Player Matchup

Hera
Hera
Akaxie
Hera
Level 128
God Stats
14W - 11L
1,633 SR
Queue Stats
147W - 142L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QuakerHouse
Tsukuyomi
Level 125
God Stats
7W - 4L
1,687 SR
Queue Stats
477W - 419L
1,541 Elo+
Solo
Chaac
Chaac
Rafasah420
Chaac
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 229L
1,549 Elo+
Solo
Ymir
Ymir
Randombuttons
Ymir
Level 109
God Stats
4W - 6L
1,635 SR
Queue Stats
26W - 23L
1,580 Elo+
Party 2
Nut
Nut
Vehnymm
Nut
Level 192
God Stats
6W - 5L
1,605 SR
Queue Stats
69W - 73L
1,568 Elo+
Solo
Team Averages
Level 142
1,612 SR
1,557 Elo+

VS

Team Averages
Level 142
1,589 SR
1,555 Elo+
Freya
Freya
Arrgonz17
Freya
Level 158
God Stats
9W - 7L
1,763 SR
Queue Stats
98W - 63L
1,624 Elo+
Solo
Cerberus
Cerberus
KBryant024
Cerberus
Level 165
God Stats
2W - 2L
1,841 SR
Queue Stats
64W - 92L
1,497 Elo+
Party 1
Vulcan
Vulcan
Kuroashi001
Vulcan
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 76L
1,591 Elo+
Party 1
Neith
Neith
Magnate159
Neith
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 20L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
juanckan
Ne Zha
Level 165
God Stats
3W - 1L
1,341 SR
Queue Stats
319W - 288L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Akaxie
Hera
14
3 / 5 / 3
8,207
912
14,031
6,887
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
QuakerHouse
Tsukuyomi
14
3 / 5 / 1
8,243
916
7,006
11,079
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
9
0 / 1 / 0
6,639
738
211
876
446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 5
7,509
834
1,454
12,956
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nut
14
3 / 6 / 2
8,577
953
7,908
10,733
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arrgonz17
Freya
17
6 / 0 / 8
10,065
1,118
7,045
5,639
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
KBryant024
Cerberus
15
4 / 2 / 9
9,516
1,057
5,743
11,838
9,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
8 / 1 / 5
9,828
1,092
12,307
4,975
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
2 / 2 / 6
8,212
912
3,672
6,737
1,939
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
juanckan
Ne Zha
14
2 / 4 / 10
8,419
935
10,856
9,749
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
22
22
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hera
Akaxie
Hera
3
5
3
0.9
W
Freya
Arrgonz17
Freya
6
0
8
10
W
Cerberus
KBryant024
Cerberus
4
2
9
4.25
W
Vulcan
8
1
5
10.5
W
Neith
2
2
6
2.5
L
Tsukuyomi
QuakerHouse
Tsukuyomi
3
5
1
0.7
L
Chaac
0
1
0
0
L
0
5
5
0.5
L
Nut
3
6
2
0.67
W
Ne Zha
juanckan
Ne Zha
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
39,623
42,531
Taken
38,938
15,730
Mitigated
19,406
3,550
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Akaxie
Hera
14,031
1,719
0
0
6,887
1,497
31
3,616
3,000
29,141
387
W
Freya
Arrgonz17
Freya
7,045
1,791
0
1,751
5,639
1,975
132
2,201
3,220
29,267
491
W
Cerberus
KBryant024
Cerberus
5,743
250
1,907
4,605
11,838
9,780
234
3,377
8,236
20,081
1,367
W
Vulcan
12,307
312
0
600
4,975
1,924
550
1,653
3,188
35,610
0
W
Neith
3,672
515
0
474
6,737
1,939
764
3,727
2,760
0
8,688
L
Tsukuyomi
QuakerHouse
Tsukuyomi
7,006
1,789
0
1,835
11,079
3,095
0
4,503
6,370
0
20,477
L
Chaac
211
0
0
104
876
446
0
405
370
0
182
L
1,454
234
0
554
12,956
7,895
0
8,063
4,447
3,038
0
L
Nut
7,908
4,291
0
1,057
10,733
2,797
0
6,811
3,703
0
26,231
W
Ne Zha
juanckan
Ne Zha
10,856
2,906
0
1,629
9,749
3,788
497
3,252
6,245
0
23,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
46,040
141
Minions Killed
223
0
Camps Cleared
0
640,214
Distance Traveled
1,010,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,207
912
53
6
0
178,279
0
W
Freya
10,065
1,118
68
8
0
229,140
0
W
Cerberus
9,516
1,057
45
5
0
192,255
0
W
Vulcan
9,828
1,092
59
7
0
207,896
0
W
Neith
8,212
912
16
2
0
180,442
0
L
Tsukuyomi
8,243
916
27
3
0
159,055
0
L
Chaac
6,639
738
0
0
0
12,435
0
L
Ymir
7,509
834
6
1
0
153,192
0
L
Nut
8,577
953
55
6
0
137,253
0
W
Ne Zha
8,419
935
35
4
0
200,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role