
Ra
Diamond V
YT_3raM_Fake
Ra
Diamond V
Level 153
God Stats
17W - 13L
1,670 SR
Queue Stats
357W - 353L
1,920 MMR
Solo
Arachne
Arachne
Platinum IV
xYEKIROx
Arachne
Platinum IV
Level 181
God Stats
2W - 0L
1,790 SR
Queue Stats
196W - 187L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JaYco_94
Xbalanque
12
0 / 3 / 0
6,681
477
6,524
7,298
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
LuciRX_
Cerberus
9
0 / 1 / 0
6,015
430
4,032
13,981
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 4 / 0
7,150
511
4,889
9,797
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
5,709
408
3,860
9,376
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
xEstanley
Cu Chulainn
13
1 / 3 / 0
6,933
495
3,393
8,243
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaLancelotThanatosThorKing Arthur

VS

Bans
PeleTsukuyomiCthulhuAo KuangHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 3
9,045
646
7,952
14,153
7,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
 
Khepri
12
1 / 0 / 3
7,026
502
3,470
5,855
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 0 / 2
8,940
639
6,913
7,147
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 5
8,817
630
8,260
4,976
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xYEKIROx
Arachne
12
3 / 1 / 2
7,101
507
5,074
12,183
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
W
Khepri
 
Khepri
1
0
3
2.5
L
Xbalanque
JaYco_94
Xbalanque
0
3
0
0
L
Cerberus
LuciRX_
Cerberus
0
1
0
0
W
4
0
2
5
L
1
4
0
0.25
W
3
0
5
5.5
L
0
5
0
0
L
Cu Chulainn
xEstanley
Cu Chulainn
1
3
0
0.33
W
Arachne
xYEKIROx
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
31,669
48,695
Taken
44,314
20,155
Mitigated
18,485
20,002
Healing
25,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,952
1,101
0
8,127
14,153
7,624
199
2,309
11,844
0
70,478
W
Khepri
 
Khepri
3,470
268
1,846
2,117
5,855
2,841
0
1,742
4,113
13,735
1,197
L
Xbalanque
JaYco_94
Xbalanque
6,524
3,334
0
2,603
7,298
2,208
0
661
6,637
0
52,149
L
Cerberus
LuciRX_
Cerberus
4,032
585
0
7,406
13,981
9,261
0
3,947
9,712
30,566
0
W
6,913
2,773
0
3,784
7,147
2,744
456
764
6,383
0
69,733
L
4,889
528
1,422
4,564
9,797
2,617
0
4,567
4,615
60,595
0
W
8,260
432
207
2,182
4,976
1,497
0
2,092
2,884
69,492
1,586
L
3,860
757
0
2,946
9,376
2,468
0
1,365
7,889
0
29,745
L
Cu Chulainn
xEstanley
Cu Chulainn
3,393
1,186
0
1,061
8,243
3,601
0
0
8,243
0
56,993
W
Arachne
xYEKIROx
Arachne
5,074
3,421
0
7,345
12,183
3,779
0
2,432
9,751
0
51,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
40,929
463
Minions Killed
457
0
Camps Cleared
0
1,345,612
Distance Traveled
1,448,667
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,045
646
94
7
0
255,947
0
W
Khepri
7,026
502
17
1
0
288,494
4
L
Xbalanque
6,681
477
95
7
0
243,632
0
L
Cerberus
6,015
430
70
5
0
249,998
0
W
Neith
8,940
639
134
10
0
252,596
3
L
Hel
7,150
511
133
10
0
257,675
0
W
Ra
8,817
630
140
10
0
322,465
2
L
Susano
5,709
408
58
4
0
293,390
0
L
Cu Chulainn
6,933
495
107
8
0
300,917
0
W
Arachne
7,101
507
72
5
0
329,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role