Player Matchup

Anubis
Anubis
Bakon3282
Anubis
Level 94
God Stats
289W - 212L
1,585 SR
Queue Stats
513W - 533L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
DEFEKTIVE
Danzaburou
Level 68
God Stats
71W - 83L
1,464 SR
Queue Stats
476W - 498L
1,459 Elo+
Party 1
Hercules
Hercules
IICap N JazzII
Hercules
Level 48
God Stats
38W - 23L
1,611 SR
Queue Stats
121W - 108L
1,530 Elo+
Solo
Team Averages
Level 70
1,553 SR
1,485 Elo+

VS

Team Averages
Level 118
1,545 SR
1,474 Elo+
Guan Yu
Guan Yu
Causticcain
Guan Yu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,430 Elo+
Solo
Thor
Thor
MrSnowman8332
Thor
Level 48
God Stats
44W - 41L
1,538 SR
Queue Stats
97W - 90L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
PChesus
Baron Samedi
Level 151
God Stats
4W - 5L
1,596 SR
Queue Stats
202W - 219L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bakon3282
Anubis
15
2 / 3 / 7
9,224
839
10,418
6,861
2,772
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DEFEKTIVE
Danzaburou
16
5 / 4 / 7
10,651
968
9,640
7,835
2,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
16
7 / 2 / 5
10,378
943
8,132
10,617
11,128
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Causticcain
Guan Yu
15
2 / 5 / 5
9,189
835
6,182
13,383
12,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
6 / 3 / 3
9,924
902
9,813
11,140
5,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
PChesus
Baron Samedi
13
0 / 6 / 6
8,198
745
2,615
8,658
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
14
Kills
8
9
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bakon3282
Anubis
2
3
7
1.83
L
Guan Yu
Causticcain
Guan Yu
2
5
5
0.9
W
Danzaburou
DEFEKTIVE
Danzaburou
5
4
7
2.13
W
Hercules
7
2
5
4.75
L
6
3
3
2.5
L
Baron Samedi
PChesus
Baron Samedi
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
18,610
25,313
Taken
33,181
16,492
Mitigated
21,555
7,328
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bakon3282
Anubis
10,418
0
0
2,212
6,861
2,772
540
370
6,491
32,001
818
L
Guan Yu
Causticcain
Guan Yu
6,182
274
866
2,110
13,383
12,709
0
3,588
9,554
44
18,117
W
Danzaburou
DEFEKTIVE
Danzaburou
9,640
4,755
0
1,783
7,835
2,592
644
346
7,489
0
34,980
W
Hercules
8,132
2,680
0
3,333
10,617
11,128
64
1,829
8,788
0
18,541
L
9,813
2,432
167
2,541
11,140
5,749
748
3,556
7,410
0
34,445
L
Baron Samedi
PChesus
Baron Samedi
2,615
287
310
314
8,658
3,097
613
2,542
6,054
13,475
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
27,311
122
Minions Killed
106
0
Camps Cleared
0
633,971
Distance Traveled
557,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,224
839
48
4
0
209,053
0
L
Guan Yu
9,189
835
26
2
0
214,112
0
W
Danzaburou
10,651
968
55
5
0
203,400
0
W
Hercules
10,378
943
19
2
0
221,518
2
L
Thor
9,924
902
52
5
0
194,519
0
L
Baron Samedi
8,198
745
28
3
0
148,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role