Player Matchup

Nox
Nox
Evi75
Nox
Level 126
God Stats
3W - 3L
1,621 SR
Queue Stats
19W - 16L
1,583 Elo+
Party 3
Jing Wei
Jing Wei
NosoyOne
Jing Wei
Level 129
God Stats
2W - 1L
1,593 SR
Queue Stats
75W - 70L
1,630 Elo+
Party 3
Eset
Eset
Roberswag
Eset
Level 138
God Stats
1W - 0L
1,784 SR
Queue Stats
74W - 55L
1,653 Elo+
Party 3
Loki
Loki
SoulVoid666
Loki
Level 28
God Stats
11W - 4L
1,691 SR
Queue Stats
52W - 35L
1,658 Elo+
Party 3
Thor
Thor
TheLastSAL
Thor
Level 125
God Stats
49W - 42L
1,575 SR
Queue Stats
247W - 182L
1,632 Elo+
Party 3
Team Averages
Level 109
1,653 SR
1,631 Elo+

VS

Team Averages
Level 67
1,591 SR
1,301 Elo+
Sun Wukong
Sun Wukong
Aristalk
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
DarkSquad9
Kukulkan
Level 128
God Stats
1W - 2L
1,592 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nv152
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Bacchus
Bacchus
Platypus6939
Bacchus
Level 14
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 8L
1,171 Elo+
Party 2
Anubis
Anubis
Shoots x
Anubis
Level 88
God Stats
83W - 94L
1,468 SR
Queue Stats
171W - 207L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Evi75
Nox
16
9 / 3 / 23
10,439
1,044
11,828
10,291
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
NosoyOne
Jing Wei
15
3 / 0 / 24
9,489
949
9,740
6,012
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
17
11 / 1 / 21
11,119
1,112
8,412
6,963
5,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 0 / 20
9,977
998
8,716
10,676
8,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 0 / 22
9,884
988
11,347
11,546
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aristalk
Sun Wukong
12
1 / 10 / 2
7,688
769
6,269
14,879
10,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
DarkSquad9
Kukulkan
13
0 / 9 / 2
7,921
792
6,031
10,623
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
Nv152
Ah Muzen Cab
13
3 / 9 / 1
8,472
847
7,170
12,093
4,601
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Platypus6939
Bacchus
11
0 / 8 / 1
7,196
720
2,602
9,819
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Shoots x
Anubis
13
0 / 4 / 3
8,016
802
3,429
5,932
3,160
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
13
40
Kills
4
4
Deaths
40
110
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aristalk
Sun Wukong
1
10
2
0.2
L
Kukulkan
DarkSquad9
Kukulkan
0
9
2
0.11
W
Nox
Evi75
Nox
9
3
23
6.83
W
Jing Wei
NosoyOne
Jing Wei
3
0
24
15
L
Ah Muzen Cab
Nv152
Ah Muzen Cab
3
9
1
0.39
L
Bacchus
Platypus6939
Bacchus
0
8
1
0.06
W
Eset
11
1
21
21.5
L
Anubis
Shoots x
Anubis
0
4
3
0.38
W
9
0
20
19
W
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,043
Damage
25,501
45,488
Taken
53,346
32,621
Mitigated
29,236
12,920
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aristalk
Sun Wukong
6,269
487
0
646
14,879
10,036
0
7,420
7,250
0
8,174
L
Kukulkan
DarkSquad9
Kukulkan
6,031
211
0
176
10,623
4,178
101
3,841
6,748
19,147
0
W
Nox
Evi75
Nox
11,828
767
0
2,109
10,291
4,183
0
3,105
7,086
33,106
52
W
Jing Wei
NosoyOne
Jing Wei
9,740
8,464
0
1,316
6,012
2,730
4,166
1,784
4,228
0
31,242
L
Ah Muzen Cab
Nv152
Ah Muzen Cab
7,170
1,613
0
543
12,093
4,601
0
4,272
7,581
0
13,757
L
Bacchus
Platypus6939
Bacchus
2,602
273
0
455
9,819
7,261
0
3,503
6,050
2,982
0
W
Eset
8,412
815
3,256
2,393
6,963
5,840
248
1,855
5,108
27,705
1,243
L
Anubis
Shoots x
Anubis
3,429
31
0
567
5,932
3,160
0
1,310
4,505
15,818
362
W
8,716
2,408
0
2,196
10,676
8,225
252
2,047
7,262
179
18,376
W
11,347
2,275
0
1,650
11,546
11,643
0
2,691
8,723
0
23,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,908
Gold Earned
39,293
226
Minions Killed
78
0
Camps Cleared
0
981,055
Distance Traveled
712,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,688
769
9
1
0
171,465
0
L
Kukulkan
7,921
792
27
3
0
162,063
0
W
Nox
10,439
1,044
52
5
0
192,453
0
W
Jing Wei
9,489
949
63
6
0
216,670
0
L
Ah Muzen Cab
8,472
847
12
1
0
166,596
0
L
Bacchus
7,196
720
0
0
0
126,044
0
W
Eset
11,119
1,112
62
6
0
175,473
0
L
Anubis
8,016
802
30
3
0
86,513
0
W
Loki
9,977
998
23
2
0
199,845
0
W
Thor
9,884
988
26
3
0
196,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role