Player Matchup

Ganesha
Ganesha
Papi-2Fly100
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Ponyo015
Nu Wa
Level 129
God Stats
12W - 3L
1,706 SR
Queue Stats
195W - 214L
1,494 Elo+
Solo
Neith
Neith
ProfessorxPig
Neith
Level 156
God Stats
3W - 1L
1,619 SR
Queue Stats
89W - 84L
1,488 Elo+
Solo
Ra
Ra
Wilddannyboi
Ra
Level 141
God Stats
2W - 0L
1,710 SR
Queue Stats
24W - 21L
1,488 Elo+
Solo
Charybdis
Charybdis
xI-ZiG
Charybdis
Level 83
God Stats
1W - 0L
1,440 SR
Queue Stats
16W - 15L
1,499 Elo+
Solo
Team Averages
Level 105
1,595 SR
1,504 Elo+

VS

Team Averages
Level 150
1,529 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HollowExoWolf69
Guan Yu
Level 121
God Stats
1W - 2L
1,483 SR
Queue Stats
86W - 97L
1,488 Elo+
Party 2
Maui
Maui
LunarTides
Maui
Level 169
God Stats
2W - 5L
1,470 SR
Queue Stats
161W - 162L
1,512 Elo+
Solo
Ne Zha
Ne Zha
MACKINGHISTORY
Ne Zha
Level 199
God Stats
26W - 26L
1,505 SR
Queue Stats
1,015W - 1,038L
1,478 Elo+
Party 1
Thanatos
Thanatos
chief53
Thanatos
Level 140
God Stats
4W - 3L
1,689 SR
Queue Stats
88W - 101L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Papi-2Fly100
Ganesha
16
0 / 1 / 23
9,850
758
10,084
11,729
10,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Ponyo015
Nu Wa
17
6 / 2 / 16
10,997
846
21,049
7,660
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
6 / 3 / 13
11,232
864
14,218
9,612
3,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 4 / 13
11,247
865
9,416
14,128
5,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xI-ZiG
Charybdis
17
7 / 2 / 9
10,804
831
10,384
11,891
4,104
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 4 / 9
9,451
727
7,887
10,309
5,157
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 6 / 7
8,936
687
5,067
19,327
13,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
4 / 3 / 8
9,992
769
12,118
13,881
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 5
8,373
644
14,659
18,106
7,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
chief53
Thanatos
13
3 / 6 / 2
8,241
634
6,008
11,158
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
25
Kills
12
12
Deaths
25
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
9
1.63
L
2
6
7
0.92
L
4
3
8
2.67
L
1
6
5
0.58
W
Ganesha
Papi-2Fly100
Ganesha
0
1
23
11.5
W
Nu Wa
Ponyo015
Nu Wa
6
2
16
7
W
6
3
13
4.17
W
6
4
13
3.13
L
Thanatos
chief53
Thanatos
3
6
2
0.67
W
Charybdis
xI-ZiG
Charybdis
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,151
Damage
45,739
55,020
Taken
72,781
26,632
Mitigated
46,172
27,152
Healing
22,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,887
502
277
2,427
10,309
5,157
0
6,833
3,476
34,164
722
L
5,067
1,094
4,875
5,295
19,327
13,928
0
10,088
9,239
0
11,205
L
12,118
2,284
959
2,522
13,881
15,463
0
6,520
7,150
21,632
304
L
14,659
676
0
3,169
18,106
7,962
0
9,785
8,246
0
36,792
W
Ganesha
Papi-2Fly100
Ganesha
10,084
659
1,645
2,598
11,729
10,661
219
3,882
7,542
11,829
0
W
Nu Wa
Ponyo015
Nu Wa
21,049
6,387
325
823
7,660
2,757
1,239
2,414
5,112
39,601
0
W
14,218
6,765
339
2,652
9,612
3,610
2,334
4,303
5,223
0
36,446
W
9,416
1,008
8,716
5,925
14,128
5,500
172
5,381
8,620
30,327
335
L
Thanatos
chief53
Thanatos
6,008
1,096
674
2,736
11,158
3,662
0
6,905
4,200
0
11,845
W
Charybdis
xI-ZiG
Charybdis
10,384
3,438
1,288
2,841
11,891
4,104
3,246
3,615
8,194
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,130
Gold Earned
44,993
152
Minions Killed
131
0
Camps Cleared
0
1,189,450
Distance Traveled
1,130,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,451
727
64
5
0
236,872
0
L
Guan Yu
8,936
687
8
1
0
206,684
0
L
Maui
9,992
769
18
1
0
243,875
0
L
Ne Zha
8,373
644
33
3
0
231,864
0
W
Ganesha
9,850
758
0
0
0
279,334
0
W
Nu Wa
10,997
846
27
2
0
230,215
0
W
Neith
11,232
864
50
4
0
215,967
0
W
Ra
11,247
865
44
3
0
234,494
0
L
Thanatos
8,241
634
8
1
0
211,284
0
W
Charybdis
10,804
831
31
2
0
229,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role